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CypherCore/Source/Scripts/Spells/Paladin.cs
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C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.Dynamic;
using Game.AI;
using Game.DataStorage;
using Game.Entities;
using Game.Miscellaneous;
using Game.Scripting;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Linq;
using static Global;
namespace Scripts.Spells.Paladin
{
struct SpellIds
{
public const uint ArdentDefenderHeal = 66235;
public const uint ArtOfWarTriggered = 231843;
public const uint AvengersShield = 31935;
public const uint AvengingWrath = 31884;
public const uint BeaconOfLight = 53563;
public const uint BeaconOfLightHeal = 53652;
public const uint BladeOfJustice = 184575;
public const uint BlindingLightEffect = 105421;
public const uint ConcentractionAura = 19746;
public const uint ConsecratedGroundPassive = 204054;
public const uint ConsecratedGroundSlow = 204242;
public const uint Consecration = 26573;
public const uint ConsecrationDamage = 81297;
public const uint ConsecrationProtectionAura = 188370;
public const uint CrusadingStrikesEnergize = 406834;
public const uint DivinePurposeTriggered = 223819;
public const uint DivineSteedHuman = 221883;
public const uint DivineSteedDwarf = 276111;
public const uint DivineSteedDraenei = 221887;
public const uint DivineSteedDarkIronDwarf = 276112;
public const uint DivineSteedBloodelf = 221886;
public const uint DivineSteedTauren = 221885;
public const uint DivineSteedZandalariTroll = 294133;
public const uint DivineSteedLfDraenei = 363608;
public const uint DivineStormDamage = 224239;
public const uint EnduringLight = 40471;
public const uint EnduringJudgement = 40472;
public const uint EyeForAnEyeTriggered = 205202;
public const uint FinalStand = 204077;
public const uint FinalStandEffect = 204079;
public const uint Forbearance = 25771;
public const uint GuardianOfAncientKings = 86659;
public const uint HammerOfJustice = 853;
public const uint HammerOfTheRighteousAoe = 88263;
public const uint HandOfSacrifice = 6940;
public const uint HolyMending = 64891;
public const uint HolyPowerArmor = 28790;
public const uint HolyPowerAttackPower = 28791;
public const uint HolyPowerSpellPower = 28793;
public const uint HolyPowerMp5 = 28795;
public const uint HolyPrismAreaBeamVisual = 121551;
public const uint HolyPrismTargetAlly = 114871;
public const uint HolyPrismTargetEnemy = 114852;
public const uint HolyPrismTargetBeamVisual = 114862;
public const uint HolyShock = 20473;
public const uint HolyShockDamage = 25912;
public const uint HolyShockHealing = 25914;
public const uint HolyLight = 82326;
public const uint InfusionOfLightEnergize = 356717;
public const uint ImmuneShieldMarker = 61988;
public const uint ItemHealingTrance = 37706;
public const uint JudgmentGainHolyPower = 220637;
public const uint JudgmentHolyR3 = 231644;
public const uint JudgmentHolyR3Debuff = 214222;
public const uint JudgmentProtRetR3 = 315867;
public const uint LightHammerCosmetic = 122257;
public const uint LightHammerDamage = 114919;
public const uint LightHammerHealing = 119952;
public const uint LightHammerPeriodic = 114918;
public const uint RighteousDefenseTaunt = 31790;
public const uint RighteousVerdictAura = 267611;
public const uint SealOfRighteousness = 25742;
public const uint ShieldOfVengeanceDamage = 184689;
public const uint TemplarVerdictDamage = 224266;
public const uint T302PHeartfireDamage = 408399;
public const uint T302PHeartfireHeal = 408400;
public const uint ZealAura = 269571;
public const uint AshenHallow = 316958;
public const uint AshenHallowDamage = 317221;
public const uint AshenHallowHeal = 317223;
public const uint AshenHallowAllowHammer = 330382;
}
[Script] // 31850 - Ardent Defender
class spell_pal_ardent_defender : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ArdentDefenderHeal)
&& ValidateSpellEffect((spellInfo.Id, 1));
}
void HandleAbsorb(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount)
{
PreventDefaultAction();
int targetHealthPercent = GetEffectInfo(1).CalcValue(GetTarget());
ulong targetHealth = (ulong)GetTarget().CountPctFromMaxHealth(targetHealthPercent);
if (GetTarget().HealthBelowPct(targetHealthPercent))
{
// we are currently below desired health
// absorb everything and heal up
