Files
CypherCore/Source/Game/Handlers/VoidStorageHandler.cs
T
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00

267 lines
12 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using Game.Network;
using Game.Network.Packets;
using System.Collections.Generic;
namespace Game
{
public partial class WorldSession
{
public void SendVoidStorageTransferResult(VoidTransferError result)
{
SendPacket(new VoidTransferResult(result));
}
[WorldPacketHandler(ClientOpcodes.UnlockVoidStorage)]
void HandleVoidStorageUnlock(UnlockVoidStorage unlockVoidStorage)
{
Creature unit = GetPlayer().GetNPCIfCanInteractWith(unlockVoidStorage.Npc, NPCFlags.VaultKeeper);
if (!unit)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageUnlock - {0} not found or player can't interact with it.", unlockVoidStorage.Npc.ToString());
return;
}
if (GetPlayer().IsVoidStorageUnlocked())
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageUnlock - Player({0}, name: {1}) tried to unlock void storage a 2nd time.", GetPlayer().GetGUID().ToString(), GetPlayer().GetName());
return;
}
GetPlayer().ModifyMoney(-SharedConst.VoidStorageUnlockCost);
GetPlayer().UnlockVoidStorage();
}
[WorldPacketHandler(ClientOpcodes.QueryVoidStorage)]
void HandleVoidStorageQuery(QueryVoidStorage queryVoidStorage)
{
Player player = GetPlayer();
Creature unit = player.GetNPCIfCanInteractWith(queryVoidStorage.Npc, NPCFlags.Transmogrifier | NPCFlags.VaultKeeper);
if (!unit)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageQuery - {0} not found or player can't interact with it.", queryVoidStorage.Npc.ToString());
SendPacket(new VoidStorageFailed());
return;
}
if (!GetPlayer().IsVoidStorageUnlocked())
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageQuery - {0} name: {1} queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName());
SendPacket(new VoidStorageFailed());
return;
}
byte count = 0;
for (byte i = 0; i < SharedConst.VoidStorageMaxSlot; ++i)
if (player.GetVoidStorageItem(i) != null)
++count;
VoidStorageContents voidStorageContents = new VoidStorageContents();
for (byte i = 0; i < SharedConst.VoidStorageMaxSlot; ++i)
{
VoidStorageItem item = player.GetVoidStorageItem(i);
if (item == null)
continue;
VoidItem voidItem = new VoidItem();
voidItem.Guid = ObjectGuid.Create(HighGuid.Item, item.ItemId);
voidItem.Creator = item.CreatorGuid;
voidItem.Slot = i;
voidItem.Item = new ItemInstance(item);
voidStorageContents.Items.Add(voidItem);
}
SendPacket(voidStorageContents);
}
[WorldPacketHandler(ClientOpcodes.VoidStorageTransfer)]
void HandleVoidStorageTransfer(VoidStorageTransfer voidStorageTransfer)
{
Player player = GetPlayer();
Creature unit = player.GetNPCIfCanInteractWith(voidStorageTransfer.Npc, NPCFlags.VaultKeeper);
if (!unit)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} not found or player can't interact with it.", voidStorageTransfer.Npc.ToString());
return;
}
if (!player.IsVoidStorageUnlocked())
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - Player ({0}, name: {1}) queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName());
return;
}
if (voidStorageTransfer.Deposits.Length > player.GetNumOfVoidStorageFreeSlots())
{
SendVoidStorageTransferResult(VoidTransferError.Full);
return;
}
uint freeBagSlots = 0;
if (!voidStorageTransfer.Withdrawals.Empty())
{
// make this a Player function
for (byte i = InventorySlots.BagStart; i < InventorySlots.BagEnd; i++)
{
Bag bag = player.GetBagByPos(i);
if (bag)
freeBagSlots += bag.GetFreeSlots();
}
for (byte i = InventorySlots.ItemStart; i < InventorySlots.ItemEnd; i++)
{
if (!player.GetItemByPos(InventorySlots.Bag0, i))
++freeBagSlots;
}
}
if (voidStorageTransfer.Withdrawals.Length > freeBagSlots)
{
SendVoidStorageTransferResult(VoidTransferError.InventoryFull);
return;
}
if (!player.HasEnoughMoney((voidStorageTransfer.Deposits.Length * SharedConst.VoidStorageStoreItemCost)))
{
SendVoidStorageTransferResult(VoidTransferError.NotEnoughMoney);
return;
}
VoidStorageTransferChanges voidStorageTransferChanges = new VoidStorageTransferChanges();
byte depositCount = 0;
for (int i = 0; i < voidStorageTransfer.Deposits.Length; ++i)
{
Item item = player.GetItemByGuid(voidStorageTransfer.Deposits[i]);
