390 lines
16 KiB
C#
390 lines
16 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Maps;
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using Game.Network.Packets;
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using Game.Scripting;
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namespace Game.PvP
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{
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public class HellfirePeninsulaPvP : OutdoorPvP
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{
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public HellfirePeninsulaPvP()
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{
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m_TypeId = OutdoorPvPTypes.HellfirePeninsula;
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m_AllianceTowersControlled = 0;
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m_HordeTowersControlled = 0;
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}
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public override bool SetupOutdoorPvP()
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{
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m_AllianceTowersControlled = 0;
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m_HordeTowersControlled = 0;
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SetMapFromZone(HPConst.BuffZones[0]);
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// add the zones affected by the pvp buff
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for (int i = 0; i < HPConst.BuffZones.Length; ++i)
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RegisterZone(HPConst.BuffZones[i]);
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AddCapturePoint(new HellfirePeninsulaCapturePoint(this, OutdoorPvPHPTowerType.BrokenHill));
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AddCapturePoint(new HellfirePeninsulaCapturePoint(this, OutdoorPvPHPTowerType.Overlook));
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AddCapturePoint(new HellfirePeninsulaCapturePoint(this, OutdoorPvPHPTowerType.Stadium));
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return true;
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}
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public override void HandlePlayerEnterZone(Player player, uint zone)
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{
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// add buffs
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if (player.GetTeam() == Team.Alliance)
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{
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if (m_AllianceTowersControlled >= 3)
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player.CastSpell(player, OutdoorPvPHPSpells.AllianceBuff, true);
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}
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else
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{
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if (m_HordeTowersControlled >= 3)
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player.CastSpell(player, OutdoorPvPHPSpells.HordeBuff, true);
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}
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base.HandlePlayerEnterZone(player, zone);
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}
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public override void HandlePlayerLeaveZone(Player player, uint zone)
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{
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// remove buffs
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if (player.GetTeam() == Team.Alliance)
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player.RemoveAurasDueToSpell(OutdoorPvPHPSpells.AllianceBuff);
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else
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player.RemoveAurasDueToSpell(OutdoorPvPHPSpells.HordeBuff);
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base.HandlePlayerLeaveZone(player, zone);
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}
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public override bool Update(uint diff)
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{
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bool changed = base.Update(diff);
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if (changed)
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{
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if (m_AllianceTowersControlled == 3)
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TeamApplyBuff(TeamId.Alliance, OutdoorPvPHPSpells.AllianceBuff, OutdoorPvPHPSpells.HordeBuff);
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else if (m_HordeTowersControlled == 3)
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TeamApplyBuff(TeamId.Horde, OutdoorPvPHPSpells.HordeBuff, OutdoorPvPHPSpells.AllianceBuff);
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else
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{
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TeamCastSpell(TeamId.Alliance, -(int)OutdoorPvPHPSpells.AllianceBuff);
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TeamCastSpell(TeamId.Horde, -(int)OutdoorPvPHPSpells.HordeBuff);
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}
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SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_A, m_AllianceTowersControlled);
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SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_H, m_HordeTowersControlled);
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}
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return changed;
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}
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public override void SendRemoveWorldStates(Player player)
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{
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player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Display_A, 0);
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player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Display_H, 0);
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player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_H, 0);
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player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_A, 0);
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for (int i = 0; i < (int)OutdoorPvPHPTowerType.Num; ++i)
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{
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player.SendUpdateWorldState(HPConst.Map_N[i], 0);
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player.SendUpdateWorldState(HPConst.Map_A[i], 0);
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player.SendUpdateWorldState(HPConst.Map_H[i], 0);
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}
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}
