43aab94a35
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e3f3fda3fc533daa4064739b633dbb28f5115d3)
1610 lines
55 KiB
C#
1610 lines
55 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the Gnu General Public License. See License file in the project root for full license information.
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using Framework.Constants;
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using Framework.Dynamic;
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using Game.Entities;
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using Game.Movement;
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using Game.Scripting;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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namespace Scripts.Spells.Warrior
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{
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struct SpellIds
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{
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public const uint Avatar = 107574;
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public const uint Bladestorm = 227847;
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public const uint BladestormPeriodicWhirlwind = 50622;
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public const uint BloodthirstHeal = 117313;
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public const uint Charge = 34846;
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public const uint ChargeDropFirePeriodic = 126661;
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public const uint ChargeEffect = 198337;
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public const uint ChargeRootEffect = 105771;
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public const uint ColdSteelHotBloodTalent = 383959;
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public const uint ColossusSmash = 167105;
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public const uint ColossusSmashAura = 208086;
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public const uint CriticalThinkingEnergize = 392776;
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public const uint DeftExperience = 383295;
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public const uint Execute = 20647;
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public const uint Enrage = 184362;
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public const uint FrenziedEnrage = 383848;
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public const uint FrenzyTalent = 335077;
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public const uint FrenzyBuff = 335082;
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public const uint FreshMeatDebuff = 316044;
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public const uint FreshMeatTalent = 215568;
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public const uint FueledByViolenceHeal = 383104;
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public const uint GlyphOfTheBlazingTrail = 123779;
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public const uint GlyphOfHeroicLeap = 159708;
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public const uint GlyphOfHeroicLeapBuff = 133278;
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public const uint GushingWound = 385042;
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public const uint HeroicLeapJump = 178368;
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public const uint IgnorePain = 190456;
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public const uint ImprovedRagingBlow = 383854;
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public const uint ImprovedWhirlwind = 12950;
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public const uint IntimidatingShoutMenaceAoe = 316595;
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public const uint InvigoratingFury = 385174;
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public const uint InvigoratingFuryTalent = 383468;
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public const uint InForTheKill = 248621;
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public const uint InForTheKillHaste = 248622;
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public const uint ImpendingVictory = 202168;
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public const uint ImpendingVictoryHeal = 202166;
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public const uint ImprovedHeroicLeap = 157449;
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public const uint MortalStrike = 12294;
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public const uint MortalWounds = 115804;
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public const uint PowerfulEnrage = 440277;
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public const uint RallyingCry = 97463;
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public const uint Ravager = 228920;
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public const uint Recklessness = 1719;
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public const uint RumblingEarth = 275339;
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public const uint ShieldBlockAura = 132404;
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public const uint ShieldChargeEffect = 385953;
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public const uint ShieldSlam = 23922;
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public const uint ShieldSlamMarker = 224324;
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public const uint ShieldWall = 871;
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public const uint Shockwave = 46968;
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public const uint ShockwaveStun = 132168;
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public const uint SlaughteringStrikes = 388004;
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public const uint SlaughteringStrikesBuff = 393931;
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public const uint Stoicism = 70845;
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public const uint StormBoltStun = 132169;
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public const uint StormBolts = 436162;
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public const uint Strategist = 384041;
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public const uint SuddenDeath = 280721;
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public const uint SuddenDeathBuff = 280776;
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public const uint SweepingStrikesExtraAttack1 = 12723;
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public const uint SweepingStrikesExtraAttack2 = 26654;
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public const uint Taunt = 355;
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public const uint TitanicRage = 394329;
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public const uint TraumaEffect = 215537;
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public const uint ViciousContempt = 383885;
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public const uint Victorious = 32216;
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public const uint VictoryRushHeal = 118779;
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public const uint Warbreaker = 262161;
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public const uint WhirlwindCleaveAura = 85739;
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public const uint WhirlwindEnergize = 280715;
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public const uint WrathAndFury = 392936;
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public const uint VisualBlazingCharge = 26423;
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}
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struct WarriorMisc
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{
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public static void ApplyWhirlwindCleaveAura(Player caster, Difficulty difficulty, Spell triggeringSpell)
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{
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SpellInfo whirlwindCleaveAuraInfo = Global.SpellMgr.GetSpellInfo(SpellIds.WhirlwindCleaveAura, difficulty);
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int stackAmount = (int)(whirlwindCleaveAuraInfo.StackAmount);
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caster.ApplySpellMod(whirlwindCleaveAuraInfo, SpellModOp.MaxAuraStacks, ref stackAmount);
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caster.CastSpell(null, SpellIds.WhirlwindCleaveAura, new CastSpellExtraArgs()
