068c3c7ce5
Port From (https://github.com/TrinityCore/TrinityCore/commit/c02e311eef9e635738b9e48559d5455ef016d8b4)
437 lines
18 KiB
C#
437 lines
18 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Framework.Database;
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using Game.Entities;
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using Game.Guilds;
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using Game.Networking;
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using Game.Networking.Packets;
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using System.Collections.Generic;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.PetitionBuy)]
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void HandlePetitionBuy(PetitionBuy packet)
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{
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// prevent cheating
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Creature creature = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Petitioner, NPCFlags2.None);
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if (creature == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandlePetitionBuyOpcode - {0} not found or you can't interact with him.", packet.Unit.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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uint charterItemID = GuildConst.CharterItemId;
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int cost = WorldConfig.GetIntValue(WorldCfg.CharterCostGuild);
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// do not let if already in guild.
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if (GetPlayer().GetGuildId() != 0)
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return;
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if (Global.GuildMgr.GetGuildByName(packet.Title) != null)
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, packet.Title);
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return;
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}
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if (Global.ObjectMgr.IsReservedName(packet.Title) || !ObjectManager.IsValidCharterName(packet.Title))
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameInvalid, packet.Title);
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return;
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}
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ItemTemplate pProto = Global.ObjectMgr.GetItemTemplate(charterItemID);
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if (pProto == null)
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{
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GetPlayer().SendBuyError(BuyResult.CantFindItem, null, charterItemID);
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return;
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}
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if (!GetPlayer().HasEnoughMoney(cost))
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{ //player hasn't got enough money
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GetPlayer().SendBuyError(BuyResult.NotEnoughtMoney, creature, charterItemID);
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return;
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}
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List<ItemPosCount> dest = new();
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InventoryResult msg = GetPlayer().CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, charterItemID, pProto.GetBuyCount());
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if (msg != InventoryResult.Ok)
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{
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GetPlayer().SendEquipError(msg, null, null, charterItemID);
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return;
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}
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GetPlayer().ModifyMoney(-cost);
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Item charter = GetPlayer().StoreNewItem(dest, charterItemID, true);
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if (charter == null)
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return;
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charter.SetPetitionId((uint)charter.GetGUID().GetCounter());
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charter.SetState(ItemUpdateState.Changed, GetPlayer());
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GetPlayer().SendNewItem(charter, 1, true, false);
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// a petition is invalid, if both the owner and the type matches
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// we checked above, if this player is in an arenateam, so this must be
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// datacorruption
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Petition petition = Global.PetitionMgr.GetPetitionByOwner(_player.GetGUID());
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if (petition != null)
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{
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// clear from petition store
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Global.PetitionMgr.RemovePetition(petition.PetitionGuid);
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Log.outDebug(LogFilter.Network, $"Invalid petition GUID: {petition.PetitionGuid.GetCounter()}");
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}
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// fill petition store
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Global.PetitionMgr.AddPetition(charter.GetGUID(), _player.GetGUID(), packet.Title, false);
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}
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[WorldPacketHandler(ClientOpcodes.PetitionShowSignatures)]
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void HandlePetitionShowSignatures(PetitionShowSignatures packet)
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{
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Petition petition = Global.PetitionMgr.GetPetition(packet.Item);
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if (petition == null)
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{
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Log.outDebug(LogFilter.PlayerItems, $"Petition {packet.Item} is not found for player {GetPlayer().GetGUID().GetCounter()} {GetPlayer().GetName()}");
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return;
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}
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// if has guild => error, return;
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if (_player.GetGuildId() != 0)
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return;
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SendPetitionSigns(petition, _player);
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}
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void SendPetitionSigns(Petition petition, Player sendTo)
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{
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ServerPetitionShowSignatures signaturesPacket = new();
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signaturesPacket.Item = petition.PetitionGuid;
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signaturesPacket.Owner = petition.ownerGuid;
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signaturesPacket.OwnerAccountID = ObjectGuid.Create(HighGuid.WowAccount, Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(petition.ownerGuid));
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signaturesPacket.PetitionID = (int)petition.PetitionGuid.GetCounter();
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foreach (var signature in petition.Signatures)
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{
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ServerPetitionShowSignatures.PetitionSignature signaturePkt = new();
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signaturePkt.Signer = signature.PlayerGuid;
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signaturePkt.Choice = 0;
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signaturesPacket.Signatures.Add(signaturePkt);
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}
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SendPacket(signaturesPacket);
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}
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[WorldPacketHandler(ClientOpcodes.QueryPetition)]
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void HandleQueryPetition(QueryPetition packet)
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{
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SendPetitionQuery(packet.ItemGUID);
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}
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public void SendPetitionQuery(ObjectGuid petitionGuid)
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{
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QueryPetitionResponse responsePacket = new();
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responsePacket.PetitionID = (uint)petitionGuid.GetCounter(); // PetitionID (in Trinity always same as GUID_LOPART(petition guid))
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Petition petition = Global.PetitionMgr.GetPetition(petitionGuid);
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if (petition == null)
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{
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responsePacket.Allow = false;
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SendPacket(responsePacket);
