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afceddc29abd30498400a9940c75ac673d0ee3ce
CypherCore/Source/Game/AI
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hondacrx 19c484dc5a Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale
Port From (https://github.com/TrinityCore/TrinityCore/commit/81ea6f54d93ee10b03e6432c6071e0d0983796a2)
2023-04-21 18:21:08 -04:00
..
CoreAI
Core/Creatures: Allow flagging creatures to not clear their tap list when evading
2023-03-23 07:04:20 -04:00
PlayerAI
Update license headers for all files.
2023-01-18 17:25:32 -05:00
ScriptedAI
Core/Creatures: Allow flagging creatures to not clear their tap list when evading
2023-03-23 07:04:20 -04:00
SmartScripts
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale
2023-04-21 18:21:08 -04:00
AISelector.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
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