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{
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TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
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TriggeringSpell = triggeringSpell,
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SpellValueOverrides = { new(SpellValueMod.AuraStack, stackAmount) }
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});
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}
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}
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[Script] // 152278 - Anger Management
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class spell_warr_anger_management_proc : AuraScript
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{
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static TimeSpan CooldownReduction = TimeSpan.FromSeconds(1);
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static uint[] ArmsSpellIds = [SpellIds.ColossusSmash, SpellIds.Warbreaker, SpellIds.Bladestorm, SpellIds.Ravager];
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static uint[] FurySpellIds = [SpellIds.Recklessness, SpellIds.Bladestorm, SpellIds.Ravager];
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static uint[] ProtectionSpellIds = [SpellIds.Avatar, SpellIds.ShieldWall];
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bool ValidateProc(AuraEffect aurEff, ProcEventInfo eventInfo, ChrSpecialization spec)
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{
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if (aurEff.GetAmount() == 0)
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return false;
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Player player = eventInfo.GetActor().ToPlayer();
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if (player == null)
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return false;
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Spell procSpell = eventInfo.GetProcSpell();
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if (procSpell == null)
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return false;
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if (procSpell.GetPowerTypeCostAmount(PowerType.Rage) <= 0)
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return false;
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return player.GetPrimarySpecialization() == spec;
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}
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bool CheckArmsProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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if (!ValidateProc(aurEff, eventInfo, ChrSpecialization.WarriorArms))
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return false;
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// exclude non-attacks such as Ignore Pain
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if (!eventInfo.GetSpellInfo().IsAffected(SpellFamilyNames.Warrior, new FlagArray128(0x100, 0x0, 0x0, 0x0)))
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return false;
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return true;
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}
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bool CheckFuryProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return ValidateProc(aurEff, eventInfo, ChrSpecialization.WarriorFury);
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}
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bool CheckProtectionProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return ValidateProc(aurEff, eventInfo, ChrSpecialization.WarriorProtection);
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}
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ColossusSmash, SpellIds.Bladestorm, SpellIds.Ravager, SpellIds.Warbreaker, SpellIds.Recklessness, SpellIds.Avatar, SpellIds.ShieldWall);
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo, uint[] spellIds)
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{
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int rageCost = (int)eventInfo.GetProcSpell().GetPowerTypeCostAmount(PowerType.Rage) / 10; // db values are 10x the actual rage cost
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float multiplier = (float)(rageCost) / (float)(aurEff.GetAmount());
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TimeSpan cooldownMod = -(multiplier * CooldownReduction);
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foreach (uint spellId in spellIds)
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GetTarget().GetSpellHistory().ModifyCooldown(spellId, cooldownMod);
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}
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void OnProcArms(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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HandleProc(aurEff, eventInfo, ArmsSpellIds);
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}
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void OnProcFury(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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HandleProc(aurEff, eventInfo, FurySpellIds);
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}
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void OnProcProtection(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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HandleProc(aurEff, eventInfo, ProtectionSpellIds);
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}
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public override void Register()
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{
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DoCheckEffectProc.Add(new(CheckArmsProc, 0, AuraType.Dummy));
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DoCheckEffectProc.Add(new(CheckProtectionProc, 1, AuraType.Dummy));
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DoCheckEffectProc.Add(new(CheckFuryProc, 2, AuraType.Dummy));
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OnEffectProc.Add(new(OnProcArms, 0, AuraType.Dummy));
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OnEffectProc.Add(new(OnProcProtection, 1, AuraType.Dummy));
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OnEffectProc.Add(new(OnProcFury, 2, AuraType.Dummy));
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}
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}
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[Script] // 392536 - Ashen Juggernaut
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class spell_warr_ashen_juggernaut : AuraScript
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{
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bool CheckProc(ProcEventInfo eventInfo)
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{
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// should only proc on primary target
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return eventInfo.GetActionTarget() == eventInfo.GetProcSpell().m_targets.GetUnitTarget();
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}
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public override void Register()
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{
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DoCheckProc.Add(new(CheckProc));
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}
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}
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[Script] // 107574 - Avatar
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class spell_warr_avatar : SpellScript
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{
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void HandleRemoveImpairingAuras(uint effIndex)
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{
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GetCaster().RemoveMovementImpairingAuras(true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new(HandleRemoveImpairingAuras, 5, SpellEffectName.ScriptEffect));
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}
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}
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// 23881 - Bloodthirst
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[Script] // 335096 - Bloodbath
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class spell_warr_bloodthirst : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.BloodthirstHeal);
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}
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void CastHeal(uint effIndex)
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{