GetTarget().CastSpell(GetTarget(), SpellIds.ArdentDefenderHeal,
new CastSpellExtraArgs(aurEff)
.AddSpellMod(SpellValueMod.BasePoint0, (int)(targetHealth - GetTarget().GetHealth())));
}
else
{
// we are currently above desired health
// just absorb enough to reach that percentage
absorbAmount = (uint)(dmgInfo.GetDamage() - (int)(GetTarget().GetHealth() - targetHealth));
}
Remove();
}
public override void Register()
{
OnEffectAbsorb.Add(new(HandleAbsorb, 2));
}
}
[Script] // 267344 - Art of War
class spell_pal_art_of_war : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ArtOfWarTriggered, SpellIds.BladeOfJustice);
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ResetCooldown(SpellIds.BladeOfJustice, true);
GetTarget().CastSpell(GetTarget(), SpellIds.ArtOfWarTriggered, TriggerCastFlags.IgnoreCastInProgress);
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 19042 - Ashen Hallow
class areatrigger_pal_ashen_hallow : AreaTriggerAI
{
TimeSpan _refreshTimer;
TimeSpan _period;
public areatrigger_pal_ashen_hallow(AreaTrigger areatrigger) : base(areatrigger) { }
void RefreshPeriod()
{
Unit caster = at.GetCaster();
if (caster != null)
{
AuraEffect ashen = caster.GetAuraEffect(SpellIds.AshenHallow, 1);
if (ashen != null)
_period = TimeSpan.FromMilliseconds(ashen.GetPeriod());
}
}
public override void OnCreate(Spell creatingSpell)
{
RefreshPeriod();
_refreshTimer = _period;
}
public override void OnUpdate(uint diff)
{
_refreshTimer -= TimeSpan.FromMilliseconds(diff);
while (_refreshTimer <= TimeSpan.FromSeconds(0))
{
Unit caster = at.GetCaster();
if (caster != null)
{
caster.CastSpell(at.GetPosition(), SpellIds.AshenHallowHeal);
caster.CastSpell(at.GetPosition(), SpellIds.AshenHallowDamage);
}
RefreshPeriod();
_refreshTimer += _period;
}
}
public override void OnUnitEnter(Unit unit)
{
if (unit.GetGUID() == at.GetCasterGuid())
unit.CastSpell(unit, SpellIds.AshenHallowAllowHammer, true);
}
public override void OnUnitExit(Unit unit)
{
if (unit.GetGUID() == at.GetCasterGuid())
unit.RemoveAura(SpellIds.AshenHallowAllowHammer);
}
}
[Script] // 248033 - Awakening
class spell_pal_awakening : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengingWrath)
&& ValidateSpellEffect((spellInfo.Id, 1));
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
TimeSpan extraDuration = TimeSpan.FromMilliseconds(0);
AuraEffect durationEffect = GetEffect(1);
if (durationEffect != null)
extraDuration = TimeSpan.FromSeconds(durationEffect.GetAmount());
Aura avengingWrath = GetTarget().GetAura(SpellIds.AvengingWrath);
if (avengingWrath != null)
{
avengingWrath.SetDuration(avengingWrath.GetDuration() + (int)extraDuration.TotalMilliseconds);
avengingWrath.SetMaxDuration(avengingWrath.GetMaxDuration() + (int)extraDuration.TotalMilliseconds);
}
else
GetTarget().CastSpell(GetTarget(), SpellIds.AvengingWrath,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.IgnoreSpellAndCategoryCD)
.SetTriggeringSpell(eventInfo.GetProcSpell())
.AddSpellMod(SpellValueMod.Duration, (int)extraDuration.TotalMilliseconds));
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
// 1022 - Blessing of Protection
[Script] // 204018 - Blessing of Spellwarding
class spell_pal_blessing_of_protection : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Forbearance, SpellIds.ImmuneShieldMarker) && spellInfo.ExcludeTargetAuraSpell == SpellIds.ImmuneShieldMarker;
}
SpellCastResult CheckForbearance()
{
Unit target = GetExplTargetUnit();
if (target == null || target.HasAura(SpellIds.Forbearance))
return SpellCastResult.TargetAurastate;
return SpellCastResult.SpellCastOk;
}
void TriggerForbearance()
{
Unit target = GetHitUnit();
if (target != null)
{
GetCaster().CastSpell(target, SpellIds.Forbearance, true);
GetCaster().CastSpell(target, SpellIds.ImmuneShieldMarker, true);
}
}
public override void Register()
{
OnCheckCast.Add(new(CheckForbearance));
AfterHit.Add(new(TriggerForbearance));
}
}
[Script] // 115750 - Blinding Light
class spell_pal_blinding_light : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.BlindingLightEffect);
}
void HandleDummy(uint effIndex)
{
Unit target = GetHitUnit();
if (target != null)
GetCaster().CastSpell(target, SpellIds.BlindingLightEffect, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.ApplyAura));
}
}
[Script] // 26573 - Consecration
