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aebbc968eb0b5de5b4f889cd51e075c2d276e008
CypherCore/Source/Game/DungeonFinding
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hondacrx ffb04bffc0 Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
2021-11-01 11:19:47 -04:00
..
LFGGroupData.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
LFGManager.cs
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
2021-11-01 11:19:47 -04:00
LFGPlayerData.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
LFGQueue.cs
Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
2021-04-17 19:28:50 -04:00
LFGScripts.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
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