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if (GetHitUnit() != GetExplTargetUnit())
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return;
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GetCaster().CastSpell(GetCaster(), SpellIds.BloodthirstHeal, new CastSpellExtraArgs()
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{
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TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
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TriggeringSpell = GetSpell()
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});
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new(CastHeal, 0, SpellEffectName.SchoolDamage));
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}
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}
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[Script] // 384036 - Brutal Vitality
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class spell_warr_brutal_vitality : AuraScript
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{
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uint _damageAmount;
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.IgnorePain);
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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_damageAmount += MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount());
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}
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void HandleDummyTick(AuraEffect aurEff)
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{
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if (_damageAmount == 0)
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return;
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AuraEffect ignorePainAura = GetTarget().GetAuraEffect(SpellIds.IgnorePain, 0);
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if (ignorePainAura != null)
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ignorePainAura.ChangeAmount((int)(ignorePainAura.GetAmount() + _damageAmount));
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_damageAmount = 0;
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}
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public override void Register()
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{
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AfterEffectProc.Add(new(HandleProc, 0, AuraType.PeriodicDummy));
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OnEffectPeriodic.Add(new(HandleDummyTick, 0, AuraType.PeriodicDummy));
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}
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}
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[Script] // 100 - Charge
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class spell_warr_charge : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ChargeEffect);
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}
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void HandleDummy(uint effIndex)
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{
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GetCaster().CastSpell(GetHitUnit(), SpellIds.ChargeEffect, new CastSpellExtraArgs()
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{
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TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
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TriggeringSpell = GetSpell()
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});
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script] // 126661 - Warrior Charge Drop Fire Periodic
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class spell_warr_charge_drop_fire_periodic : AuraScript
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{
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void DropFireVisual(AuraEffect aurEff)
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{
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PreventDefaultAction();
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Unit target = GetTarget();
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if (target.IsSplineEnabled())
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{
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var from = target.MoveSpline.ComputePosition();
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var to = target.MoveSpline.ComputePosition(aurEff.GetPeriod());
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int fireCount = (int)Math.Round((to - from).Length());
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for (int i = 0; i < fireCount; ++i)
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{
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int timeOffset = i * aurEff.GetPeriod() / fireCount;
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var loc = target.MoveSpline.ComputePosition(timeOffset);
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target.SendPlaySpellVisual(new Position(loc.X, loc.Y, loc.Z), SpellIds.VisualBlazingCharge, 0, 0, 1.0f, true);
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}
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}
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}
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public override void Register()
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{
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OnEffectPeriodic.Add(new(DropFireVisual, 0, AuraType.PeriodicDummy));
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}
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}
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[Script] // 198337 - Charge Effect
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class spell_warr_charge_effect : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ChargeRootEffect, SpellIds.ChargeDropFirePeriodic);
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}
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void HandleCharge(uint effIndex)
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{
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Unit caster = GetCaster();
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Unit target = GetHitUnit();
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CastSpellExtraArgs args = new CastSpellExtraArgs()
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{
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TriggerFlags = TriggerCastFlags.FullMask & ~TriggerCastFlags.CastDirectly,
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TriggeringSpell = GetSpell()
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};
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if (caster.HasAura(SpellIds.GlyphOfTheBlazingTrail))
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caster.CastSpell(target, SpellIds.ChargeDropFirePeriodic, args);
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caster.CastSpell(target, SpellIds.ChargeRootEffect, args);
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}
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public override void Register()
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{
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OnEffectLaunchTarget.Add(new(HandleCharge, 0, SpellEffectName.Charge));
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}
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}
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// 23881 - Bloodthirst
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[Script] // 335096 - Bloodbath
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class spell_warr_cold_steel_hot_blood_bloodthirst : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.GushingWound, SpellIds.ColdSteelHotBloodTalent);
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}
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public override bool Load()
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{
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return GetCaster().HasAura(SpellIds.ColdSteelHotBloodTalent);
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}
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void CastGushingWound(uint effIndex)
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{
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if (!IsHitCrit())
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return;
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GetCaster().CastSpell(GetHitUnit(), SpellIds.GushingWound, new CastSpellExtraArgs()
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{
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TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError
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});
