Files
CypherCore/Source/Game/Chat/Commands/WPCommands.cs
T

693 lines
27 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.Database;
using Framework.IO;
using Game.Entities;
using Game.Maps;
using System;
using System.Collections.Generic;
namespace Game.Chat.Commands
{
[CommandGroup("wp")]
class WPCommands
{
[Command("add", RBACPermissions.CommandWpAdd)]
static bool HandleWpAddCommand(CommandHandler handler, uint? optionalPathId)
{
uint point = 0;
Creature target = handler.GetSelectedCreature();
PreparedStatement stmt;
uint pathId;
if (!optionalPathId.HasValue)
{
if (target != null)
pathId = target.GetWaypointPath();
else
{
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_MAX_ID);
SQLResult result1 = DB.World.Query(stmt);
uint maxpathid = result1.Read<uint>(0);
pathId = maxpathid + 1;
handler.SendSysMessage("|cff00ff00New path started.|r");
}
}
else
pathId = optionalPathId.Value;
// path_id . ID of the Path
// point . number of the waypoint (if not 0)
if (pathId == 0)
{
handler.SendSysMessage("|cffff33ffCurrent creature haven't loaded path.|r");
return true;
}
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_MAX_POINT);
stmt.AddValue(0, pathId);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
point = result.Read<uint>(0);
Player player = handler.GetSession().GetPlayer();
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.INS_WAYPOINT_DATA);
stmt.AddValue(0, pathId);
stmt.AddValue(1, point + 1);
stmt.AddValue(2, player.GetPositionX());
stmt.AddValue(3, player.GetPositionY());
stmt.AddValue(4, player.GetPositionZ());
stmt.AddValue(5, player.GetOrientation());
DB.World.Execute(stmt);
handler.SendSysMessage("|cff00ff00PathID: |r|cff00ffff{0} |r|cff00ff00: Waypoint |r|cff00ffff{1}|r|cff00ff00 created.|r", pathId, point + 1);
return true;
}
[Command("load", RBACPermissions.CommandWpLoad)]
static bool HandleWpLoadCommand(CommandHandler handler, uint? optionalPathId)
{
Creature target = handler.GetSelectedCreature();
// Did player provide a path_id?
if (!optionalPathId.HasValue)
return false;
uint pathId = optionalPathId.Value;
if (target == null)
{
handler.SendSysMessage(CypherStrings.SelectCreature);
return false;
}
if (target.GetEntry() == 1)
{
handler.SendSysMessage("|cffff33ffYou want to load path to a waypoint? Aren't you?|r");
return false;
}
if (pathId == 0)
{
handler.SendSysMessage("|cffff33ffNo valid path number provided.|r");
return true;
}
ulong guidLow = target.GetSpawnId();
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_CREATURE_ADDON_BY_GUID);
stmt.AddValue(0, guidLow);
SQLResult result = DB.World.Query(stmt);
if (!result.IsEmpty())
{
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_CREATURE_ADDON_PATH);
stmt.AddValue(0, pathId);
stmt.AddValue(1, guidLow);
}
else
{
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.INS_CREATURE_ADDON);
stmt.AddValue(0, guidLow);
stmt.AddValue(1, pathId);
}
DB.World.Execute(stmt);
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_CREATURE_MOVEMENT_TYPE);
stmt.AddValue(0, (byte)MovementGeneratorType.Waypoint);
stmt.AddValue(1, guidLow);
DB.World.Execute(stmt);
target.LoadPath(pathId);
target.SetDefaultMovementType(MovementGeneratorType.Waypoint);
target.GetMotionMaster().Initialize();
target.Say("Path loaded.", Language.Universal);
return true;
}
[Command("modify", RBACPermissions.CommandWpModify)]
static bool HandleWpModifyCommand(CommandHandler handler, string subCommand, [OptionalArg] string arg)
{
// first arg: add del text emote spell waittime move
if (subCommand.IsEmpty())
return false;
// Check
// Remember: "show" must also be the name of a column!
if ((subCommand != "delay") && (subCommand != "action") && (subCommand != "action_chance")
&& (subCommand != "move_flag") && (subCommand != "del") && (subCommand != "move"))
{
return false;
}
// Did user provide a GUID
// or did the user select a creature?