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public override void FillInitialWorldStates(InitWorldStates packet)
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{
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packet.AddState(OutdoorPvPHPWorldStates.Display_A, 1);
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packet.AddState(OutdoorPvPHPWorldStates.Display_H, 1);
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packet.AddState(OutdoorPvPHPWorldStates.Count_A, (int)m_AllianceTowersControlled);
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packet.AddState(OutdoorPvPHPWorldStates.Count_H, (int)m_HordeTowersControlled);
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foreach (var capture in m_capturePoints.Values)
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capture.FillInitialWorldStates(packet);
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}
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public override void HandleKillImpl(Player killer, Unit killed)
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{
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if (!killed.IsTypeId(TypeId.Player))
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return;
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if (killer.GetTeam() == Team.Alliance && killed.ToPlayer().GetTeam() != Team.Alliance)
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killer.CastSpell(killer, OutdoorPvPHPSpells.AlliancePlayerKillReward, true);
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else if (killer.GetTeam() == Team.Horde && killed.ToPlayer().GetTeam() != Team.Horde)
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killer.CastSpell(killer, OutdoorPvPHPSpells.HordePlayerKillReward, true);
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}
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public uint GetAllianceTowersControlled()
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{
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return m_AllianceTowersControlled;
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}
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public void SetAllianceTowersControlled(uint count)
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{
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m_AllianceTowersControlled = count;
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}
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public uint GetHordeTowersControlled()
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{
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return m_HordeTowersControlled;
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}
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public void SetHordeTowersControlled(uint count)
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{
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m_HordeTowersControlled = count;
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}
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// how many towers are controlled
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uint m_AllianceTowersControlled;
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uint m_HordeTowersControlled;
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}
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class HellfirePeninsulaCapturePoint : OPvPCapturePoint
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{
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public HellfirePeninsulaCapturePoint(OutdoorPvP pvp, OutdoorPvPHPTowerType type) : base(pvp)
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{
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m_TowerType = (uint)type;
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var capturepoint = HPConst.CapturePoints[m_TowerType];
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var towerflag = HPConst.TowerFlags[m_TowerType];
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SetCapturePointData(capturepoint.entry, capturepoint.map, capturepoint.x, capturepoint.y, capturepoint.z, capturepoint.o, capturepoint.rot0,
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capturepoint.rot1, capturepoint.rot2, capturepoint.rot3);
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AddObject((uint)type, towerflag.entry, towerflag.map, towerflag.x, towerflag.y, towerflag.z, towerflag.o, towerflag.rot0, towerflag.rot1, towerflag.rot2, towerflag.rot3);
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}
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public override void ChangeState()
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{
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uint field = 0;
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switch (m_OldState)
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{
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case ObjectiveStates.Neutral:
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field = HPConst.Map_N[m_TowerType];
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break;
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case ObjectiveStates.Alliance:
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field = HPConst.Map_A[m_TowerType];
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uint alliance_towers = ((HellfirePeninsulaPvP)m_PvP).GetAllianceTowersControlled();
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if (alliance_towers != 0)
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((HellfirePeninsulaPvP)m_PvP).SetAllianceTowersControlled(--alliance_towers);
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break;
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case ObjectiveStates.Horde:
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field = HPConst.Map_H[m_TowerType];
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uint horde_towers = ((HellfirePeninsulaPvP)m_PvP).GetHordeTowersControlled();
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if (horde_towers != 0)
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((HellfirePeninsulaPvP)m_PvP).SetHordeTowersControlled(--horde_towers);
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break;
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case ObjectiveStates.NeutralAllianceChallenge:
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field = HPConst.Map_N[m_TowerType];
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break;
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case ObjectiveStates.NeutralHordeChallenge:
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field = HPConst.Map_N[m_TowerType];
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break;
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case ObjectiveStates.AllianceHordeChallenge:
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field = HPConst.Map_A[m_TowerType];
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break;
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case ObjectiveStates.HordeAllianceChallenge:
