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CypherCore/Source/Game/Collision
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hondacrx 7befdbd11b Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
2021-09-26 11:32:01 -04:00
..
Management
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
2021-09-26 11:32:01 -04:00
Maps
More Cleanups
2021-06-08 12:56:09 -04:00
Models
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
2021-09-26 11:32:01 -04:00
BoundingIntervalHierarchy.cs
More Cleanups
2021-06-08 12:56:09 -04:00
BoundingIntervalHierarchyWrap.cs
More Cleanups
2021-06-08 12:56:09 -04:00
Callbacks.cs
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
2021-09-26 11:32:01 -04:00
DynamicTree.cs
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
2021-09-26 11:32:01 -04:00
RegularGrid2D.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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