class spell_pal_consecration : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ConsecrationDamage, SpellIds.ConsecrationProtectionAura, SpellIds.ConsecratedGroundPassive, SpellIds.ConsecratedGroundSlow);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
AreaTrigger at = GetTarget().GetAreaTrigger(SpellIds.Consecration);
if (at != null)
GetTarget().CastSpell(at.GetPosition(), SpellIds.ConsecrationDamage);
}
public override void Register()
{
OnEffectPeriodic.Add(new(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
// 26573 - Consecration
[Script] // 9228 - AreaTriggerId
class areatrigger_pal_consecration : AreaTriggerAI
{
public areatrigger_pal_consecration(AreaTrigger areatrigger) : base(areatrigger) { }
public override void OnUnitEnter(Unit unit)
{
Unit caster = at.GetCaster();
if (caster != null)
{
// 243597 is also being cast as protection, but CreateObject is not sent, either serverside areatrigger for this aura or unused - also no visual is seen
if (unit == caster && caster.IsPlayer() && caster.ToPlayer().GetPrimarySpecialization() == ChrSpecialization.PaladinProtection)
caster.CastSpell(caster, SpellIds.ConsecrationProtectionAura);
if (caster.IsValidAttackTarget(unit))
if (caster.HasAura(SpellIds.ConsecratedGroundPassive))
caster.CastSpell(unit, SpellIds.ConsecratedGroundSlow);
}
}
public override void OnUnitExit(Unit unit)
{
if (at.GetCasterGuid() == unit.GetGUID())
unit.RemoveAurasDueToSpell(SpellIds.ConsecrationProtectionAura, at.GetCasterGuid());
unit.RemoveAurasDueToSpell(SpellIds.ConsecratedGroundSlow, at.GetCasterGuid());
}
}
[Script] // 196926 - Crusader Might
class spell_pal_crusader_might : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyShock);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromSeconds(aurEff.GetAmount()));
}
public override void Register()
{
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 406833 - Crusading Strikes
class spell_pal_crusading_strikes : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CrusadingStrikesEnergize);
}
void HandleEffectProc(AuraEffect aurEff, AuraEffectHandleModes mode)
{
if (GetStackAmount() == 2)
{
GetTarget().CastSpell(GetTarget(), SpellIds.CrusadingStrikesEnergize, aurEff);
// this spell has weird proc order dependency set up in db2 data so we do removal manually
Remove();
}
}
public override void Register()
{
AfterEffectApply.Add(new(HandleEffectProc, 0, AuraType.ProcTriggerSpell, AuraEffectHandleModes.RealOrReapplyMask));
}
}
[Script] // 223817 - Divine Purpose
class spell_pal_divine_purpose : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.DivinePurposeTriggered);
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
if (procSpell == null)
return false;
if (!procSpell.HasPowerTypeCost(PowerType.HolyPower))
return false;
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.DivinePurposeTriggered,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(eventInfo.GetProcSpell()));
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 642 - Divine Shield
class spell_pal_divine_shield : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.FinalStand, SpellIds.FinalStandEffect, SpellIds.Forbearance, SpellIds.ImmuneShieldMarker) && spellInfo.ExcludeCasterAuraSpell == SpellIds.ImmuneShieldMarker;
}
SpellCastResult CheckForbearance()
{
if (GetCaster().HasAura(SpellIds.Forbearance))
return SpellCastResult.TargetAurastate;
return SpellCastResult.SpellCastOk;
}
void HandleFinalStand()
{
if (GetCaster().HasAura(SpellIds.FinalStand))
GetCaster().CastSpell(null, SpellIds.FinalStandEffect, true);
}
void TriggerForbearance()
{
Unit caster = GetCaster();
caster.CastSpell(caster, SpellIds.Forbearance, true);
caster.CastSpell(caster, SpellIds.ImmuneShieldMarker, true);
}
public override void Register()
{
OnCheckCast.Add(new(CheckForbearance));
AfterCast.Add(new(HandleFinalStand));
AfterCast.Add(new(TriggerForbearance));
}
}
[Script] // 190784 - Divine Steed
class spell_pal_divine_steed : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.DivineSteedHuman, SpellIds.DivineSteedDwarf, SpellIds.DivineSteedDraenei, SpellIds.DivineSteedDarkIronDwarf,
SpellIds.DivineSteedBloodelf, SpellIds.DivineSteedTauren, SpellIds.DivineSteedZandalariTroll, SpellIds.DivineSteedLfDraenei);
}
void HandleOnCast()
{
Unit caster = GetCaster();
uint spellId = caster.GetRace() switch
