a3edaf4df6
Port From (https://github.com/TrinityCore/TrinityCore/commit/067fa31d152ecb10e5bea0419f84f7b79b96abf5)
341 lines
11 KiB
C#
341 lines
11 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.Networking;
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using Game.Networking.Packets;
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using Game.Spells;
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using System.Collections.Generic;
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namespace Game.Entities
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{
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public class DynamicObject : WorldObject
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{
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public DynamicObject(bool isWorldObject) : base(isWorldObject)
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{
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ObjectTypeMask |= TypeMask.DynamicObject;
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ObjectTypeId = TypeId.DynamicObject;
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m_updateFlag.Stationary = true;
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m_dynamicObjectData = new DynamicObjectData();
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}
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public override void Dispose()
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{
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// make sure all references were properly removed
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Cypher.Assert(_aura == null);
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Cypher.Assert(_caster == null);
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Cypher.Assert(!_isViewpoint);
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_removedAura = null;
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base.Dispose();
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}
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public override void AddToWorld()
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{
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// Register the dynamicObject for guid lookup and for caster
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if (!IsInWorld)
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{
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GetMap().GetObjectsStore().Add(GetGUID(), this);
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base.AddToWorld();
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BindToCaster();
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}
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}
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public override void RemoveFromWorld()
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{
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// Remove the dynamicObject from the accessor and from all lists of objects in world
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if (IsInWorld)
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{
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if (_isViewpoint)
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RemoveCasterViewpoint();
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if (_aura != null)
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RemoveAura();
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// dynobj could get removed in Aura.RemoveAura
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if (!IsInWorld)
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return;
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UnbindFromCaster();
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base.RemoveFromWorld();
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GetMap().GetObjectsStore().Remove(GetGUID());
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}
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}
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public bool CreateDynamicObject(ulong guidlow, Unit caster, SpellInfo spell, Position pos, float radius, DynamicObjectType type, SpellCastVisualField spellVisual)
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{
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SetMap(caster.GetMap());
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Relocate(pos);
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if (!IsPositionValid())
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{
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Log.outError(LogFilter.Server, "DynamicObject (spell {0}) not created. Suggested coordinates isn't valid (X: {1} Y: {2})", spell.Id, GetPositionX(), GetPositionY());
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return false;
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}
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_Create(ObjectGuid.Create(HighGuid.DynamicObject, GetMapId(), spell.Id, guidlow));
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PhasingHandler.InheritPhaseShift(this, caster);
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UpdatePositionData();
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SetZoneScript();
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SetEntry(spell.Id);
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SetObjectScale(1f);
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SetUpdateFieldValue(m_values.ModifyValue(m_dynamicObjectData).ModifyValue(m_dynamicObjectData.Caster), caster.GetGUID());
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SetUpdateFieldValue(m_values.ModifyValue(m_dynamicObjectData).ModifyValue(m_dynamicObjectData.Type), (byte)type);
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SpellCastVisualField spellCastVisual = m_values.ModifyValue(m_dynamicObjectData).ModifyValue(m_dynamicObjectData.SpellVisual);
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SetUpdateFieldValue(ref spellCastVisual.SpellXSpellVisualID, spellVisual.SpellXSpellVisualID);
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SetUpdateFieldValue(ref spellCastVisual.ScriptVisualID, spellVisual.ScriptVisualID);
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SetUpdateFieldValue(m_values.ModifyValue(m_dynamicObjectData).ModifyValue(m_dynamicObjectData.SpellID), spell.Id);
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SetUpdateFieldValue(m_values.ModifyValue(m_dynamicObjectData).ModifyValue(m_dynamicObjectData.Radius), radius);
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SetUpdateFieldValue(m_values.ModifyValue(m_dynamicObjectData).ModifyValue(m_dynamicObjectData.CastTime), GameTime.GetGameTimeMS());
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if (IsStoredInWorldObjectGridContainer())
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SetActive(true); //must before add to map to be put in world container
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ITransport transport = caster.GetTransport();
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if (transport != null)
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{
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float x, y, z, o;
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pos.GetPosition(out x, out y, out z, out o);
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transport.CalculatePassengerOffset(ref x, ref y, ref z, ref o);
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m_movementInfo.transport.pos.Relocate(x, y, z, o);
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// This object must be added to transport before adding to map for the client to properly display it
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transport.AddPassenger(this);
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}
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if (!GetMap().AddToMap(this))
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{
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// Returning false will cause the object to be deleted - remove from transport
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if (transport != null)
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transport.RemovePassenger(this);
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return false;
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}
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return true;
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}
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public override void Update(uint diff)
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{
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// caster has to be always available and in the same map
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Cypher.Assert(_caster != null);
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Cypher.Assert(_caster.GetMap() == GetMap());
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bool expired = false;
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if (_aura != null)
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{
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if (!_aura.IsRemoved())
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_aura.UpdateOwner(diff, this);
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// _aura may be set to null in Aura.UpdateOwner call
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if (_aura != null && (_aura.IsRemoved() || _aura.IsExpired()))
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expired = true;
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}
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else
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{
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if (GetDuration() > diff)
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_duration -= (int)diff;
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else
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expired = true;
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}
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if (expired)
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Remove();
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else
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Global.ScriptMgr.OnDynamicObjectUpdate(this, diff);
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}
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public void Remove()
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{
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if (IsInWorld)
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AddObjectToRemoveList();
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}
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int GetDuration()
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{
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if (_aura == null)
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return _duration;
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else
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return _aura.GetDuration();
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}
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public void SetDuration(int newDuration)
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{
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if (_aura == null)
