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bec19db307866a722cd9737296a58f47dfd82284
CypherCore/Source/Game/Maps
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History
hondacrx 3ca0947881 Core/Corpses: Fixed client crashes with player corpses
Port From (https://github.com/TrinityCore/TrinityCore/commit/93f2affbf2f70c619cdc41b073dd19827df20448)
2020-12-14 14:21:59 -05:00
..
Instances
Misc cleanups/Fixes
2020-12-07 10:07:26 -05:00
AreaBoundary.cs
Added new BoundaryUnionBoundary subclass of AreaBoundary
2020-07-23 18:31:55 -04:00
Cell.cs
Core/Spells: fix wrong distance calculations in AoE spells
2020-05-06 14:34:20 -04:00
Grid.cs
Misc cleanups/Fixes
2020-12-07 10:07:26 -05:00
GridDefines.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GridMap.cs
Core/Collision: Fixed false positive errors in console about vmap loading
2020-12-13 17:33:31 -05:00
GridNotifiers.cs
Misc cleanups/Fixes
2020-12-07 10:07:26 -05:00
Map.cs
Core/Corpses: Fixed client crashes with player corpses
2020-12-14 14:21:59 -05:00
MapManager.cs
Dynamic Creature/Go spawning
2020-08-23 21:52:32 -04:00
MapUpdater.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
MMapManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ObjectGridLoader.cs
Misc cleanups/Fixes
2020-12-07 10:07:26 -05:00
SpawnData.cs
Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
2020-08-24 21:21:27 -04:00
TransportManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ZoneScript.cs
Dynamic Creature/Go spawning
2020-08-23 21:52:32 -04:00
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