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Log.outDebug(LogFilter.Network, $"CMSG_PETITION_Select failed for petition ({petitionGuid})");
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return;
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}
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uint reqSignatures = WorldConfig.GetUIntValue(WorldCfg.MinPetitionSigns);
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PetitionInfo petitionInfo = new();
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petitionInfo.PetitionID = (int)petitionGuid.GetCounter();
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petitionInfo.Petitioner = petition.ownerGuid;
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petitionInfo.MinSignatures = reqSignatures;
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petitionInfo.MaxSignatures = reqSignatures;
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petitionInfo.Title = petition.PetitionName;
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responsePacket.Allow = true;
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responsePacket.Info = petitionInfo;
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SendPacket(responsePacket);
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}
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[WorldPacketHandler(ClientOpcodes.PetitionRenameGuild)]
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void HandlePetitionRenameGuild(PetitionRenameGuild packet)
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{
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Item item = GetPlayer().GetItemByGuid(packet.PetitionGuid);
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if (item == null)
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return;
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Petition petition = Global.PetitionMgr.GetPetition(packet.PetitionGuid);
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if (petition == null)
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{
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Log.outDebug(LogFilter.Network, $"CMSG_PETITION_QUERY failed for petition {packet.PetitionGuid}");
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return;
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}
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if (Global.GuildMgr.GetGuildByName(packet.NewGuildName) != null)
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, packet.NewGuildName);
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return;
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}
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if (Global.ObjectMgr.IsReservedName(packet.NewGuildName) || !ObjectManager.IsValidCharterName(packet.NewGuildName))
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameInvalid, packet.NewGuildName);
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return;
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}
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// update petition storage
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petition.UpdateName(packet.NewGuildName);
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PetitionRenameGuildResponse renameResponse = new();
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renameResponse.PetitionGuid = packet.PetitionGuid;
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renameResponse.NewGuildName = packet.NewGuildName;
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SendPacket(renameResponse);
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}
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[WorldPacketHandler(ClientOpcodes.SignPetition)]
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void HandleSignPetition(SignPetition packet)
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{
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Petition petition = Global.PetitionMgr.GetPetition(packet.PetitionGUID);
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if (petition == null)
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{
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Log.outError(LogFilter.Network, $"Petition {packet.PetitionGUID} is not found for player {GetPlayer().GetGUID()} {GetPlayer().GetName()}");
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return;
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}
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ObjectGuid ownerGuid = petition.ownerGuid;
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int signs = petition.Signatures.Count;
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if (ownerGuid == GetPlayer().GetGUID())
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return;
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// not let enemies sign guild charter
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if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && GetPlayer().GetTeam() != Global.CharacterCacheStorage.GetCharacterTeamByGuid(ownerGuid))
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NotAllied);
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return;
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}
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if (GetPlayer().GetGuildId() != 0)
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{
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Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInGuild_S, GetPlayer().GetName());
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return;
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}
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if (GetPlayer().GetGuildIdInvited() != 0)
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{
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Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInvitedToGuild_S, GetPlayer().GetName());
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return;
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}
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if (++signs > 10) // client signs maximum
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return;
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// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
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// not allow sign another player from already sign player account
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PetitionSignResults signResult = new();
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signResult.Player = GetPlayer().GetGUID();
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signResult.Item = packet.PetitionGUID;
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bool isSigned = petition.IsPetitionSignedByAccount(GetAccountId());
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if (isSigned)
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{
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signResult.Error = PetitionSigns.AlreadySigned;
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// close at signer side
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SendPacket(signResult);
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// update for owner if online
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Player owner = Global.ObjAccessor.FindConnectedPlayer(ownerGuid);
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if (owner != null)
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owner.GetSession().SendPacket(signResult);
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return;
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}
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// fill petition store
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petition.AddSignature(GetAccountId(), _player.GetGUID(), false);
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Log.outDebug(LogFilter.Network, "PETITION SIGN: {0} by player: {1} ({2} Account: {3})", packet.PetitionGUID.ToString(), GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), GetAccountId());
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signResult.Error = PetitionSigns.Ok;
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SendPacket(signResult);
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// update signs count on charter
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Item item = _player.GetItemByGuid(packet.PetitionGUID);
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if (item != null)
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{
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item.SetPetitionNumSignatures((uint)signs);
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item.SetState(ItemUpdateState.Changed, _player);
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}
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// update for owner if online
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Player owner1 = Global.ObjAccessor.FindPlayer(ownerGuid);
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if (owner1 != null)
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owner1.SendPacket(signResult);
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}
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[WorldPacketHandler(ClientOpcodes.DeclinePetition)]
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void HandleDeclinePetition(DeclinePetition packet)
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{
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// Disabled because packet isn't handled by the client in any way
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/*
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Petition petition = sPetitionMgr.GetPetition(packet.PetitionGUID);
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if (petition == null)
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return;