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_duration = newDuration;
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else
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_aura.SetDuration(newDuration);
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}
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public void Delay(int delaytime)
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{
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SetDuration(GetDuration() - delaytime);
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}
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public void SetAura(Aura aura)
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{
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Cypher.Assert(_aura == null && aura != null);
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_aura = aura;
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}
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void RemoveAura()
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{
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Cypher.Assert(_aura != null && _removedAura == null);
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_removedAura = _aura;
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_aura = null;
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if (!_removedAura.IsRemoved())
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_removedAura._Remove(AuraRemoveMode.Default);
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}
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public void SetCasterViewpoint()
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{
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Player caster = _caster.ToPlayer();
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if (caster != null)
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{
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caster.SetViewpoint(this, true);
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_isViewpoint = true;
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}
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}
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void RemoveCasterViewpoint()
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{
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Player caster = _caster.ToPlayer();
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if (caster != null)
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{
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caster.SetViewpoint(this, false);
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_isViewpoint = false;
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}
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}
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public override uint GetFaction()
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{
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Cypher.Assert(_caster != null);
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return _caster.GetFaction();
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}
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void BindToCaster()
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{
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Cypher.Assert(_caster == null);
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_caster = Global.ObjAccessor.GetUnit(this, GetCasterGUID());
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Cypher.Assert(_caster != null);
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Cypher.Assert(_caster.GetMap() == GetMap());
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_caster._RegisterDynObject(this);
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}
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void UnbindFromCaster()
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{
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Cypher.Assert(_caster != null);
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_caster._UnregisterDynObject(this);
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_caster = null;
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}
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public SpellInfo GetSpellInfo()
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{
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return Global.SpellMgr.GetSpellInfo(GetSpellId(), GetMap().GetDifficultyID());
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}
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public override void BuildValuesCreate(WorldPacket data, Player target)
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{
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UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
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data.WriteUInt8((byte)flags);
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m_objectData.WriteCreate(data, flags, this, target);
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m_dynamicObjectData.WriteCreate(data, flags, this, target);
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}
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public override void BuildValuesUpdate(WorldPacket data, Player target)
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{
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UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
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data.WriteUInt32(m_values.GetChangedObjectTypeMask());
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if (m_values.HasChanged(TypeId.Object))
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m_objectData.WriteUpdate(data, flags, this, target);
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if (m_values.HasChanged(TypeId.DynamicObject))
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m_dynamicObjectData.WriteUpdate(data, flags, this, target);
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}
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void BuildValuesUpdateForPlayerWithMask(UpdateData data, UpdateMask requestedObjectMask, UpdateMask requestedDynamicObjectMask, Player target)
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{
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UpdateMask valuesMask = new((int)TypeId.Max);
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if (requestedObjectMask.IsAnySet())
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valuesMask.Set((int)TypeId.Object);
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if (requestedDynamicObjectMask.IsAnySet())
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valuesMask.Set((int)TypeId.DynamicObject);
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WorldPacket buffer = new();
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buffer.WriteUInt32(valuesMask.GetBlock(0));
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if (valuesMask[(int)TypeId.Object])
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m_objectData.WriteUpdate(buffer, requestedObjectMask, true, this, target);
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if (valuesMask[(int)TypeId.DynamicObject])
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m_dynamicObjectData.WriteUpdate(buffer, requestedDynamicObjectMask, true, this, target);
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WorldPacket buffer1 = new();
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buffer1.WriteUInt8((byte)UpdateType.Values);
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buffer1.WritePackedGuid(GetGUID());
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buffer1.WriteUInt32(buffer.GetSize());
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buffer1.WriteBytes(buffer.GetData());
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data.AddUpdateBlock(buffer1);
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}
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public override void ClearUpdateMask(bool remove)
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{
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m_values.ClearChangesMask(m_dynamicObjectData);
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base.ClearUpdateMask(remove);
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}
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public Unit GetCaster() { return _caster; }
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public uint GetSpellId() { return m_dynamicObjectData.SpellID; }
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public ObjectGuid GetCasterGUID() { return m_dynamicObjectData.Caster; }
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public override ObjectGuid GetCreatorGUID() { return GetCasterGUID(); }
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public override ObjectGuid GetOwnerGUID() { return GetCasterGUID(); }
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public float GetRadius() { return m_dynamicObjectData.Radius; }
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DynamicObjectData m_dynamicObjectData;
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Aura _aura;
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Aura _removedAura;
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Unit _caster;
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int _duration; // for non-aura dynobjects
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bool _isViewpoint;
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class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
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{
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DynamicObject Owner;
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ObjectFieldData ObjectMask = new();
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DynamicObjectData DynamicObjectMask = new();
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public ValuesUpdateForPlayerWithMaskSender(DynamicObject owner)
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{
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Owner = owner;
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}
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public void Invoke(Player player)
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{
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UpdateData udata = new(Owner.GetMapId());
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Owner.BuildValuesUpdateForPlayerWithMask(udata, ObjectMask.GetUpdateMask(), DynamicObjectMask.GetUpdateMask(), player);
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udata.BuildPacket(out UpdateObject packet);
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player.SendPacket(packet);
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}
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}
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}
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public enum DynamicObjectType
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{
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Portal = 0x0, // unused
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AreaSpell = 0x1,
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FarsightFocus = 0x2
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}
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}
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