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CypherCore/Source/Game/Entities/Creature
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Hondacrx 5f616b95f5 Core/Creature: implement overriding creature static flags based on spawnId and difficultyId
Port From (https://github.com/TrinityCore/TrinityCore/commit/b5ce4a66df0c76583c662056e46619c8fe98f297)
2024-08-19 12:08:42 -04:00
..
Creature.cs
Core/Creature: implement overriding creature static flags based on spawnId and difficultyId
2024-08-19 12:08:42 -04:00
Creature.Fields.cs
Core/Creature: implement overriding creature static flags based on spawnId and difficultyId
2024-08-19 12:08:42 -04:00
CreatureData.cs
Core/Creatures: Changed the spawn health field in creature table to a percentage
2024-08-04 16:31:25 -04:00
CreatureGroups.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Gossip.cs
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-02-06 09:39:26 -05:00
Trainer.cs
Core/BattlePets: Move BattlePet stuff from SpellMgr to BattlePetMgr
2022-06-14 18:12:28 -04:00
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