Files
CypherCore/Game/OutdoorPVP/Zones/HellfirePeninsulaPvP.cs
T
2017-09-06 18:46:19 -04:00

390 lines
16 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using Game.Maps;
using Game.Network.Packets;
using Game.Scripting;
namespace Game.PvP
{
public class HellfirePeninsulaPvP : OutdoorPvP
{
public HellfirePeninsulaPvP()
{
m_TypeId = OutdoorPvPTypes.HellfirePeninsula;
m_AllianceTowersControlled = 0;
m_HordeTowersControlled = 0;
}
public override bool SetupOutdoorPvP()
{
m_AllianceTowersControlled = 0;
m_HordeTowersControlled = 0;
SetMapFromZone(HPConst.BuffZones[0]);
// add the zones affected by the pvp buff
for (int i = 0; i < HPConst.BuffZones.Length; ++i)
RegisterZone(HPConst.BuffZones[i]);
AddCapturePoint(new HellfirePeninsulaCapturePoint(this, OutdoorPvPHPTowerType.BrokenHill));
AddCapturePoint(new HellfirePeninsulaCapturePoint(this, OutdoorPvPHPTowerType.Overlook));
AddCapturePoint(new HellfirePeninsulaCapturePoint(this, OutdoorPvPHPTowerType.Stadium));
return true;
}
public override void HandlePlayerEnterZone(Player player, uint zone)
{
// add buffs
if (player.GetTeam() == Team.Alliance)
{
if (m_AllianceTowersControlled >= 3)
player.CastSpell(player, OutdoorPvPHPSpells.AllianceBuff, true);
}
else
{
if (m_HordeTowersControlled >= 3)
player.CastSpell(player, OutdoorPvPHPSpells.HordeBuff, true);
}
base.HandlePlayerEnterZone(player, zone);
}
public override void HandlePlayerLeaveZone(Player player, uint zone)
{
// remove buffs
if (player.GetTeam() == Team.Alliance)
player.RemoveAurasDueToSpell(OutdoorPvPHPSpells.AllianceBuff);
else
player.RemoveAurasDueToSpell(OutdoorPvPHPSpells.HordeBuff);
base.HandlePlayerLeaveZone(player, zone);
}
public override bool Update(uint diff)
{
bool changed = base.Update(diff);
if (changed)
{
if (m_AllianceTowersControlled == 3)
TeamApplyBuff(TeamId.Alliance, OutdoorPvPHPSpells.AllianceBuff, OutdoorPvPHPSpells.HordeBuff);
else if (m_HordeTowersControlled == 3)
TeamApplyBuff(TeamId.Horde, OutdoorPvPHPSpells.HordeBuff, OutdoorPvPHPSpells.AllianceBuff);
else
{
TeamCastSpell(TeamId.Alliance, -(int)OutdoorPvPHPSpells.AllianceBuff);
TeamCastSpell(TeamId.Horde, -(int)OutdoorPvPHPSpells.HordeBuff);
}
SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_A, m_AllianceTowersControlled);
SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_H, m_HordeTowersControlled);
}
return changed;
}
public override void SendRemoveWorldStates(Player player)
{
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Display_A, 0);
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Display_H, 0);
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_H, 0);
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_A, 0);
for (int i = 0; i < (int)OutdoorPvPHPTowerType.Num; ++i)
{
player.SendUpdateWorldState(HPConst.Map_N[i], 0);
player.SendUpdateWorldState(HPConst.Map_A[i], 0);
player.SendUpdateWorldState(HPConst.Map_H[i], 0);
}
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
packet.AddState(OutdoorPvPHPWorldStates.Display_A, 1);
packet.AddState(OutdoorPvPHPWorldStates.Display_H, 1);
packet.AddState(OutdoorPvPHPWorldStates.Count_A, (int)m_AllianceTowersControlled);
packet.AddState(OutdoorPvPHPWorldStates.Count_H, (int)m_HordeTowersControlled);
foreach (var capture in m_capturePoints.Values)
capture.FillInitialWorldStates(packet);
}
public override void HandleKillImpl(Player killer, Unit killed)
{
if (!killed.IsTypeId(TypeId.Player))
return;
if (killer.GetTeam() == Team.Alliance && killed.ToPlayer().GetTeam() != Team.Alliance)
killer.CastSpell(killer, OutdoorPvPHPSpells.AlliancePlayerKillReward, true);
else if (killer.GetTeam() == Team.Horde && killed.ToPlayer().GetTeam() != Team.Horde)
killer.CastSpell(killer, OutdoorPvPHPSpells.HordePlayerKillReward, true);
}
public uint GetAllianceTowersControlled()
{
return m_AllianceTowersControlled;
}
public void SetAllianceTowersControlled(uint count)
{
m_AllianceTowersControlled = count;
