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ad94721b7cd31ea99fbbc631560cff39cbac2ef9
CypherCore/Source/Game/AI
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hondacrx ad94721b7c Core/SAI: Don't clear stored pathid if it changed after processing waypoint events
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b0de23d0e4b15fce8dc8c67f9512f76804d6439)
2021-04-28 10:36:17 -04:00
..
CoreAI
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
PlayerAI
Core/Spells: CastSpell Cleanup
2021-04-18 18:42:11 -04:00
ScriptedAI
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
SmartScripts
Core/SAI: Don't clear stored pathid if it changed after processing waypoint events
2021-04-28 10:36:17 -04:00
AISelector.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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