// . variable lowguid is filled with the GUID of the NPC
uint pathid;
uint point;
Creature target = handler.GetSelectedCreature();
// User did select a visual waypoint?
if (target == null || target.GetEntry() != 1)
{
handler.SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r");
return false;
}
// Check the creature
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_BY_WPGUID);
stmt.AddValue(0, target.GetSpawnId());
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.WaypointNotfoundsearch, target.GetGUID().ToString());
// Select waypoint number from database
// Since we compare float values, we have to deal with
// some difficulties.
// Here we search for all waypoints that only differ in one from 1 thousand
// See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html
string maxDiff = "0.01";
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_BY_POS);
stmt.AddValue(0, target.GetPositionX());
stmt.AddValue(1, maxDiff);
stmt.AddValue(2, target.GetPositionY());
stmt.AddValue(3, maxDiff);
stmt.AddValue(4, target.GetPositionZ());
stmt.AddValue(5, maxDiff);
result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.WaypointNotfounddbproblem, target.GetGUID().ToString());
return true;
}
}
do
{
pathid = result.Read<uint>(0);
point = result.Read<uint>(1);
}
while (result.NextRow());
// We have the waypoint number and the GUID of the "master npc"
// Text is enclosed in "<>", all other arguments not
// Check for argument
if (subCommand != "del" && subCommand != "move")
{
handler.SendSysMessage(CypherStrings.WaypointArgumentreq, subCommand);
return false;
}
if (subCommand == "del")
{
handler.SendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff{0}|r", pathid);
if (Creature.DeleteFromDB(target.GetSpawnId()))
{
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.DEL_WAYPOINT_DATA);
stmt.AddValue(0, pathid);
stmt.AddValue(1, point);
DB.World.Execute(stmt);
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_POINT);
stmt.AddValue(0, pathid);
stmt.AddValue(1, point);
DB.World.Execute(stmt);
handler.SendSysMessage(CypherStrings.WaypointRemoved);
return true;
}
else
{
handler.SendSysMessage(CypherStrings.WaypointNotremoved);
return false;
}
} // del
if (subCommand == "move")
{
handler.SendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff{0}|r", pathid);
Player chr = handler.GetSession().GetPlayer();
Map map = chr.GetMap();
// What to do:
// Move the visual spawnpoint
// Respawn the owner of the waypoints
if (Creature.DeleteFromDB(target.GetSpawnId()))
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, 1);
return false;
}
// re-create
Creature creature = Creature.CreateCreature(1, map, chr.GetPosition());
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, 1);
return false;
}
PhasingHandler.InheritPhaseShift(creature, chr);
creature.SaveToDB(map.GetId(), new List<Difficulty>() { map.GetDifficultyID() });
ulong dbGuid = creature.GetSpawnId();
// current "wpCreature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
creature.CleanupsBeforeDelete();
creature.Dispose();
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
creature = Creature.CreateCreatureFromDB(dbGuid, map, true, true);
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, 1);
return false;
}
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_POSITION);
stmt.AddValue(0, chr.GetPositionX());
stmt.AddValue(1, chr.GetPositionY());
stmt.AddValue(2, chr.GetPositionZ());
stmt.AddValue(3, chr.GetOrientation());
stmt.AddValue(4, pathid);
stmt.AddValue(5, point);
DB.World.Execute(stmt);
handler.SendSysMessage(CypherStrings.WaypointChanged);
return true;
} // move
if (arg.IsEmpty())
{
// show_str check for present in list of correct values, no sql injection possible
DB.World.Execute("UPDATE waypoint_data SET {0}=null WHERE id='{1}' AND point='{2}'", subCommand, pathid, point); // Query can't be a prepared statement
}
else
{
// show_str check for present in list of correct values, no sql injection possible
DB.World.Execute("UPDATE waypoint_data SET {0}='{1}' WHERE id='{2}' AND point='{3}'", subCommand, arg, pathid, point); // Query can't be a prepared statement
}
handler.SendSysMessage(CypherStrings.WaypointChangedNo, subCommand);
return true;
}
[Command("reload", RBACPermissions.CommandWpReload)]
static bool HandleWpReloadCommand(CommandHandler handler, uint pathId)
{
if (pathId == 0)
return false;
handler.SendSysMessage("|cff00ff00Loading Path: |r|cff00ffff{0}|r", pathId);
Global.WaypointMgr.ReloadPath(pathId);
return true;
}
[Command("show", RBACPermissions.CommandWpShow)]
static bool HandleWpShowCommand(CommandHandler handler, string subCommand, uint? optionalPathId)
{
// first arg: on, off, first, last
if (subCommand.IsEmpty())
return false;
Creature target = handler.GetSelectedCreature();
// Did player provide a PathID?