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field = HPConst.Map_H[m_TowerType];
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break;
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}
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// send world state update
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if (field != 0)
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{
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m_PvP.SendUpdateWorldState(field, 0);
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field = 0;
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}
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uint artkit = 21;
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uint artkit2 = HPConst.TowerArtKit_N[m_TowerType];
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switch (m_State)
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{
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case ObjectiveStates.Neutral:
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field = HPConst.Map_N[m_TowerType];
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break;
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case ObjectiveStates.Alliance:
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{
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field = HPConst.Map_A[m_TowerType];
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artkit = 2;
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artkit2 = HPConst.TowerArtKit_A[m_TowerType];
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uint alliance_towers = ((HellfirePeninsulaPvP)m_PvP).GetAllianceTowersControlled();
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if (alliance_towers < 3)
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((HellfirePeninsulaPvP)m_PvP).SetAllianceTowersControlled(++alliance_towers);
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m_PvP.SendDefenseMessage(HPConst.BuffZones[0], HPConst.LangCapture_A[m_TowerType]);
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break;
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}
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case ObjectiveStates.Horde:
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{
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field = HPConst.Map_H[m_TowerType];
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artkit = 1;
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artkit2 = HPConst.TowerArtKit_H[m_TowerType];
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uint horde_towers = ((HellfirePeninsulaPvP)m_PvP).GetHordeTowersControlled();
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if (horde_towers < 3)
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((HellfirePeninsulaPvP)m_PvP).SetHordeTowersControlled(++horde_towers);
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m_PvP.SendDefenseMessage(HPConst.BuffZones[0], HPConst.LangCapture_H[m_TowerType]);
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break;
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}
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case ObjectiveStates.NeutralAllianceChallenge:
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field = HPConst.Map_N[m_TowerType];
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break;
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case ObjectiveStates.NeutralHordeChallenge:
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field = HPConst.Map_N[m_TowerType];
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break;
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case ObjectiveStates.AllianceHordeChallenge:
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field = HPConst.Map_A[m_TowerType];
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artkit = 2;
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artkit2 = HPConst.TowerArtKit_A[m_TowerType];
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break;
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case ObjectiveStates.HordeAllianceChallenge:
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field = HPConst.Map_H[m_TowerType];
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artkit = 1;
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artkit2 = HPConst.TowerArtKit_H[m_TowerType];
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break;
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}
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Map map = Global.MapMgr.FindMap(530, 0);
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var bounds = map.GetGameObjectBySpawnIdStore().LookupByKey(m_capturePointSpawnId);
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foreach (var go in bounds)
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go.SetGoArtKit((byte)artkit);
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bounds = map.GetGameObjectBySpawnIdStore().LookupByKey(m_Objects[m_TowerType]);
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foreach (var go in bounds)
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go.SetGoArtKit((byte)artkit2);
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// send world state update
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if (field != 0)
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m_PvP.SendUpdateWorldState(field, 1);
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// complete quest objective
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if (m_State == ObjectiveStates.Alliance || m_State == ObjectiveStates.Horde)
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SendObjectiveComplete(HPConst.CreditMarker[m_TowerType], ObjectGuid.Empty);
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}
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public override void FillInitialWorldStates(InitWorldStates packet)
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{
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switch (m_State)
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{
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case ObjectiveStates.Alliance:
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case ObjectiveStates.AllianceHordeChallenge:
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packet.AddState(HPConst.Map_N[m_TowerType], 0);
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packet.AddState(HPConst.Map_A[m_TowerType], 1);
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packet.AddState(HPConst.Map_H[m_TowerType], 0);
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break;
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case ObjectiveStates.Horde:
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case ObjectiveStates.HordeAllianceChallenge:
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packet.AddState(HPConst.Map_N[m_TowerType], 0);
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packet.AddState(HPConst.Map_A[m_TowerType], 0);
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packet.AddState(HPConst.Map_H[m_TowerType], 1);