{
Race.Human => SpellIds.DivineSteedHuman,
Race.Dwarf => SpellIds.DivineSteedDwarf,
Race.Draenei => SpellIds.DivineSteedDraenei,
Race.LightforgedDraenei => SpellIds.DivineSteedLfDraenei,
Race.DarkIronDwarf => SpellIds.DivineSteedDarkIronDwarf,
Race.BloodElf => SpellIds.DivineSteedBloodelf,
Race.Tauren => SpellIds.DivineSteedTauren,
Race.ZandalariTroll => SpellIds.DivineSteedZandalariTroll,
_ => SpellIds.DivineSteedHuman
};
caster.CastSpell(caster, spellId, true);
}
public override void Register()
{
OnCast.Add(new(HandleOnCast));
}
}
[Script] // 53385 - Divine Storm
class spell_pal_divine_storm : SpellScript
{
const uint PaladinVisualKitDivineStorm = 73892;
public override bool Validate(SpellInfo spellInfo)
{
return CliDB.SpellVisualKitStorage.HasRecord(PaladinVisualKitDivineStorm);
}
void HandleOnCast()
{
GetCaster().SendPlaySpellVisualKit(PaladinVisualKitDivineStorm, 0, 0);
}
public override void Register()
{
OnCast.Add(new(HandleOnCast));
}
}
[Script] // 205191 - Eye for an Eye
class spell_pal_eye_for_an_eye : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.EyeForAnEyeTriggered);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().CastSpell(eventInfo.GetActor(), SpellIds.EyeForAnEyeTriggered, true);
}
public override void Register()
{
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 234299 - Fist of Justice
class spell_pal_fist_of_justice : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HammerOfJustice);
}
bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
if (procSpell != null)
return procSpell.HasPowerTypeCost(PowerType.HolyPower);
return false;
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
int value = aurEff.GetAmount() / 10;
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HammerOfJustice, TimeSpan.FromSeconds(-value));
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckEffectProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // -85043 - Grand Crusader
class spell_pal_grand_crusader : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengersShield);
}
bool CheckProc(ProcEventInfo eventInfo)
{
return GetTarget().IsPlayer();
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ResetCooldown(SpellIds.AvengersShield, true);
}
public override void Register()
{
DoCheckProc.Add(new(CheckProc));
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 54968 - Glyph of Holy Light
class spell_pal_glyph_of_holy_light : SpellScript
{
void FilterTargets(List<WorldObject> targets)
{
uint maxTargets = GetSpellInfo().MaxAffectedTargets;
if (targets.Count > maxTargets)
{
targets.Sort(new HealthPctOrderPred());
targets.Resize(maxTargets);
}
}
public override void Register()
{
OnObjectAreaTargetSelect.Add(new(FilterTargets, 0, Targets.UnitDestAreaAlly));
}
}
[Script] // 53595 - Hammer of the Righteous
class spell_pal_hammer_of_the_righteous : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ConsecrationProtectionAura, SpellIds.HammerOfTheRighteousAoe);
}
void HandleAoEHit(uint effIndex)
{
if (GetCaster().HasAura(SpellIds.ConsecrationProtectionAura))
GetCaster().CastSpell(GetHitUnit(), SpellIds.HammerOfTheRighteousAoe);
}
public override void Register()
{
OnEffectHitTarget.Add(new(HandleAoEHit, 0, SpellEffectName.SchoolDamage));
}
}
[Script] // 6940 - Hand of Sacrifice
class spell_pal_hand_of_sacrifice : AuraScript
{
int remainingAmount;
public override bool Load()
{
Unit caster = GetCaster();
if (caster != null)
{
remainingAmount = (int)caster.GetMaxHealth();
return true;
}
return false;
}
void Split(AuraEffect aurEff, DamageInfo dmgInfo, uint splitAmount)
{
remainingAmount -= (int)splitAmount;
if (remainingAmount <= 0)
{
GetTarget().RemoveAura(SpellIds.HandOfSacrifice);
}
}
public override void Register()
{
OnEffectSplit.Add(new(Split, 0));
}
}
[Script] // 54149 - Infusion of Light
class spell_pal_infusion_of_light : AuraScript
{
FlagArray128 HolyLightSpellClassMask = new(0, 0, 0x400);
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.InfusionOfLightEnergize);
}
bool CheckFlashOfLightProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return eventInfo.GetProcSpell() != null && eventInfo.GetProcSpell().m_appliedMods.Contains(GetAura());
}
bool CheckHolyLightProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return eventInfo.GetSpellInfo() != null && eventInfo.GetSpellInfo().IsAffected(SpellFamilyNames.Paladin, HolyLightSpellClassMask);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.InfusionOfLightEnergize,