}
public uint GetHordeTowersControlled()
{
return m_HordeTowersControlled;
}
public void SetHordeTowersControlled(uint count)
{
m_HordeTowersControlled = count;
}
// how many towers are controlled
uint m_AllianceTowersControlled;
uint m_HordeTowersControlled;
}
class HellfirePeninsulaCapturePoint : OPvPCapturePoint
{
public HellfirePeninsulaCapturePoint(OutdoorPvP pvp, OutdoorPvPHPTowerType type) : base(pvp)
{
m_TowerType = (uint)type;
var capturepoint = HPConst.CapturePoints[m_TowerType];
var towerflag = HPConst.TowerFlags[m_TowerType];
SetCapturePointData(capturepoint.entry, capturepoint.map, capturepoint.x, capturepoint.y, capturepoint.z, capturepoint.o, capturepoint.rot0,
capturepoint.rot1, capturepoint.rot2, capturepoint.rot3);
AddObject((uint)type, towerflag.entry, towerflag.map, towerflag.x, towerflag.y, towerflag.z, towerflag.o, towerflag.rot0, towerflag.rot1, towerflag.rot2, towerflag.rot3);
}
public override void ChangeState()
{
uint field = 0;
switch (m_OldState)
{
case ObjectiveStates.Neutral:
field = HPConst.Map_N[m_TowerType];
break;
case ObjectiveStates.Alliance:
field = HPConst.Map_A[m_TowerType];
uint alliance_towers = ((HellfirePeninsulaPvP)m_PvP).GetAllianceTowersControlled();
if (alliance_towers != 0)
((HellfirePeninsulaPvP)m_PvP).SetAllianceTowersControlled(--alliance_towers);
break;
case ObjectiveStates.Horde:
field = HPConst.Map_H[m_TowerType];
uint horde_towers = ((HellfirePeninsulaPvP)m_PvP).GetHordeTowersControlled();
if (horde_towers != 0)
((HellfirePeninsulaPvP)m_PvP).SetHordeTowersControlled(--horde_towers);
break;
case ObjectiveStates.NeutralAllianceChallenge:
field = HPConst.Map_N[m_TowerType];
break;
case ObjectiveStates.NeutralHordeChallenge:
field = HPConst.Map_N[m_TowerType];
break;
case ObjectiveStates.AllianceHordeChallenge:
field = HPConst.Map_A[m_TowerType];
break;
case ObjectiveStates.HordeAllianceChallenge:
field = HPConst.Map_H[m_TowerType];
break;
}
// send world state update
if (field != 0)
{
m_PvP.SendUpdateWorldState(field, 0);
field = 0;
}
uint artkit = 21;
uint artkit2 = HPConst.TowerArtKit_N[m_TowerType];
switch (m_State)
{
case ObjectiveStates.Neutral:
field = HPConst.Map_N[m_TowerType];
break;
case ObjectiveStates.Alliance:
{
field = HPConst.Map_A[m_TowerType];
artkit = 2;
artkit2 = HPConst.TowerArtKit_A[m_TowerType];
uint alliance_towers = ((HellfirePeninsulaPvP)m_PvP).GetAllianceTowersControlled();
if (alliance_towers < 3)
((HellfirePeninsulaPvP)m_PvP).SetAllianceTowersControlled(++alliance_towers);
m_PvP.SendDefenseMessage(HPConst.BuffZones[0], HPConst.LangCapture_A[m_TowerType]);
break;
}
case ObjectiveStates.Horde:
{
field = HPConst.Map_H[m_TowerType];
artkit = 1;
artkit2 = HPConst.TowerArtKit_H[m_TowerType];
uint horde_towers = ((HellfirePeninsulaPvP)m_PvP).GetHordeTowersControlled();
if (horde_towers < 3)
((HellfirePeninsulaPvP)m_PvP).SetHordeTowersControlled(++horde_towers);
m_PvP.SendDefenseMessage(HPConst.BuffZones[0], HPConst.LangCapture_H[m_TowerType]);
break;
}
case ObjectiveStates.NeutralAllianceChallenge:
field = HPConst.Map_N[m_TowerType];
break;
case ObjectiveStates.NeutralHordeChallenge:
field = HPConst.Map_N[m_TowerType];
break;
case ObjectiveStates.AllianceHordeChallenge:
field = HPConst.Map_A[m_TowerType];
artkit = 2;
artkit2 = HPConst.TowerArtKit_A[m_TowerType];
break;
case ObjectiveStates.HordeAllianceChallenge:
field = HPConst.Map_H[m_TowerType];
artkit = 1;
artkit2 = HPConst.TowerArtKit_H[m_TowerType];
break;
}
Map map = Global.MapMgr.FindMap(530, 0);
var bounds = map.GetGameObjectBySpawnIdStore().LookupByKey(m_capturePointSpawnId);
foreach (var go in bounds)
go.SetGoArtKit((byte)artkit);
bounds = map.GetGameObjectBySpawnIdStore().LookupByKey(m_Objects[m_TowerType]);
foreach (var go in bounds)
go.SetGoArtKit((byte)artkit2);
// send world state update
if (field != 0)
m_PvP.SendUpdateWorldState(field, 1);
// complete quest objective