if (!item)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} wants to deposit an invalid item ({2}).", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Deposits[i].ToString());
continue;
}
VoidStorageItem itemVS = new VoidStorageItem(Global.ObjectMgr.GenerateVoidStorageItemId(), item.GetEntry(), item.GetGuidValue(ItemFields.Creator),
item.GetItemRandomEnchantmentId(), item.GetItemSuffixFactor(), item.GetModifier(ItemModifier.UpgradeId),
item.GetModifier(ItemModifier.ScalingStatDistributionFixedLevel), item.GetModifier(ItemModifier.ArtifactKnowledgeLevel),
(byte)item.GetUInt32Value(ItemFields.Context), item.GetDynamicValues(ItemDynamicFields.BonusListIds));
VoidItem voidItem;
voidItem.Guid = ObjectGuid.Create(HighGuid.Item, itemVS.ItemId);
voidItem.Creator = item.GetGuidValue(ItemFields.Creator);
voidItem.Item = new ItemInstance(itemVS);
voidItem.Slot = _player.AddVoidStorageItem(itemVS);
voidStorageTransferChanges.AddedItems.Add(voidItem);
player.DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
++depositCount;
}
long cost = depositCount * SharedConst.VoidStorageStoreItemCost;
player.ModifyMoney(-cost);
for (int i = 0; i < voidStorageTransfer.Withdrawals.Length; ++i)
{
byte slot;
VoidStorageItem itemVS = player.GetVoidStorageItem(voidStorageTransfer.Withdrawals[i].GetCounter(), out slot);
if (itemVS == null)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} tried to withdraw an invalid item ({2})", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Withdrawals[i].ToString());
continue;
}
List<ItemPosCount> dest = new List<ItemPosCount>();
InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemVS.ItemEntry, 1);
if (msg != InventoryResult.Ok)
{
SendVoidStorageTransferResult(VoidTransferError.InventoryFull);
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} couldn't withdraw {2} because inventory was full.", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Withdrawals[i].ToString());
return;
}
Item item = player.StoreNewItem(dest, itemVS.ItemEntry, true, itemVS.ItemRandomPropertyId, null, itemVS.Context, itemVS.BonusListIDs);
item.SetUInt32Value(ItemFields.PropertySeed, itemVS.ItemSuffixFactor);
item.SetGuidValue(ItemFields.Creator, itemVS.CreatorGuid);
item.SetModifier(ItemModifier.UpgradeId, itemVS.ItemUpgradeId);
item.SetBinding(true);
GetCollectionMgr().AddItemAppearance(item);
voidStorageTransferChanges.RemovedItems.Add(ObjectGuid.Create(HighGuid.Item, itemVS.ItemId));
player.DeleteVoidStorageItem(slot);
}
SendPacket(voidStorageTransferChanges);
SendVoidStorageTransferResult(VoidTransferError.Ok);
}
[WorldPacketHandler(ClientOpcodes.SwapVoidItem)]
void HandleVoidSwapItem(SwapVoidItem swapVoidItem)
{
Player player = GetPlayer();
Creature unit = player.GetNPCIfCanInteractWith(swapVoidItem.Npc, NPCFlags.VaultKeeper);
if (!unit)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidSwapItem - {0} not found or player can't interact with it.", swapVoidItem.Npc.ToString());
return;
}
if (!player.IsVoidStorageUnlocked())
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidSwapItem - Player ({0}, name: {1}) queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName());
return;
}
byte oldSlot;
if (player.GetVoidStorageItem(swapVoidItem.VoidItemGuid.GetCounter(), out oldSlot) == null)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleVoidSwapItem - Player (GUID: {0}, name: {1}) requested swapping an invalid item (slot: {2}, itemid: {3}).", player.GetGUID().ToString(), player.GetName(), swapVoidItem.DstSlot, swapVoidItem.VoidItemGuid.ToString());
return;
}
bool usedDestSlot = player.GetVoidStorageItem((byte)swapVoidItem.DstSlot) != null;
ObjectGuid itemIdDest = ObjectGuid.Empty;
if (usedDestSlot)
itemIdDest = ObjectGuid.Create(HighGuid.Item, player.GetVoidStorageItem((byte)swapVoidItem.DstSlot).ItemId);
if (!player.SwapVoidStorageItem(oldSlot, (byte)swapVoidItem.DstSlot))
{
SendVoidStorageTransferResult(VoidTransferError.InternalError1);
return;
}
VoidItemSwapResponse voidItemSwapResponse = new VoidItemSwapResponse();
voidItemSwapResponse.VoidItemA = swapVoidItem.VoidItemGuid;
voidItemSwapResponse.VoidItemSlotA = swapVoidItem.DstSlot;
if (usedDestSlot)
{
voidItemSwapResponse.VoidItemB = itemIdDest;
voidItemSwapResponse.VoidItemSlotB = oldSlot;
}
SendPacket(voidItemSwapResponse);
}
}
}