new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetTriggeringSpell(eventInfo.GetProcSpell()));
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckFlashOfLightProc, 0, AuraType.AddPctModifier));
DoCheckEffectProc.Add(new(CheckFlashOfLightProc, 2, AuraType.AddFlatModifier));
DoCheckEffectProc.Add(new(CheckHolyLightProc, 1, AuraType.Dummy));
OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy));
}
}
[Script] // 327193 - Moment of Glory
class spell_pal_moment_of_glory : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengersShield);
}
void HandleOnHit()
{
GetCaster().GetSpellHistory().ResetCooldown(SpellIds.AvengersShield);
}
public override void Register()
{
OnHit.Add(new(HandleOnHit));
}
}
[Script] // 20271/275779/275773 - Judgement (Retribution/Protection/Holy)
class spell_pal_judgment : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.JudgmentProtRetR3, SpellIds.JudgmentGainHolyPower, SpellIds.JudgmentHolyR3, SpellIds.JudgmentHolyR3Debuff);
}
void HandleOnHit()
{
Unit caster = GetCaster();
if (caster.HasSpell(SpellIds.JudgmentProtRetR3))
caster.CastSpell(caster, SpellIds.JudgmentGainHolyPower, GetSpell());
if (caster.HasSpell(SpellIds.JudgmentHolyR3))
caster.CastSpell(GetHitUnit(), SpellIds.JudgmentHolyR3Debuff, GetSpell());
}
public override void Register()
{
OnHit.Add(new(HandleOnHit));
}
}
[Script] // 114165 - Holy Prism
class spell_pal_holy_prism : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyPrismTargetAlly, SpellIds.HolyPrismTargetEnemy, SpellIds.HolyPrismTargetBeamVisual);
}
void HandleDummy(uint effIndex)
{
if (GetCaster().IsFriendlyTo(GetHitUnit()))
GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetAlly, true);
else
GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetEnemy, true);
GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetBeamVisual, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
}
}
// 114852 - Holy Prism (Damage)
[Script] // 114871 - Holy Prism (Heal)
class spell_pal_holy_prism_selector : SpellScript
{
List<WorldObject> _sharedTargets = new();
ObjectGuid _targetGUID;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyPrismTargetAlly, SpellIds.HolyPrismAreaBeamVisual);
}
void SaveTargetGuid(uint effIndex)
{
_targetGUID = GetHitUnit().GetGUID();
}
void FilterTargets(List<WorldObject> targets)
{
byte maxTargets = 5;
if (targets.Count > maxTargets)
{
if (GetSpellInfo().Id == SpellIds.HolyPrismTargetAlly)
{
targets.Sort(new HealthPctOrderPred());
targets.Resize(maxTargets);
}
else
targets.RandomResize(maxTargets);
}
_sharedTargets = targets;
}
void ShareTargets(List<WorldObject> targets)
{
targets.Clear();
targets.AddRange(_sharedTargets);
}
void HandleScript(uint effIndex)
{
Unit initialTarget = ObjAccessor.GetUnit(GetCaster(), _targetGUID);
if (initialTarget != null)
initialTarget.CastSpell(GetHitUnit(), SpellIds.HolyPrismAreaBeamVisual, true);
}
public override void Register()
{
if (m_scriptSpellId == SpellIds.HolyPrismTargetEnemy)
OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitDestAreaAlly));
else if (m_scriptSpellId == SpellIds.HolyPrismTargetAlly)
OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitDestAreaEnemy));
OnObjectAreaTargetSelect.Add(new(ShareTargets, 2, Targets.UnitDestAreaEntry));
OnEffectHitTarget.Add(new(SaveTargetGuid, 0, SpellEffectName.Any));
OnEffectHitTarget.Add(new(HandleScript, 2, SpellEffectName.ScriptEffect));
}
}
[Script] // 20473 - Holy Shock
class spell_pal_holy_shock : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyShock, SpellIds.HolyShockHealing, SpellIds.HolyShockDamage);
}
SpellCastResult CheckCast()
{
Unit caster = GetCaster();
Unit target = GetExplTargetUnit();
if (target != null)
{
if (!caster.IsFriendlyTo(target))
{
if (!caster.IsValidAttackTarget(target))
return SpellCastResult.BadTargets;
if (!caster.IsInFront(target))
return SpellCastResult.UnitNotInfront;
}
}
else
return SpellCastResult.BadTargets;
return SpellCastResult.SpellCastOk;
}
void HandleDummy(uint effIndex)
{
Unit caster = GetCaster();
Unit unitTarget = GetHitUnit();
if (unitTarget != null)
{
if (caster.IsFriendlyTo(unitTarget))
caster.CastSpell(unitTarget, SpellIds.HolyShockHealing, GetSpell());
else
