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b99f574f64c37fbfc686f0ea0b7cb24bd59786c4
CypherCore/Source/Game/Entities/Unit
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hondacrx b99f574f64 Core/Spells: Allow cancelling spell missiles without cancelling the entire spell
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed98146d317f9b956e8ca23524631cdd2388492b)
2023-09-14 06:59:49 -04:00
..
CharmInfo.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Comparer.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Unit.Combat.cs
Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
2023-09-13 18:18:29 -04:00
Unit.cs
Core/Spells: Allow cancelling spell missiles without cancelling the entire spell
2023-09-14 06:59:49 -04:00
Unit.Fields.cs
Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
2023-07-01 09:24:55 -04:00
Unit.Movement.cs
Core/Units: Fixed knockback angle calculation for players
2023-09-04 11:41:54 -04:00
Unit.Pets.cs
Core: Update to 10.1.5
2023-08-21 07:22:33 -04:00
Unit.Spells.cs
Core/Spells: Damage and healing bonus calculation fixes
2023-09-14 02:59:06 -04:00
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