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// petition owner online
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Player owner = Global.ObjAccessor.FindConnectedPlayer(petition.ownerGuid);
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if (owner != null) // petition owner online
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{
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PetitionDeclined packet = new PetitionDeclined();
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packet.Decliner = _player.GetGUID();
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owner.GetSession().SendPacket(packet);
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}
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*/
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}
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[WorldPacketHandler(ClientOpcodes.OfferPetition)]
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void HandleOfferPetition(OfferPetition packet)
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{
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Player player = Global.ObjAccessor.FindConnectedPlayer(packet.TargetPlayer);
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if (player == null)
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return;
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Petition petition = Global.PetitionMgr.GetPetition(packet.ItemGUID);
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if (petition == null)
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return;
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if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && GetPlayer().GetTeam() != player.GetTeam())
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NotAllied);
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return;
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}
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if (player.GetGuildId() != 0)
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{
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Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInGuild_S, GetPlayer().GetName());
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return;
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}
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if (player.GetGuildIdInvited() != 0)
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{
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Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInvitedToGuild_S, GetPlayer().GetName());
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return;
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}
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SendPetitionSigns(petition, player);
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}
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[WorldPacketHandler(ClientOpcodes.TurnInPetition)]
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void HandleTurnInPetition(TurnInPetition packet)
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{
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// Check if player really has the required petition charter
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Item item = GetPlayer().GetItemByGuid(packet.Item);
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if (item == null)
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return;
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Petition petition = Global.PetitionMgr.GetPetition(packet.Item);
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if (petition == null)
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{
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Log.outError(LogFilter.Network, "Player {0} ({1}) tried to turn in petition ({2}) that is not present in the database", GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), packet.Item.ToString());
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return;
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}
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string name = petition.PetitionName; // we need a copy, Guild::AddMember invalidates petition
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// Only the petition owner can turn in the petition
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if (GetPlayer().GetGUID() != petition.ownerGuid)
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return;
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TurnInPetitionResult resultPacket = new();
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// Check if player is already in a guild
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if (GetPlayer().GetGuildId() != 0)
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{
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resultPacket.Result = PetitionTurns.AlreadyInGuild;
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SendPacket(resultPacket);
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return;
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}
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// Check if guild name is already taken
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if (Global.GuildMgr.GetGuildByName(name) != null)
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, name);
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return;
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}
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var signatures = petition.Signatures; // we need a copy, Guild::AddMember invalidates petition
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uint requiredSignatures = WorldConfig.GetUIntValue(WorldCfg.MinPetitionSigns);
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// Notify player if signatures are missing
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if (signatures.Count < requiredSignatures)
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{
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resultPacket.Result = PetitionTurns.NeedMoreSignatures;
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SendPacket(resultPacket);
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return;
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}
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// Proceed with guild/arena team creation
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// Delete charter item
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GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
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// Create guild
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Guild guild = new();
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if (!guild.Create(GetPlayer(), name))
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return;
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// Register guild and add guild master
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Global.GuildMgr.AddGuild(guild);
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.Success, name);
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SQLTransaction trans = new();
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// Add members from signatures
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foreach (var signature in signatures)
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guild.AddMember(trans, signature.PlayerGuid);
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DB.Characters.CommitTransaction(trans);
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Global.PetitionMgr.RemovePetition(packet.Item);
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// created
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Log.outDebug(LogFilter.Network, $"Player {GetPlayer().GetName()} ({GetPlayer().GetGUID()}) turning in petition {packet.Item}");
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resultPacket.Result = PetitionTurns.Ok;
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SendPacket(resultPacket);
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}
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[WorldPacketHandler(ClientOpcodes.PetitionShowList)]
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void HandlePetitionShowList(PetitionShowList packet)
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{
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SendPetitionShowList(packet.PetitionUnit);
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}
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public void SendPetitionShowList(ObjectGuid guid)
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{
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Creature creature = GetPlayer().GetNPCIfCanInteractWith(guid, NPCFlags.Petitioner, NPCFlags2.None);
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if (creature == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandlePetitionShowListOpcode - {0} not found or you can't interact with him.", guid.ToString());
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return;
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}
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GetPlayer().PlayerTalkClass.GetInteractionData().StartInteraction(guid, PlayerInteractionType.PetitionVendor);
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ServerPetitionShowList packet = new();
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packet.Unit = guid;
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packet.Price = WorldConfig.GetUIntValue(WorldCfg.CharterCostGuild);
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SendPacket(packet);
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}
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}
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}
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