caster.CastSpell(unitTarget, SpellIds.HolyShockDamage, GetSpell());
}
}
public override void Register()
{
OnCheckCast.Add(new(CheckCast));
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script] // 25912 - Holy Shock
class spell_pal_holy_shock_damage_visual : SpellScript
{
const uint PaladinVisualSpellHolyShockDamage = 83731;
const uint PaladinVisualSpellHolyShockDamageCrit = 83881;
public override bool Validate(SpellInfo spellInfo)
{
return CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockDamage)
&& CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockDamageCrit);
}
void PlayVisual()
{
GetCaster().SendPlaySpellVisual(GetHitUnit(), IsHitCrit() ? PaladinVisualSpellHolyShockDamageCrit : PaladinVisualSpellHolyShockDamage, 0, 0, 0.0f, false);
}
public override void Register()
{
AfterHit.Add(new(PlayVisual));
}
}
[Script] // 25914 - Holy Shock
class spell_pal_holy_shock_heal_visual : SpellScript
{
const uint PaladinVisualSpellHolyShockHeal = 83732;
const uint PaladinVisualSpellHolyShockHealCrit = 83880;
public override bool Validate(SpellInfo spellInfo)
{
return CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockHeal)
&& CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockHealCrit);
}
void PlayVisual()
{
GetCaster().SendPlaySpellVisual(GetHitUnit(), IsHitCrit() ? PaladinVisualSpellHolyShockHealCrit : PaladinVisualSpellHolyShockHeal, 0, 0, 0.0f, false);
}
public override void Register()
{
AfterHit.Add(new(PlayVisual));
}
}
[Script] // 37705 - Healing Discount
class spell_pal_item_healing_discount : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ItemHealingTrance);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
GetTarget().CastSpell(GetTarget(), SpellIds.ItemHealingTrance, aurEff);
}
public override void Register()
{
OnEffectProc.Add(new(HandleProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 40470 - Paladin Tier 6 Trinket
class spell_pal_item_t6_trinket : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.EnduringLight, SpellIds.EnduringJudgement);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
SpellInfo spellInfo = eventInfo.GetSpellInfo();
if (spellInfo == null)
return;
uint spellId;
int chance;
// Holy Light & Flash of Light
if ((spellInfo.SpellFamilyFlags[0] & 0xC0000000) != 0)
{
spellId = SpellIds.EnduringLight;
chance = 15;
}
// Judgements
else if ((spellInfo.SpellFamilyFlags[0] & 0x00800000) != 0)
{
spellId = SpellIds.EnduringJudgement;
chance = 50;
}
else
return;
if (RandomHelper.randChance(chance))
eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), spellId, aurEff);
}
public override void Register()
{
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 633 - Lay on Hands
class spell_pal_lay_on_hands : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Forbearance, SpellIds.ImmuneShieldMarker) && spellInfo.ExcludeTargetAuraSpell == SpellIds.ImmuneShieldMarker;
}
SpellCastResult CheckForbearance()
{
Unit target = GetExplTargetUnit();
if (target == null || target.HasAura(SpellIds.Forbearance))
return SpellCastResult.TargetAurastate;
return SpellCastResult.SpellCastOk;
}
void TriggerForbearance()
{
Unit target = GetHitUnit();
if (target != null)
{
GetCaster().CastSpell(target, SpellIds.Forbearance, true);
GetCaster().CastSpell(target, SpellIds.ImmuneShieldMarker, true);
}
}
public override void Register()
{
OnCheckCast.Add(new(CheckForbearance));
AfterHit.Add(new(TriggerForbearance));
}
}
[Script] // 53651 - Light's Beacon - Beacon of Light
class spell_pal_light_s_beacon : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.BeaconOfLight, SpellIds.BeaconOfLightHeal);
}
bool CheckProc(ProcEventInfo eventInfo)
{
if (eventInfo.GetActionTarget() == null)
return false;
if (eventInfo.GetActionTarget().HasAura(SpellIds.BeaconOfLight, eventInfo.GetActor().GetGUID()))
return false;
return true;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
HealInfo healInfo = eventInfo.GetHealInfo();
if (healInfo == null || healInfo.GetHeal() == 0)
return;
uint heal = MathFunctions.CalculatePct(healInfo.GetHeal(), aurEff.GetAmount());
var auras = GetCaster().GetSingleCastAuras();
foreach (var aura in auras)
{
if (aura.GetId() == SpellIds.BeaconOfLight)
{
List<AuraApplication> applications = aura.GetApplicationList();
if (!applications.Empty())
{
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, (int)heal);