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new(CastGushingWound, 0, SpellEffectName.SchoolDamage));
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}
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}
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// 167105 - Colossus Smash
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[Script] // 262161 - Warbreaker
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class spell_warr_colossus_smash : SpellScript
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{
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bool _bonusHaste;
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ColossusSmashAura, SpellIds.InForTheKill, SpellIds.InForTheKillHaste)
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&& ValidateSpellEffect((SpellIds.InForTheKill, 2));
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}
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void HandleHit()
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{
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Unit target = GetHitUnit();
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Unit caster = GetCaster();
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GetCaster().CastSpell(GetHitUnit(), SpellIds.ColossusSmashAura, true);
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if (caster.HasAura(SpellIds.InForTheKill))
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.InForTheKill, Difficulty.None);
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if (spellInfo != null)
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{
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if (target.HealthBelowPct(spellInfo.GetEffect(2).CalcValue(caster)))
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_bonusHaste = true;
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}
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}
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}
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void HandleAfterCast()
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{
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Unit caster = GetCaster();
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.InForTheKill, Difficulty.None);
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if (spellInfo == null)
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return;
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CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
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args.AddSpellMod(SpellValueMod.BasePoint0, spellInfo.GetEffect(0).CalcValue(caster));
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if (_bonusHaste)
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args.AddSpellMod(SpellValueMod.BasePoint0, spellInfo.GetEffect(1).CalcValue(caster));
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caster.CastSpell(caster, SpellIds.InForTheKillHaste, args);
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}
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public override void Register()
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{
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OnHit.Add(new(HandleHit));
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AfterCast.Add(new(HandleAfterCast));
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}
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}
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[Script] // 389306 - Critical Thinking
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class spell_warr_critical_thinking : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.CriticalThinkingEnergize);
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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var rageCost = eventInfo.GetProcSpell().GetPowerTypeCostAmount(PowerType.Rage);
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if (rageCost.HasValue)
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GetTarget().CastSpell(null, SpellIds.CriticalThinkingEnergize, new CastSpellExtraArgs(TriggerCastFlags.FullMask)
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.AddSpellMod(SpellValueMod.BasePoint0, MathFunctions.CalculatePct(rageCost.Value, aurEff.GetAmount())));
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}
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public override void Register()
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{
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AfterEffectProc.Add(new(HandleProc, 1, AuraType.Dummy));
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}
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}
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// 383295 - Deft Experience (attached to 23881 - Bloodthirst)
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[Script] // 383295 - Deft Experience (attached to 335096 - Bloodbath)
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class spell_warr_deft_experience : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellEffect((SpellIds.DeftExperience, 1));
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}
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public override bool Load()
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{
|
|
return GetCaster().HasAura(SpellIds.DeftExperience);
|
|
}
|
|
|
|
void HandleDeftExperience(uint effIndex)
|
|
{
|
|
if (GetHitUnit() != GetExplTargetUnit())
|
|
return;
|
|
|
|
Unit caster = GetCaster();
|
|
Aura enrageAura = caster.GetAura(SpellIds.Enrage);
|
|
if (enrageAura != null)
|
|
{
|
|
AuraEffect aurEff = caster.GetAuraEffect(SpellIds.DeftExperience, 1);
|
|
if (aurEff != null)
|
|
enrageAura.SetDuration(enrageAura.GetDuration() + aurEff.GetAmount());
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleDeftExperience, 0, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 236279 - Devastator
|
|
class spell_warr_devastator : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellEffect((spellInfo.Id, 1)) && ValidateSpellInfo(SpellIds.ShieldSlam, SpellIds.ShieldSlamMarker);
|
|
}
|
|
|
|
void OnProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
if (GetTarget().GetSpellHistory().HasCooldown(SpellIds.ShieldSlam))
|
|
{
|
|
if (RandomHelper.randChance(GetEffectInfo(1).CalcValue()))
|
|
{
|
|
GetTarget().GetSpellHistory().ResetCooldown(SpellIds.ShieldSlam, true);
|
|
GetTarget().CastSpell(GetTarget(), SpellIds.ShieldSlamMarker, TriggerCastFlags.IgnoreCastInProgress);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(OnProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
[Script] // 184361 - Enrage
|
|
class spell_warr_enrage_proc : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FreshMeatTalent, SpellIds.FreshMeatDebuff);
|
|
}
|
|
|
|
bool CheckRampageProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
SpellInfo spellInfo = eventInfo.GetSpellInfo();
|
|
if (spellInfo == null || !spellInfo.IsAffected(SpellFamilyNames.Warrior, new FlagArray128(0x0, 0x0, 0x0, 0x8000000))) // Rampage
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool IsBloodthirst(SpellInfo spellInfo)
|
|
{
|
|
// Bloodthirst/Bloodbath
|
|
return spellInfo.IsAffected(SpellFamilyNames.Warrior, new FlagArray128(0x0, 0x400));
|
|
}
|
|
|
|
bool CheckBloodthirstProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
SpellInfo spellInfo = eventInfo.GetSpellInfo();
|
|
if (spellInfo == null || !IsBloodthirst(spellInfo))
|
|
return false;
|
|
|
|
// Fresh Meat talent handling
|
|
Unit actor = eventInfo.GetActor();
|
|
if (actor != null)
|
|
{
|
|
if (actor.HasAura(SpellIds.FreshMeatTalent))
|
|
{
|
|
Spell procSpell = eventInfo.GetProcSpell();
|
|
if (procSpell == null)
|
|
return false;
|
|
|
|
Unit target = procSpell.m_targets.GetUnitTarget();
|
|
if (target == null)
|
|
return false;
|
|
|
|
if (!target.HasAura(SpellIds.FreshMeatDebuff, actor.GetGUID()))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return RandomHelper.randChance(aurEff.GetAmount());
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
Unit auraTarget = GetTarget();
|
|
|
|
auraTarget.CastSpell(null, SpellIds.Enrage, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = eventInfo.GetProcSpell()
|
|
});
|
|
|
|
// Fresh Meat talent handling
|
|
if (auraTarget.HasAura(SpellIds.FreshMeatTalent))
|
|
{
|
|
Spell procSpell = eventInfo.GetProcSpell();
|
|
if (procSpell == null)
|
|
return;
|
|
|
|
if (!IsBloodthirst(procSpell.GetSpellInfo()))
|
|
return;
|
|
|
|
Unit bloodthirstTarget = procSpell.m_targets.GetUnitTarget();
|
|
if (bloodthirstTarget != null)
|
|
if (!bloodthirstTarget.HasAura(SpellIds.FreshMeatDebuff, auraTarget.GetGUID()))
|
|
auraTarget.CastSpell(bloodthirstTarget, SpellIds.FreshMeatDebuff, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError
