Files
CypherCore/Source/Game/Arenas/Zones/RuinsofLordaeron.cs
T
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00

103 lines
3.8 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using Game.Network.Packets;
namespace Game.Arenas
{
class RuinsofLordaeronArena : Arena
{
public override bool SetupBattleground()
{
bool result = true;
result &= AddObject(RuinsofLordaeronObjectTypes.Door1, RuinsofLordaeronObjectTypes.Door1, 1293.561f, 1601.938f, 31.60557f, -1.457349f, 0, 0, -0.6658813f, 0.7460576f);
result &= AddObject(RuinsofLordaeronObjectTypes.Door2, RuinsofLordaeronObjectTypes.Door2, 1278.648f, 1730.557f, 31.60557f, 1.684245f, 0, 0, 0.7460582f, 0.6658807f);
if (!result)
{
Log.outError(LogFilter.Sql, "RuinsofLordaeronArena: Failed to spawn door object!");
return false;
}
result &= AddObject(RuinsofLordaeronObjectTypes.Buff1, RuinsofLordaeronObjectTypes.Buff1, 1328.719971f, 1632.719971f, 36.730400f, -1.448624f, 0, 0, 0.6626201f, -0.7489557f, 120);
result &= AddObject(RuinsofLordaeronObjectTypes.Buff2, RuinsofLordaeronObjectTypes.Buff2, 1243.300049f, 1699.170044f, 34.872601f, -0.06981307f, 0, 0, 0.03489945f, -0.9993908f, 120);
if (!result)
{
Log.outError(LogFilter.Sql, "RuinsofLordaeronArena: Failed to spawn buff object!");
return false;
}
return true;
}
public override void StartingEventCloseDoors()
{
for (int i = RuinsofLordaeronObjectTypes.Door1; i <= RuinsofLordaeronObjectTypes.Door2; ++i)
SpawnBGObject(i, BattlegroundConst.RespawnImmediately);
}
public override void StartingEventOpenDoors()
{
for (int i = RuinsofLordaeronObjectTypes.Door1; i <= RuinsofLordaeronObjectTypes.Door2; ++i)
DoorOpen(i);
for (int i = RuinsofLordaeronObjectTypes.Buff1; i <= RuinsofLordaeronObjectTypes.Buff2; ++i)
SpawnBGObject(i, 60);
}
public override void HandleAreaTrigger(Player player, uint trigger, bool entered)
{
if (GetStatus() != BattlegroundStatus.InProgress)
return;
switch (trigger)
{
case 4696: // buff trigger?
case 4697: // buff trigger?
break;
default:
base.HandleAreaTrigger(player, trigger, entered);
break;
}
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
packet.AddState(0xbba, 1);
base.FillInitialWorldStates(packet);
}
}
struct RuinsofLordaeronObjectTypes
{
public const int Door1 = 0;
public const int Door2 = 1;
public const int Buff1 = 2;
public const int Buff2 = 3;
public const int Max = 4;
}
struct RuinsofLordaeronGameObjects
{
public const uint Door1 = 185918;
public const uint Door2 = 185917;
public const uint Buff1 = 184663;
public const uint Buff2 = 184664;
}
}