Files
CypherCore/Source/Game/Chat/Commands/SceneCommands.cs
T

79 lines
2.7 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.IO;
using Game.DataStorage;
using Game.Entities;
namespace Game.Chat
{
[CommandGroup("scene")]
class SceneCommands
{
[Command("cancel", RBACPermissions.CommandSceneCancel)]
static bool HandleCancelSceneCommand(CommandHandler handler, uint sceneScriptPackageId)
{
Player target = handler.GetSelectedPlayerOrSelf();
if (target == null)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
if (!CliDB.SceneScriptPackageStorage.HasRecord(sceneScriptPackageId))
return false;
target.GetSceneMgr().CancelSceneByPackageId(sceneScriptPackageId);
return true;
}
[Command("debug", RBACPermissions.CommandSceneDebug)]
static bool HandleDebugSceneCommand(CommandHandler handler)
{
Player player = handler.GetSession().GetPlayer();
if (player != null)
{
player.GetSceneMgr().ToggleDebugSceneMode();
handler.SendSysMessage(player.GetSceneMgr().IsInDebugSceneMode() ? CypherStrings.CommandSceneDebugOn : CypherStrings.CommandSceneDebugOff);
}
return true;
}
[Command("play", RBACPermissions.CommandScenePlay)]
static bool HandlePlaySceneCommand(CommandHandler handler, uint sceneId)
{
Player target = handler.GetSelectedPlayerOrSelf();
if (target == null)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
if (Global.ObjectMgr.GetSceneTemplate(sceneId) == null)
return false;
target.GetSceneMgr().PlayScene(sceneId);
return true;
}
[Command("playpackage", RBACPermissions.CommandScenePlayPackage)]
static bool HandlePlayScenePackageCommand(CommandHandler handler, uint sceneScriptPackageId, OptionalArg<SceneFlags> flags)
{
Player target = handler.GetSelectedPlayerOrSelf();
if (target == null)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
if (!CliDB.SceneScriptPackageStorage.HasRecord(sceneScriptPackageId))
return false;
target.GetSceneMgr().PlaySceneByPackageId(sceneScriptPackageId, flags.GetValueOrDefault(0));
return true;
}
}
}