|
|
});
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckEffectProc.Add(new(CheckRampageProc, 0, AuraType.Dummy));
|
|
DoCheckEffectProc.Add(new(CheckBloodthirstProc, 1, AuraType.Dummy));
|
|
OnProc.Add(new(HandleProc));
|
|
}
|
|
}
|
|
|
|
[Script] // 260798 - Execute (Arms, Protection)
|
|
class spell_warr_execute_damage : SpellScript
|
|
{
|
|
void CalculateExecuteDamage(SpellEffectInfo spellEffectInfo, Unit victim, ref int damageOrHealing, ref int flatMod, ref float pctMod)
|
|
{
|
|
// tooltip has 2 multiplier hardcoded in it $damage=${2.0*$260798s1}
|
|
pctMod *= 2.0f;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
CalcDamage.Add(new(CalculateExecuteDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 383848 - Frenzied Enrage (attached to 184362 - Enrage)
|
|
class spell_warr_frenzied_enrage : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FrenziedEnrage)
|
|
&& ValidateSpellEffect((spellInfo.Id, 1))
|
|
&& spellInfo.GetEffect(0).IsAura(AuraType.MeleeSlow)
|
|
&& spellInfo.GetEffect(1).IsAura(AuraType.ModIncreaseSpeed);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return !GetCaster().HasAura(SpellIds.FrenziedEnrage);
|
|
}
|
|
|
|
void HandleFrenziedEnrage(ref WorldObject target)
|
|
{
|
|
target = null;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectTargetSelect.Add(new(HandleFrenziedEnrage, 0, Targets.UnitCaster));
|
|
OnObjectTargetSelect.Add(new(HandleFrenziedEnrage, 1, Targets.UnitCaster));
|
|
}
|
|
}
|
|
|
|
[Script] // 335082 - frenzy
|
|
class spell_warr_frenzy : AuraScript
|
|
{
|
|
ObjectGuid _targetGuid;
|
|
|
|
public void SetTargetGuid(ObjectGuid guid) { _targetGuid = guid; }
|
|
|
|
public ObjectGuid GetTarGetGUID() { return _targetGuid; }
|
|
|
|
public override void Register() { }
|
|
}
|
|
|
|
[Script] // 335077 - Frenzy (attached to 184367 - Rampage)
|
|
class spell_warr_frenzy_rampage : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FrenzyBuff, SpellIds.FrenzyTalent);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().HasAura(SpellIds.FrenzyTalent);
|
|
}
|
|
|
|
void HandleAfterCast(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
Unit hitUnit = GetHitUnit();
|
|
|
|
if (hitUnit != GetExplTargetUnit())
|
|
return;
|
|
|
|
caster.CastSpell(null, SpellIds.FrenzyBuff, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = GetSpell()
|
|
});
|
|
|
|
Aura frenzyAura = caster.GetAura(SpellIds.FrenzyBuff);
|
|
if (frenzyAura != null)
|
|
{
|
|
spell_warr_frenzy script = frenzyAura.GetScript<spell_warr_frenzy>();
|
|
if (script != null)
|
|
{
|
|
if (!script.GetTarGetGUID().IsEmpty() && script.GetTarGetGUID() != hitUnit.GetGUID())
|
|
frenzyAura.SetStackAmount(1);
|
|
|
|
script.SetTargetGuid(hitUnit.GetGUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleAfterCast, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 440277 - Powerful Enrage (attached to 184362 - Enrage)
|
|
class spell_warr_powerful_enrage : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.PowerfulEnrage)
|
|
&& ValidateSpellEffect((spellInfo.Id, 4))
|
|
&& spellInfo.GetEffect(3).IsAura(AuraType.AddPctModifier) && spellInfo.GetEffect(3).MiscValue == (int)SpellModOp.HealingAndDamage
|
|
&& spellInfo.GetEffect(4).IsAura(AuraType.AddPctModifier) && spellInfo.GetEffect(4).MiscValue == (int)SpellModOp.PeriodicHealingAndDamage;
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return !GetCaster().HasAura(SpellIds.PowerfulEnrage);
|
|
}
|
|
|
|
void HandlePowerfulEnrage(ref WorldObject target)
|
|
{
|
|
target = null;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectTargetSelect.Add(new(HandlePowerfulEnrage, 3, Targets.UnitCaster));
|
|
OnObjectTargetSelect.Add(new(HandlePowerfulEnrage, 4, Targets.UnitCaster));
|
|
}
|
|
}
|
|
|
|
[Script] // 383103 - Fueled by Violence
|
|
class spell_warr_fueled_by_violence : AuraScript
|
|
{
|
|
uint _nextHealAmount;
|
|
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FueledByViolenceHeal);
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
_nextHealAmount += MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), GetEffectInfo(0).CalcValue(GetTarget()));
|
|
}
|
|
|
|
void HandlePeriodic(AuraEffect aurEff)
|
|
{
|
|
if (_nextHealAmount == 0)
|
|
return;
|
|
|
|
Unit target = GetTarget();
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, (int)_nextHealAmount);
|
|
|
|
target.CastSpell(target, SpellIds.FueledByViolenceHeal, args);
|
|
_nextHealAmount = 0;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnProc.Add(new(HandleProc));
|
|
OnEffectPeriodic.Add(new(HandlePeriodic, 0, AuraType.PeriodicDummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 6544 - Heroic leap
|
|
class spell_warr_heroic_leap : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.HeroicLeapJump);
|
|
}
|
|
|
|
SpellCastResult CheckElevation()
|
|
{
|
|
WorldLocation dest = GetExplTargetDest();
|
|
if (dest != null)
|
|
{
|
|
if (GetCaster().HasUnitMovementFlag(MovementFlag.Root))
|
|
return SpellCastResult.Rooted;
|
|
|
|
if (GetCaster().GetMap().Instanceable())
|
|
{
|
|
float range = GetSpellInfo().GetMaxRange(true, GetCaster()) * 1.5f;
|
|
|
|
PathGenerator generatedPath = new(GetCaster());
|
|
generatedPath.SetPathLengthLimit(range);
|
|
|
|
bool result = generatedPath.CalculatePath(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false);
|
|
if (generatedPath.GetPathType().HasAnyFlag(PathType.Short))
|
|
return SpellCastResult.OutOfRange;
|
|
else if (!result || generatedPath.GetPathType().HasAnyFlag(PathType.NoPath))
|
|
return SpellCastResult.NoPath;
|
|
}
|
|
else if (dest.GetPositionZ() > GetCaster().GetPositionZ() + 4.0f)
|
|
return SpellCastResult.NoPath;
|
|
|
|
return SpellCastResult.SpellCastOk;
|
|
}
|
|
|
|
return SpellCastResult.NoValidTargets;
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
WorldLocation dest = GetHitDest();
|
|
if (dest != null)
|
|
GetCaster().CastSpell(dest, SpellIds.HeroicLeapJump, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnCheckCast.Add(new(CheckElevation));
|
|
OnEffectHit.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // Heroic Leap (triggered by Heroic Leap (6544)) - 178368
|
|
class spell_warr_heroic_leap_jump : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.GlyphOfHeroicLeap, SpellIds.GlyphOfHeroicLeapBuff, SpellIds.ImprovedHeroicLeap, SpellIds.Taunt);
|
|
}
|
|
|
|
void AfterJump(uint effIndex)
|
|
{
|
|
if (GetCaster().HasAura(SpellIds.GlyphOfHeroicLeap))
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.GlyphOfHeroicLeapBuff, true);
|
|
if (GetCaster().HasAura(SpellIds.ImprovedHeroicLeap))
|
|
GetCaster().GetSpellHistory().ResetCooldown(SpellIds.Taunt, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHit.Add(new(AfterJump, 1, SpellEffectName.JumpDest));
|
|
}
|
|
}
|
|
|
|
[Script] // 202168 - Impending Victory
|
|
class spell_warr_impending_victory : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ImpendingVictoryHeal);
|
|
}
|
|
|
|
void HandleAfterCast()
|
|
{
|
|
Unit caster = GetCaster();
|
|
caster.CastSpell(caster, SpellIds.ImpendingVictoryHeal, true);
|
|
caster.RemoveAurasDueToSpell(SpellIds.Victorious);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterCast.Add(new(HandleAfterCast));
|
|
}
|
|
}
|
|
|
|
[Script] // 12950 - Improved Whirlwind (attached to 190411 - Whirlwind)
|
|
class spell_improved_whirlwind : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ImprovedWhirlwind, SpellIds.WhirlwindCleaveAura)
|
|
&& ValidateSpellEffect((spellInfo.Id, 2), (SpellIds.WhirlwindEnergize, 0));
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().HasAura(SpellIds.ImprovedWhirlwind);
|
|
}
|
|
|
|
void HandleHit(uint effIndex)
|
|
{
|
|
long targetsHit = GetUnitTargetCountForEffect(0);
|
|
if (targetsHit == 0)
|
|
return;
|
|
|
|
Player caster = GetCaster().ToPlayer();
|
|
if (caster == null)
|
|
return;
|
|
|
|
int ragePerTarget = GetEffectValue();
|
|
int baseRage = GetEffectInfo(0).CalcValue();
|
|
int maxRage = baseRage + (ragePerTarget * GetEffectInfo(2).CalcValue());
|
|
int rageGained = (int)Math.Min(baseRage + (targetsHit * ragePerTarget), maxRage);
|
|
|
|
caster.CastSpell(null, SpellIds.WhirlwindEnergize, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = GetSpell(),
|
|
SpellValueOverrides = { new(SpellValueMod.BasePoint0, rageGained * 10) }
|
|
});
|
|
|
|
WarriorMisc.ApplyWhirlwindCleaveAura(caster, GetCastDifficulty(), GetSpell());
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleHit, 1, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 5246 - Intimidating Shout
|
|
class spell_warr_intimidating_shout : SpellScript
|
|
{
|
|
void FilterTargets(List<WorldObject> unitList)
|
|
{
|
|
unitList.Remove(GetExplTargetWorldObject());
|
|
}
|
|
|
|
void ClearTargets(List<WorldObject> unitList)
|
|
{
|
|
// This is used in effect 3, which is an Aoe Root effect.