uint pathId;
if (!optionalPathId.HasValue)
{
// No PathID provided
// . Player must have selected a creature
if (target == null)
{
handler.SendSysMessage(CypherStrings.SelectCreature);
return false;
}
pathId = target.GetWaypointPath();
}
else
{
// PathID provided
// Warn if player also selected a creature
// . Creature selection is ignored <-
if (target != null)
handler.SendSysMessage(CypherStrings.WaypointCreatselected);
pathId = optionalPathId.Value;
}
// Show info for the selected waypoint
if (subCommand == "info")
{
// Check if the user did specify a visual waypoint
if (target == null || target.GetEntry() != 1)
{
handler.SendSysMessage(CypherStrings.WaypointVpSelect);
return false;
}
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_ALL_BY_WPGUID);
stmt.AddValue(0, target.GetSpawnId());
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.WaypointNotfounddbproblem, target.GetSpawnId());
return true;
}
handler.SendSysMessage("|cff00ffffDEBUG: wp show info:|r");
do
{
pathId = result.Read<uint>(0);
uint point = result.Read<uint>(1);
uint delay = result.Read<uint>(2);
uint flag = result.Read<uint>(3);
handler.SendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff{0}|r|cff00ff00, Path ID: |r|cff00ffff{1}|r", point, pathId);
handler.SendSysMessage("|cff00ff00Show info: delay: |r|cff00ffff{0}|r", delay);
handler.SendSysMessage("|cff00ff00Show info: Move flag: |r|cff00ffff{0}|r", flag);
}
while (result.NextRow());
return true;
}
if (subCommand == "on")
{
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_POS_BY_ID);
stmt.AddValue(0, pathId);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage("|cffff33ffPath no found.|r");
return false;
}
handler.SendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff{0}|r", pathId);
// Delete all visuals for this NPC
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_WPGUID_BY_ID);
stmt.AddValue(0, pathId);
SQLResult result2 = DB.World.Query(stmt);
if (!result2.IsEmpty())
{
bool hasError = false;
do
{
ulong wpguid = result2.Read<ulong>(0);
if (Creature.DeleteFromDB(wpguid))
{
handler.SendSysMessage(CypherStrings.WaypointNotremoved, wpguid);
hasError = true;
}
}
while (result2.NextRow());
if (hasError)
{
handler.SendSysMessage(CypherStrings.WaypointToofar1);
handler.SendSysMessage(CypherStrings.WaypointToofar2);
handler.SendSysMessage(CypherStrings.WaypointToofar3);
}
}
do
{
uint point = result.Read<uint>(0);
float x = result.Read<float>(1);
float y = result.Read<float>(2);
float z = result.Read<float>(3);
float o = result.Read<float>(4);
uint id = 1;
Player chr = handler.GetSession().GetPlayer();
Map map = chr.GetMap();
Creature creature = Creature.CreateCreature(id, map, new Position(x, y, z, o));
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, id);
return false;
}
PhasingHandler.InheritPhaseShift(creature, chr);
creature.SaveToDB(map.GetId(), new List<Difficulty>() { map.GetDifficultyID() });
ulong dbGuid = creature.GetSpawnId();
// current "wpCreature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
creature.CleanupsBeforeDelete();
creature.Dispose();
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
creature = Creature.CreateCreatureFromDB(dbGuid, map, true, true);
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, id);
return false;
}
if (target != null)
{
creature.SetDisplayId(target.GetDisplayId());
creature.SetObjectScale(0.5f);
creature.SetLevel(Math.Min(point, SharedConst.StrongMaxLevel));
}
// Set "wpguid" column to the visual waypoint
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_WPGUID);
stmt.AddValue(0, creature.GetSpawnId());
stmt.AddValue(1, pathId);
stmt.AddValue(2, point);
DB.World.Execute(stmt);
}
while (result.NextRow());
handler.SendSysMessage("|cff00ff00Showing the current creature's path.|r");
return true;
}
if (subCommand == "first")
{
handler.SendSysMessage("|cff00ff00DEBUG: wp first, pathid: {0}|r", pathId);
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_POS_FIRST_BY_ID);
stmt.AddValue(0, pathId);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.WaypointNotfound, pathId);
return false;
}
float x = result.Read<float>(0);
float y = result.Read<float>(1);
float z = result.Read<float>(2);
float o = result.Read<float>(3);
