a3dc7b3f48
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
103 lines
3.8 KiB
C#
103 lines
3.8 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Network.Packets;
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namespace Game.Arenas
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{
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class RuinsofLordaeronArena : Arena
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{
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public override bool SetupBattleground()
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{
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bool result = true;
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result &= AddObject(RuinsofLordaeronObjectTypes.Door1, RuinsofLordaeronObjectTypes.Door1, 1293.561f, 1601.938f, 31.60557f, -1.457349f, 0, 0, -0.6658813f, 0.7460576f);
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result &= AddObject(RuinsofLordaeronObjectTypes.Door2, RuinsofLordaeronObjectTypes.Door2, 1278.648f, 1730.557f, 31.60557f, 1.684245f, 0, 0, 0.7460582f, 0.6658807f);
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if (!result)
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{
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Log.outError(LogFilter.Sql, "RuinsofLordaeronArena: Failed to spawn door object!");
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return false;
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}
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result &= AddObject(RuinsofLordaeronObjectTypes.Buff1, RuinsofLordaeronObjectTypes.Buff1, 1328.719971f, 1632.719971f, 36.730400f, -1.448624f, 0, 0, 0.6626201f, -0.7489557f, 120);
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result &= AddObject(RuinsofLordaeronObjectTypes.Buff2, RuinsofLordaeronObjectTypes.Buff2, 1243.300049f, 1699.170044f, 34.872601f, -0.06981307f, 0, 0, 0.03489945f, -0.9993908f, 120);
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if (!result)
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{
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Log.outError(LogFilter.Sql, "RuinsofLordaeronArena: Failed to spawn buff object!");
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return false;
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}
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return true;
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}
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public override void StartingEventCloseDoors()
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{
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for (int i = RuinsofLordaeronObjectTypes.Door1; i <= RuinsofLordaeronObjectTypes.Door2; ++i)
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SpawnBGObject(i, BattlegroundConst.RespawnImmediately);
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}
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public override void StartingEventOpenDoors()
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{
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for (int i = RuinsofLordaeronObjectTypes.Door1; i <= RuinsofLordaeronObjectTypes.Door2; ++i)
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DoorOpen(i);
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for (int i = RuinsofLordaeronObjectTypes.Buff1; i <= RuinsofLordaeronObjectTypes.Buff2; ++i)
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SpawnBGObject(i, 60);
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}
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public override void HandleAreaTrigger(Player player, uint trigger, bool entered)
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{
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if (GetStatus() != BattlegroundStatus.InProgress)
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return;
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switch (trigger)
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{
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case 4696: // buff trigger?
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case 4697: // buff trigger?
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break;
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default:
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base.HandleAreaTrigger(player, trigger, entered);
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break;
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}
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}
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public override void FillInitialWorldStates(InitWorldStates packet)
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{
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packet.AddState(0xbba, 1);
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base.FillInitialWorldStates(packet);
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}
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}
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struct RuinsofLordaeronObjectTypes
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{
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public const int Door1 = 0;
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public const int Door2 = 1;
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public const int Buff1 = 2;
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public const int Buff2 = 3;
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public const int Max = 4;
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}
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struct RuinsofLordaeronGameObjects
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{
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public const uint Door1 = 185918;
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public const uint Door2 = 185917;
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public const uint Buff1 = 184663;
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public const uint Buff2 = 184664;
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}
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}
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