|
|
// This doesn't seem to be a thing anymore, so we clear the targets list here.
|
|
unitList.Clear();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new(FilterTargets, 2, Targets.UnitSrcAreaEnemy));
|
|
OnObjectAreaTargetSelect.Add(new(ClearTargets, 3, Targets.UnitSrcAreaEnemy));
|
|
}
|
|
}
|
|
|
|
[Script] // 316594 - Intimidating Shout (Menace Talent, knock back . root)
|
|
class spell_warr_intimidating_shout_menace_knock_back : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.IntimidatingShoutMenaceAoe);
|
|
}
|
|
|
|
void FilterTargets(List<WorldObject> unitList)
|
|
{
|
|
unitList.Remove(GetExplTargetWorldObject());
|
|
}
|
|
|
|
void HandleRoot(uint effIndex)
|
|
{
|
|
CastSpellExtraArgs args = new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = GetSpell()
|
|
};
|
|
|
|
var caster = GetCaster();
|
|
var targetsGuid = GetHitUnit().GetGUID();
|
|
GetCaster().m_Events.AddEventAtOffset(() =>
|
|
{
|
|
Unit targetUnit = Global.ObjAccessor.GetUnit(caster, targetsGuid);
|
|
if (targetUnit != null)
|
|
caster.CastSpell(targetUnit, SpellIds.IntimidatingShoutMenaceAoe, args);
|
|
}, TimeSpan.FromSeconds(500));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new(FilterTargets, 0, Targets.UnitSrcAreaEnemy));
|
|
OnEffectHitTarget.Add(new(HandleRoot, 0, SpellEffectName.KnockBack));
|
|
}
|
|
}
|
|
|
|
[Script] // 385174 - Invigorating Fury (attached to 184364 - Enraged Regeneration)
|
|
class spell_warr_invigorating_fury : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.InvigoratingFury, SpellIds.InvigoratingFuryTalent);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().HasAura(SpellIds.InvigoratingFuryTalent);
|
|
}
|
|
|
|
void CastHeal()
|
|
{
|
|
GetCaster().CastSpell(null, SpellIds.InvigoratingFury, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = GetSpell()
|
|
});
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterCast.Add(new(CastHeal));
|
|
}
|
|
}
|
|
|
|
[Script] // 70844 - Item - Warrior T10 Protection 4P Bonus
|
|
class spell_warr_item_t10_prot_4p_bonus : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Stoicism)
|
|
&& ValidateSpellEffect((spellInfo.Id, 1));
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
Unit target = eventInfo.GetActionTarget();
|
|
int bp0 = (int)MathFunctions.CalculatePct(target.GetMaxHealth(), GetEffectInfo(1).CalcValue());
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, bp0);
|
|
target.CastSpell(null, SpellIds.Stoicism, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnProc.Add(new(HandleProc));
|
|
}
|
|
}
|
|
|
|
[Script] // 12294 - Mortal Strike
|
|
class spell_warr_mortal_strike : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.MortalWounds);
|
|
}
|
|
|
|
void HandleMortalWounds(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.MortalWounds, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = GetSpell()
|
|
});
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleMortalWounds, 0, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
// 383854 - Improved Raging Blow (attached to 85288 - Raging Blow, 335097 - Crushing Blow)
|
|
[Script] // 392936 - Wrath and Fury (attached to 85288 - Raging Blow, 335097 - Crushing Blow)
|
|
class spell_warr_raging_blow_cooldown_reset : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ImprovedRagingBlow)
|
|
&& ValidateSpellEffect((SpellIds.WrathAndFury, 0));
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
Unit caster = GetCaster();
|
|
return caster.HasAura(SpellIds.ImprovedRagingBlow) || caster.HasAuraEffect(SpellIds.WrathAndFury, 0);
|
|
}
|
|
|
|
void HandleResetCooldown(uint effIndex)
|
|
{
|
|
// it is currently impossible to have Wrath and Fury without having Improved Raging Blow, but we will check it anyway
|
|
Unit caster = GetCaster();
|
|
int value = 0;
|
|
if (caster.HasAura(SpellIds.ImprovedRagingBlow))
|
|
value = GetEffectValue();
|
|
|
|
AuraEffect auraEffect = caster.GetAuraEffect(SpellIds.WrathAndFury, 0);
|
|
if (auraEffect != null)
|
|
value += auraEffect.GetAmount();
|
|
|
|
if (RandomHelper.randChance(value))
|
|
caster.GetSpellHistory().RestoreCharge(GetSpellInfo().ChargeCategoryId);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleResetCooldown, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 97462 - Rallying Cry
|
|
class spell_warr_rallying_cry : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.RallyingCry);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().IsPlayer();
|
|
}
|
|
|
|
void HandleScript(uint effIndex)
|
|
{
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, (int)GetHitUnit().CountPctFromMaxHealth(GetEffectValue()));
|
|
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.RallyingCry, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleScript, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 275339 - (attached to 46968 - Shockwave)
|
|
class spell_warr_rumbling_earth : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellEffect((SpellIds.RumblingEarth, 1));
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().HasAura(SpellIds.RumblingEarth);
|
|
}
|
|
|
|
void HandleCooldownReduction(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
Aura rumblingEarth = caster.GetAura(SpellIds.RumblingEarth);
|
|
if (rumblingEarth == null)
|
|
return;
|
|
|
|
AuraEffect minTargetCount = rumblingEarth.GetEffect(0);
|
|
AuraEffect cooldownReduction = rumblingEarth.GetEffect(1);
|
|
if (minTargetCount == null || cooldownReduction == null)
|
|
return;
|
|
|
|
if (GetUnitTargetCountForEffect(0) >= minTargetCount.GetAmount())
|
|
