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CypherCore/Source/Game/Entities/GameObject
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Hondacrx 464609d5eb Core/Objects: Preserve phaseUseFlags, terrainSwapMap, ScriptName and StringId columns when saving creature and gameobject spawns in database
Port From (https://github.com/TrinityCore/TrinityCore/commit/203ad17560057b3bf70a1632f3d715e429512701)
2025-12-08 10:05:57 -05:00
..
GameObject.cs
Core/Objects: Preserve phaseUseFlags, terrainSwapMap, ScriptName and StringId columns when saving creature and gameobject spawns in database
2025-12-08 10:05:57 -05:00
GameObjectData.cs
Core: Updated to 11.2.0
2025-08-25 20:48:29 -04:00
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