Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ac375fcebfe7bb5e4c5bccfea75946c0741ac692
CypherCore/Source/Game/AI/CoreAI
T
History
hondacrx 5b0391b1d9 Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0afca513a9bfbd82134942e1266e46811707cbb)
2021-04-28 10:58:26 -04:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
CreatureAI.cs
Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
2021-04-28 10:58:26 -04:00
GameObjectAI.cs
Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they only make sense for Creatures anyway.
2021-04-28 10:53:26 -04:00
GuardAI.cs
Scripts/World: update guard scripts
2021-02-18 12:45:47 -05:00
PassiveAI.cs
Core/Spells: CastSpell Cleanup
2021-04-18 18:42:11 -04:00
PetAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
TotemAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
UnitAI.cs
Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
2021-04-28 10:58:26 -04:00
Powered by Gitea Version: 1.26.4 Page: 410ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API