GetCaster().GetSpellHistory().ModifyCooldown(GetSpellInfo().Id, TimeSpan.FromSeconds(-cooldownReduction.GetAmount()));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleCooldownReduction, 1, SpellEffectName.ScriptEffect));
|
|
}
|
|
}
|
|
|
|
[Script] // 2565 - Shield Block
|
|
class spell_warr_shield_block : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ShieldBlockAura);
|
|
}
|
|
|
|
void HandleHitTarget(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(null, SpellIds.ShieldBlockAura, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleHitTarget, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 385952 - Shield Charge
|
|
class spell_warr_shield_charge : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ShieldChargeEffect);
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.ShieldChargeEffect, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 46968 - Shockwave
|
|
class spell_warr_shockwave : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ShockwaveStun);
|
|
}
|
|
|
|
void HandleStun(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.ShockwaveStun, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = GetSpell()
|
|
});
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleStun, 0, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 107570 - Storm Bolt
|
|
class spell_warr_storm_bolt : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.StormBoltStun);
|
|
}
|
|
|
|
void HandleOnHit(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.StormBoltStun, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleOnHit, 0, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 107570 - Storm Bolt
|
|
class spell_warr_storm_bolts : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.StormBolts);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return !GetCaster().HasAura(SpellIds.StormBolts);
|
|
}
|
|
|
|
void FilterTargets(List<WorldObject> targets)
|
|
{
|
|
targets.Clear();
|
|
|
|
Unit target = GetExplTargetUnit();
|
|
if (target != null)
|
|
targets.Add(target);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new(FilterTargets, 0, Targets.UnitDestAreaEnemy));
|
|
}
|
|
}
|
|
|
|
[Script] // 384041 - Strategist
|
|
class spell_warr_strategist : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ShieldSlam, SpellIds.ShieldSlamMarker)
|
|
&& ValidateSpellEffect((SpellIds.Strategist, 0));
|
|
}
|
|
|
|
bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
|
|
{
|
|
return RandomHelper.randChance(aurEff.GetAmount());
|
|
}
|
|
|
|
void HandleCooldown(AuraEffect aurEff, ProcEventInfo procEvent)
|
|
{
|
|
Unit caster = GetTarget();
|
|
caster.GetSpellHistory().ResetCooldown(SpellIds.ShieldSlam, true);
|
|
caster.CastSpell(caster, SpellIds.ShieldSlamMarker, TriggerCastFlags.IgnoreCastInProgress);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
|
|
OnEffectProc.Add(new(HandleCooldown, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 280776 - Sudden Death
|
|
class spell_warr_sudden_death : AuraScript
|
|
{
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
// should only proc on primary target
|
|
return eventInfo.GetActionTarget() == eventInfo.GetProcSpell().m_targets.GetUnitTarget();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new(CheckProc));
|
|
}
|
|
}
|
|
|
|
[Script] // 280721 - Sudden Death
|
|
class spell_warr_sudden_death_proc : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.SuddenDeathBuff);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
GetTarget().CastSpell(null, SpellIds.SuddenDeathBuff, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError
|
|
});
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 12328, 18765, 35429 - Sweeping Strikes
|
|
class spell_warr_sweeping_strikes : AuraScript
|
|
{
|
|
Unit _procTarget;
|
|
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.SweepingStrikesExtraAttack1, SpellIds.SweepingStrikesExtraAttack2);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
_procTarget = eventInfo.GetActor().SelectNearbyTarget(eventInfo.GetProcTarget());
|
|
return _procTarget != null;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
DamageInfo damageInfo = eventInfo.GetDamageInfo();
|
|
if (damageInfo != null)
|
|
{
|
|
SpellInfo spellInfo = damageInfo.GetSpellInfo();
|
|
if (spellInfo != null && (spellInfo.Id == SpellIds.BladestormPeriodicWhirlwind || (spellInfo.Id == SpellIds.Execute && !_procTarget.HasAuraState(AuraStateType.Wounded20Percent))))
|
|
{
|
|
// If triggered by Execute (while target is not under 20% hp) or Bladestorm deals normalized weapon damage
|
|
GetTarget().CastSpell(_procTarget, SpellIds.SweepingStrikesExtraAttack2, aurEff);
|
|
}
|
|
else
|
|
{
|
|
CastSpellExtraArgs args = new(aurEff);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, (int)damageInfo.GetDamage());
|
|
GetTarget().CastSpell(_procTarget, SpellIds.SweepingStrikesExtraAttack1, args);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new(CheckProc));
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 388933 - Tenderize
|
|
class spell_warr_tenderize : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Enrage, SpellIds.SlaughteringStrikesBuff, SpellIds.SlaughteringStrikes);
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
GetTarget().CastSpell(null, SpellIds.Enrage, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = eventInfo.GetProcSpell()
|
|
});
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
Unit target = GetTarget();
|
|
if (!target.HasAura(SpellIds.SlaughteringStrikes))
|
|
return;
|
|
|
|
target.CastSpell(null, SpellIds.SlaughteringStrikesBuff, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = eventInfo.GetProcSpell(),