if (m_State == ObjectiveStates.Alliance || m_State == ObjectiveStates.Horde)
SendObjectiveComplete(HPConst.CreditMarker[m_TowerType], ObjectGuid.Empty);
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
switch (m_State)
{
case ObjectiveStates.Alliance:
case ObjectiveStates.AllianceHordeChallenge:
packet.AddState(HPConst.Map_N[m_TowerType], 0);
packet.AddState(HPConst.Map_A[m_TowerType], 1);
packet.AddState(HPConst.Map_H[m_TowerType], 0);
break;
case ObjectiveStates.Horde:
case ObjectiveStates.HordeAllianceChallenge:
packet.AddState(HPConst.Map_N[m_TowerType], 0);
packet.AddState(HPConst.Map_A[m_TowerType], 0);
packet.AddState(HPConst.Map_H[m_TowerType], 1);
break;
case ObjectiveStates.Neutral:
case ObjectiveStates.NeutralAllianceChallenge:
case ObjectiveStates.NeutralHordeChallenge:
default:
packet.AddState(HPConst.Map_N[m_TowerType], 1);
packet.AddState(HPConst.Map_A[m_TowerType], 0);
packet.AddState(HPConst.Map_H[m_TowerType], 0);
break;
}
}
uint m_TowerType;
}
struct HPConst
{
public static uint[] LangCapture_A = { DefenseMessages.BrokenHillTakenAlliance, DefenseMessages.OverlookTakenAlliance, DefenseMessages.StadiumTakenAlliance };
public static uint[] LangCapture_H = { DefenseMessages.BrokenHillTakenHorde, DefenseMessages.OverlookTakenHorde, DefenseMessages.StadiumTakenHorde };
public static uint[] Map_N = { 0x9b5, 0x9b2, 0x9a8 };
public static uint[] Map_A = { 0x9b3, 0x9b0, 0x9a7 };
public static uint[] Map_H = { 0x9b4, 0x9b1, 0x9a6 };
public static uint[] TowerArtKit_A = { 65, 62, 67 };
public static uint[] TowerArtKit_H = { 64, 61, 68 };
public static uint[] TowerArtKit_N = { 66, 63, 69 };
// HP, citadel, ramparts, blood furnace, shattered halls, mag's lair
public static uint[] BuffZones = { 3483, 3563, 3562, 3713, 3714, 3836 };
public static uint[] CreditMarker = { 19032, 19028, 19029 };
public static uint[] CapturePointEventEnter = { 11404, 11396, 11388 };
public static uint[] CapturePointEventLeave = { 11403, 11395, 11387 };
public static go_type[] CapturePoints =
{
new go_type(182175, 530, -471.462f, 3451.09f, 34.6432f, 0.174533f, 0.0f, 0.0f, 0.087156f, 0.996195f), // 0 - Broken Hill
new go_type(182174, 530, -184.889f, 3476.93f, 38.205f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f), // 1 - Overlook
new go_type(182173, 530, -290.016f, 3702.42f, 56.6729f, 0.034907f, 0.0f, 0.0f, 0.017452f, 0.999848f) // 2 - Stadium
};
public static go_type[] TowerFlags =
{
new go_type(183514, 530, -467.078f, 3528.17f, 64.7121f, 3.14159f, 0.0f, 0.0f, 1.0f, 0.0f), // 0 broken hill
new go_type(182525, 530, -187.887f, 3459.38f, 60.0403f, -3.12414f, 0.0f, 0.0f, 0.999962f, -0.008727f), // 1 overlook
new go_type(183515, 530, -289.610f, 3696.83f, 75.9447f, 3.12414f, 0.0f, 0.0f, 0.999962f, 0.008727f) // 2 stadium
};
}
struct DefenseMessages
{
public const uint OverlookTakenAlliance = 14841; // '|cffffff00The Overlook has been taken by the Alliance!|r'
public const uint OverlookTakenHorde = 14842; // '|cffffff00The Overlook has been taken by the Horde!|r'
public const uint StadiumTakenAlliance = 14843; // '|cffffff00The Stadium has been taken by the Alliance!|r'
public const uint StadiumTakenHorde = 14844; // '|cffffff00The Stadium has been taken by the Horde!|r'
public const uint BrokenHillTakenAlliance = 14845; // '|cffffff00Broken Hill has been taken by the Alliance!|r'
public const uint BrokenHillTakenHorde = 14846; // '|cffffff00Broken Hill has been taken by the Horde!|r'
}
struct OutdoorPvPHPSpells
{
public const uint AlliancePlayerKillReward = 32155;
public const uint HordePlayerKillReward = 32158;
public const uint AllianceBuff = 32071;
public const uint HordeBuff = 32049;
}
enum OutdoorPvPHPTowerType
{
BrokenHill = 0,
Overlook = 1,
Stadium = 2,
Num = 3
}
struct OutdoorPvPHPWorldStates
{
public const uint Display_A = 0x9ba;
public const uint Display_H = 0x9b9;
public const uint Count_H = 0x9ae;
public const uint Count_A = 0x9ac;
}
}