Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ad4aa7df0c28cc7d3b605f1c8e9f4b7aef097941
CypherCore/Source/Game/Entities/Unit
T
History
hondacrx ad4aa7df0c Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/930a08fe03a033a6bb30fb8c94a8490c4b77fe91)
2024-02-01 21:10:24 -05:00
..
CharmInfo.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Comparer.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Unit.Combat.cs
Misc cleanup
2024-01-30 09:24:45 -05:00
Unit.cs
Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
2024-02-01 21:10:24 -05:00
Unit.Fields.cs
Some misc cleansup.
2023-10-06 17:33:20 -04:00
Unit.Movement.cs
More Scripts done.
2023-10-16 12:35:26 -04:00
Unit.Pets.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Unit.Spells.cs
Core/Spells: Named and implemented most of SpellAttr8
2024-02-01 18:59:34 -05:00
Powered by Gitea Version: 1.26.4 Page: 20ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API