|
|
SpellValueOverrides = { new(SpellValueMod.AuraStack, aurEff.GetAmount()) }
|
|
});
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnProc.Add(new(HandleProc));
|
|
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 394329 - Titanic Rage
|
|
class spell_warr_titanic_rage : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.WhirlwindCleaveAura);
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
Player target = GetTarget().ToPlayer();
|
|
if (target == null)
|
|
return;
|
|
|
|
target.CastSpell(null, SpellIds.Enrage, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError,
|
|
TriggeringSpell = eventInfo.GetProcSpell()
|
|
});
|
|
|
|
WarriorMisc.ApplyWhirlwindCleaveAura(target, GetCastDifficulty(), null);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnProc.Add(new(HandleProc));
|
|
}
|
|
}
|
|
|
|
[Script] // 215538 - Trauma
|
|
class spell_warr_trauma : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.TraumaEffect);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
Unit target = eventInfo.GetActionTarget();
|
|
//Get 25% of damage from the spell casted (Slam & Whirlwind) plus Remaining Damage from Aura
|
|
int damage = (int)(MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount()) / Global.SpellMgr.GetSpellInfo(SpellIds.TraumaEffect, GetCastDifficulty()).GetMaxTicks());
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, damage);
|
|
GetCaster().CastSpell(target, SpellIds.TraumaEffect, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 28845 - Cheat Death
|
|
class spell_warr_t3_prot_8p_bonus : AuraScript
|
|
{
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
if (eventInfo.GetActionTarget().HealthBelowPct(20))
|
|
return true;
|
|
|
|
DamageInfo damageInfo = eventInfo.GetDamageInfo();
|
|
if (damageInfo != null && damageInfo.GetDamage() != 0)
|
|
if (GetTarget().HealthBelowPctDamaged(20, damageInfo.GetDamage()))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new(CheckProc));
|
|
}
|
|
}
|
|
|
|
[Script] // 389603 - Unbridled Ferocity
|
|
class spell_warr_unbridled_ferocity : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Recklessness)
|
|
&& ValidateSpellEffect((spellInfo.Id, 1))
|
|
&& spellInfo.GetEffect(0).IsAura(AuraType.Dummy)
|
|
&& spellInfo.GetEffect(1).IsAura(AuraType.Dummy);
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
int durationMs = GetEffect(1).GetAmount();
|
|
|
|
GetTarget().CastSpell(null, SpellIds.Recklessness, new CastSpellExtraArgs()
|
|
{
|
|
TriggerFlags = TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError | TriggerCastFlags.IgnoreSpellAndCategoryCD,
|
|
SpellValueOverrides = { new(SpellValueMod.Duration, durationMs) }
|
|
});
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
return RandomHelper.randChance(GetEffect(0).GetAmount());
|
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}
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|
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public override void Register()
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|
{
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|
DoCheckProc.Add(new(CheckProc));
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|
OnProc.Add(new(HandleProc));
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|
}
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|
}
|
|
|
|
// 383885 - Vicious Contempt (attached to 23881 - Bloodthirst)
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[Script] // 383885 - Vicious Contempt (attached to 335096 - Bloodbath)
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|
class spell_warr_vicious_contempt : SpellScript
|
|
{
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|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellEffect((SpellIds.ViciousContempt, 0));
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|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().HasAura(SpellIds.ViciousContempt);
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|
}
|
|
|
|
void CalculateDamage(SpellEffectInfo spellEffectInfo, Unit victim, ref int damage, ref int flatMod, ref float pctMod)
|
|
{
|
|
if (!victim.HasAuraState(AuraStateType.Wounded35Percent))
|
|
return;
|
|
|
|
AuraEffect aurEff = GetCaster().GetAuraEffect(SpellIds.ViciousContempt, 0);
|
|
if (aurEff != null)
|
|
MathFunctions.AddPct(ref pctMod, aurEff.GetAmount());
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|
}
|
|
|
|
public override void Register()
|
|
{
|
|
CalcDamage.Add(new(CalculateDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 32215 - Victorious State
|
|
class spell_warr_victorious_state : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ImpendingVictory);
|
|
}
|
|
|
|
void HandleOnProc(AuraEffect aurEff, ProcEventInfo procInfo)
|
|
{
|
|
if (procInfo.GetActor().IsPlayer() && procInfo.GetActor().ToPlayer().GetPrimarySpecialization() == ChrSpecialization.WarriorFury)
|
|
PreventDefaultAction();
|
|
|
|
procInfo.GetActor().GetSpellHistory().ResetCooldown(SpellIds.ImpendingVictory, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleOnProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
[Script] // 34428 - Victory Rush
|
|
class spell_warr_victory_rush : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Victorious, SpellIds.VictoryRushHeal);
|
|
}
|
|
|
|
void HandleHeal()
|
|
{
|
|
Unit caster = GetCaster();
|
|
caster.CastSpell(caster, SpellIds.VictoryRushHeal, true);
|
|
caster.RemoveAurasDueToSpell(SpellIds.Victorious);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterCast.Add(new(HandleHeal));
|
|
}
|
|
}
|
|
} |