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break;
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case ObjectiveStates.Neutral:
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case ObjectiveStates.NeutralAllianceChallenge:
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case ObjectiveStates.NeutralHordeChallenge:
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default:
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packet.AddState(HPConst.Map_N[m_TowerType], 1);
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packet.AddState(HPConst.Map_A[m_TowerType], 0);
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packet.AddState(HPConst.Map_H[m_TowerType], 0);
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break;
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}
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}
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uint m_TowerType;
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}
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struct HPConst
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{
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public static uint[] LangCapture_A = { DefenseMessages.BrokenHillTakenAlliance, DefenseMessages.OverlookTakenAlliance, DefenseMessages.StadiumTakenAlliance };
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public static uint[] LangCapture_H = { DefenseMessages.BrokenHillTakenHorde, DefenseMessages.OverlookTakenHorde, DefenseMessages.StadiumTakenHorde };
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public static uint[] Map_N = { 0x9b5, 0x9b2, 0x9a8 };
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public static uint[] Map_A = { 0x9b3, 0x9b0, 0x9a7 };
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public static uint[] Map_H = { 0x9b4, 0x9b1, 0x9a6 };
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public static uint[] TowerArtKit_A = { 65, 62, 67 };
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public static uint[] TowerArtKit_H = { 64, 61, 68 };
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public static uint[] TowerArtKit_N = { 66, 63, 69 };
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// HP, citadel, ramparts, blood furnace, shattered halls, mag's lair
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public static uint[] BuffZones = { 3483, 3563, 3562, 3713, 3714, 3836 };
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public static uint[] CreditMarker = { 19032, 19028, 19029 };
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public static uint[] CapturePointEventEnter = { 11404, 11396, 11388 };
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public static uint[] CapturePointEventLeave = { 11403, 11395, 11387 };
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public static go_type[] CapturePoints =
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{
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new go_type(182175, 530, -471.462f, 3451.09f, 34.6432f, 0.174533f, 0.0f, 0.0f, 0.087156f, 0.996195f), // 0 - Broken Hill
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new go_type(182174, 530, -184.889f, 3476.93f, 38.205f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f), // 1 - Overlook
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new go_type(182173, 530, -290.016f, 3702.42f, 56.6729f, 0.034907f, 0.0f, 0.0f, 0.017452f, 0.999848f) // 2 - Stadium
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};
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public static go_type[] TowerFlags =
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{
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new go_type(183514, 530, -467.078f, 3528.17f, 64.7121f, 3.14159f, 0.0f, 0.0f, 1.0f, 0.0f), // 0 broken hill
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new go_type(182525, 530, -187.887f, 3459.38f, 60.0403f, -3.12414f, 0.0f, 0.0f, 0.999962f, -0.008727f), // 1 overlook
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new go_type(183515, 530, -289.610f, 3696.83f, 75.9447f, 3.12414f, 0.0f, 0.0f, 0.999962f, 0.008727f) // 2 stadium
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};
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}
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struct DefenseMessages
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{
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public const uint OverlookTakenAlliance = 14841; // '|cffffff00The Overlook has been taken by the Alliance!|r'
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public const uint OverlookTakenHorde = 14842; // '|cffffff00The Overlook has been taken by the Horde!|r'
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public const uint StadiumTakenAlliance = 14843; // '|cffffff00The Stadium has been taken by the Alliance!|r'
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public const uint StadiumTakenHorde = 14844; // '|cffffff00The Stadium has been taken by the Horde!|r'
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public const uint BrokenHillTakenAlliance = 14845; // '|cffffff00Broken Hill has been taken by the Alliance!|r'
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public const uint BrokenHillTakenHorde = 14846; // '|cffffff00Broken Hill has been taken by the Horde!|r'
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}
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struct OutdoorPvPHPSpells
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{
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public const uint AlliancePlayerKillReward = 32155;
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public const uint HordePlayerKillReward = 32158;
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public const uint AllianceBuff = 32071;
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public const uint HordeBuff = 32049;
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}
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enum OutdoorPvPHPTowerType
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{
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BrokenHill = 0,
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Overlook = 1,
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Stadium = 2,
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Num = 3
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}
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struct OutdoorPvPHPWorldStates
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{
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public const uint Display_A = 0x9ba;
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public const uint Display_H = 0x9b9;
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public const uint Count_H = 0x9ae;
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public const uint Count_A = 0x9ac;
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}
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}
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