47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace Game.DataStorage
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{
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public struct WMOAreaTableTripple
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{
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public WMOAreaTableTripple(int r, int a, int g)
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{
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groupId = g;
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rootId = r;
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adtId = a;
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}
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// ordered by entropy; that way memcmp will have a minimal medium runtime
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int groupId;
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int rootId;
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int adtId;
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}
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public class TaxiPathBySourceAndDestination
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{
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public TaxiPathBySourceAndDestination(uint _id, uint _price)
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{
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Id = _id;
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price = _price;
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}
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public uint Id;
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public uint price;
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}
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}
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