Player chr = handler.GetSession().GetPlayer();
Map map = chr.GetMap();
Creature creature = Creature.CreateCreature(1, map, new Position(x, y, z, 0));
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, 1);
return false;
}
PhasingHandler.InheritPhaseShift(creature, chr);
creature.SaveToDB(map.GetId(), new List<Difficulty>() { map.GetDifficultyID() });
ulong dbGuid = creature.GetSpawnId();
// current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
creature.CleanupsBeforeDelete();
creature.Dispose();
creature = Creature.CreateCreatureFromDB(dbGuid, map, true, true);
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, 1);
return false;
}
if (target != null)
{
creature.SetDisplayId(target.GetDisplayId());
creature.SetObjectScale(0.5f);
}
return true;
}
if (subCommand == "last")
{
handler.SendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff{0}|r", pathId);
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_POS_LAST_BY_ID);
stmt.AddValue(0, pathId);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.WaypointNotfoundlast, pathId);
return false;
}
float x = result.Read<float>(0);
float y = result.Read<float>(1);
float z = result.Read<float>(2);
float o = result.Read<float>(3);
Player chr = handler.GetSession().GetPlayer();
Map map = chr.GetMap();
Position pos = new(x, y, z, o);
Creature creature = Creature.CreateCreature(1, map, pos);
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointNotcreated, 1);
return false;
}
PhasingHandler.InheritPhaseShift(creature, chr);
creature.SaveToDB(map.GetId(), new List<Difficulty>() { map.GetDifficultyID() });
ulong dbGuid = creature.GetSpawnId();
// current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
creature.CleanupsBeforeDelete();
creature.Dispose();
creature = Creature.CreateCreatureFromDB(dbGuid, map, true, true);
if (creature == null)
{
handler.SendSysMessage(CypherStrings.WaypointNotcreated, 1);
return false;
}
if (target != null)
{
creature.SetDisplayId(target.GetDisplayId());
creature.SetObjectScale(0.5f);
}
return true;
}
if (subCommand == "off")
{
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_CREATURE_BY_ID);
stmt.AddValue(0, 1);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.WaypointVpNotfound);
return false;
}
bool hasError = false;
do
{
ulong lowguid = result.Read<ulong>(0);
if (Creature.DeleteFromDB(lowguid))
{
handler.SendSysMessage(CypherStrings.WaypointNotremoved, lowguid);
hasError = true;
}
}
while (result.NextRow());
// set "wpguid" column to "empty" - no visual waypoint spawned
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_ALL_WPGUID);
DB.World.Execute(stmt);
//DB.World.PExecute("UPDATE creature_movement SET wpguid = '0' WHERE wpguid <> '0'");
if (hasError)
{
handler.SendSysMessage(CypherStrings.WaypointToofar1);
handler.SendSysMessage(CypherStrings.WaypointToofar2);
handler.SendSysMessage(CypherStrings.WaypointToofar3);
}
handler.SendSysMessage(CypherStrings.WaypointVpAllremoved);
return true;
}
handler.SendSysMessage("|cffff33ffDEBUG: wpshow - no valid command found|r");
return true;
}
[Command("unload", RBACPermissions.CommandWpUnload)]
static bool HandleWpUnLoadCommand(CommandHandler handler)
{
Creature target = handler.GetSelectedCreature();
if (target == null)
{
handler.SendSysMessage("|cff33ffffYou must select a target.|r");
return true;
}
ulong guidLow = target.GetSpawnId();
if (guidLow == 0)
{
handler.SendSysMessage("|cffff33ffTarget is not saved to DB.|r");
return true;
}
CreatureAddon addon = Global.ObjectMgr.GetCreatureAddon(guidLow);
if (addon == null || addon.path_id == 0)
{
handler.SendSysMessage("|cffff33ffTarget does not have a loaded path.|r");
return true;
}
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.DEL_CREATURE_ADDON);
stmt.AddValue(0, guidLow);
DB.World.Execute(stmt);
target.UpdateCurrentWaypointInfo(0, 0);
stmt = WorldDatabase.GetPreparedStatement(WorldStatements.UPD_CREATURE_MOVEMENT_TYPE);
stmt.AddValue(0, (byte)MovementGeneratorType.Idle);
stmt.AddValue(1, guidLow);
DB.World.Execute(stmt);
target.LoadPath(0);
target.SetDefaultMovementType(MovementGeneratorType.Idle);
target.GetMotionMaster().MoveTargetedHome();
target.GetMotionMaster().Initialize();
target.Say("Path unloaded.", Language.Universal);
return true;
}
}
}