eventInfo.GetActor().CastSpell(applications.FirstOrDefault().GetTarget(), SpellIds.BeaconOfLightHeal, args);
}
return;
}
}
}
public override void Register()
{
DoCheckProc.Add(new(CheckProc));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 122773 - Light's Hammer
class spell_pal_light_hammer_init_summon : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.LightHammerCosmetic, SpellIds.LightHammerPeriodic);
}
void InitSummon()
{
foreach (var summonedObject in GetSpell().GetExecuteLogEffect(SpellEffectName.Summon).GenericVictimTargets)
{
Unit hammer = ObjAccessor.GetUnit(GetCaster(), summonedObject.Victim);
if (hammer != null)
{
hammer.CastSpell(hammer, SpellIds.LightHammerCosmetic,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell()));
hammer.CastSpell(hammer, SpellIds.LightHammerPeriodic,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell()));
}
}
}
public override void Register()
{
AfterCast.Add(new(InitSummon));
}
}
[Script] // 114918 - Light's Hammer (Periodic)
class spell_pal_light_hammer_periodic : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.LightHammerHealing, SpellIds.LightHammerDamage);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
Unit lightHammer = GetTarget();
Unit originalCaster = lightHammer.GetOwner();
if (originalCaster != null)
{
originalCaster.CastSpell(lightHammer.GetPosition(), SpellIds.LightHammerDamage, TriggerCastFlags.IgnoreCastInProgress);
originalCaster.CastSpell(lightHammer.GetPosition(), SpellIds.LightHammerHealing, TriggerCastFlags.IgnoreCastInProgress);
}
}
public override void Register()
{
OnEffectPeriodic.Add(new(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
[Script] // 204074 - Righteous Protector
class spell_pal_righteous_protector : AuraScript
{
SpellPowerCost _baseHolyPowerCost;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengingWrath, SpellIds.GuardianOfAncientKings);
}
bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
SpellInfo procSpell = eventInfo.GetSpellInfo();
if (procSpell != null)
_baseHolyPowerCost = procSpell.CalcPowerCost(PowerType.HolyPower, false, eventInfo.GetActor(), eventInfo.GetSchoolMask());
else
_baseHolyPowerCost = null;
return _baseHolyPowerCost != null;
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
int value = aurEff.GetAmount() * 100 * _baseHolyPowerCost.Amount;
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.AvengingWrath, TimeSpan.FromMilliseconds(-value));
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.GuardianOfAncientKings, TimeSpan.FromMilliseconds(-value));
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckEffectProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 267610 - Righteous Verdict
class spell_pal_righteous_verdict : AuraScript
{
public override bool Validate(SpellInfo spellEntry)
{
return ValidateSpellInfo(SpellIds.RighteousVerdictAura);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
procInfo.GetActor().CastSpell(procInfo.GetActor(), SpellIds.RighteousVerdictAura, true);
}
public override void Register()
{
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 85804 - Selfless Healer
class spell_pal_selfless_healer : AuraScript
{
bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
if (procSpell != null)
return procSpell.HasPowerTypeCost(PowerType.HolyPower);
return false;
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckEffectProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 184662 - Shield of Vengeance
class spell_pal_shield_of_vengeance : AuraScript
{
int _initialAmount;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ShieldOfVengeanceDamage) && ValidateSpellEffect((spellInfo.Id, 1));
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
amount = (int)MathFunctions.CalculatePct(GetUnitOwner().GetMaxHealth(), GetEffectInfo(1).CalcValue());
Player player = GetUnitOwner().ToPlayer();
if (player != null)
MathFunctions.AddPct(ref amount, player.GetRatingBonusValue(CombatRating.VersatilityDamageDone) + player.GetTotalAuraModifier(AuraType.ModVersatility));
_initialAmount = amount;
}
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().CastSpell(GetTarget(), SpellIds.ShieldOfVengeanceDamage,
new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.BasePoint0, _initialAmount - aurEff.GetAmount()));
}
public override void Register()
{
DoEffectCalcAmount.Add(new(CalculateAmount, 0, AuraType.SchoolAbsorb));
OnEffectRemove.Add(new(HandleRemove, 0, AuraType.SchoolAbsorb, AuraEffectHandleModes.Real));
}
}
[Script] // 85256 - Templar's Verdict
class spell_pal_templar_s_verdict : SpellScript
{
public override bool Validate(SpellInfo spellEntry)
{
return ValidateSpellInfo(SpellIds.TemplarVerdictDamage);
}
void HandleHitTarget(uint effIndex)
{
GetCaster().CastSpell(GetHitUnit(), SpellIds.TemplarVerdictDamage, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new(HandleHitTarget, 0, SpellEffectName.Dummy));
}
}
[Script] // 28789 - Holy Power
class spell_pal_t3_6p_bonus : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyPowerArmor, SpellIds.HolyPowerAttackPower, SpellIds.HolyPowerSpellPower, SpellIds.HolyPowerMp5);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
uint spellId;
Unit caster = eventInfo.GetActor();
Unit target = eventInfo.GetProcTarget();
switch (target.GetClass())
{
case Class.Paladin:
case Class.Priest:
case Class.Shaman:
case Class.Druid:
spellId = SpellIds.HolyPowerMp5;
break;
case Class.Mage:
case Class.Warlock:
spellId = SpellIds.HolyPowerSpellPower;
break;
case Class.Hunter:
case Class.Rogue:
spellId = SpellIds.HolyPowerAttackPower;
break;
case Class.Warrior:
spellId = SpellIds.HolyPowerArmor;
break;
default:
return;
}
caster.CastSpell(target, spellId, aurEff);
}
public override void Register()
{
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 64890 - Item - Paladin T8 Holy 2P Bonus
class spell_pal_t8_2p_bonus : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyMending);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
HealInfo healInfo = eventInfo.GetHealInfo();
if (healInfo == null || healInfo.GetHeal() == 0)
return;
Unit caster = eventInfo.GetActor();
Unit target = eventInfo.GetProcTarget();
SpellInfo spellInfo = SpellMgr.GetSpellInfo(SpellIds.HolyMending, GetCastDifficulty());
int amount = MathFunctions.CalculatePct((int)(healInfo.GetHeal()), aurEff.GetAmount());
Cypher.Assert(spellInfo.GetMaxTicks() > 0);
amount /= (int)spellInfo.GetMaxTicks();
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, amount);
caster.CastSpell(target, SpellIds.HolyMending, args);
}
public override void Register()
{
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 405547 - Paladin Protection 10.1 Class Set 2pc
class spell_pal_t30_2p_protection_bonus : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.T302PHeartfireDamage);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
PreventDefaultAction();
Unit caster = procInfo.GetActor();
uint ticks = SpellMgr.GetSpellInfo(SpellIds.T302PHeartfireDamage, Difficulty.None).GetMaxTicks();
uint damage = MathFunctions.CalculatePct(procInfo.GetDamageInfo().GetOriginalDamage(), aurEff.GetAmount()) / ticks;
caster.CastSpell(procInfo.GetActionTarget(), SpellIds.T302PHeartfireDamage, new CastSpellExtraArgs(aurEff)
.SetTriggeringSpell(procInfo.GetProcSpell())
.AddSpellMod(SpellValueMod.BasePoint0, (int)damage));
}
public override void Register()
{
OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy));
}
}
[Script] // 408461 - Heartfire
class spell_pal_t30_2p_protection_bonus_heal : AuraScript
{
const uint SpellLabelPaladinT302PHeartfire = 2598;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.T302PHeartfireHeal);
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
return procInfo.GetDamageInfo() != null && procInfo.GetSpellInfo() != null && procInfo.GetSpellInfo().HasLabel(SpellLabelPaladinT302PHeartfire);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
GetTarget().CastSpell(GetTarget(), SpellIds.T302PHeartfireHeal, new CastSpellExtraArgs(aurEff)
.SetTriggeringSpell(procInfo.GetProcSpell())
.AddSpellMod(SpellValueMod.BasePoint0, (int)procInfo.GetDamageInfo().GetOriginalDamage()));
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 269569 - Zeal
class spell_pal_zeal : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ZealAura);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
Unit target = GetTarget();
target.CastSpell(target, SpellIds.ZealAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.AuraStack, aurEff.GetAmount()));
PreventDefaultAction();
}
public override void Register()
{
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.ProcTriggerSpell));
}
}
}