209 lines
7.7 KiB
C#
209 lines
7.7 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Cryptography;
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using Framework.Database;
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using System;
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using System.Security.Cryptography;
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using System.Text;
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namespace Game
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{
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public sealed class BNetAccountManager : Singleton<BNetAccountManager>
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{
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static int MAX_BNET_EMAIL_STR = 320;
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static int MAX_BNET_PASS_STR = 128;
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BNetAccountManager() { }
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public AccountOpResult CreateBattlenetAccount(string email, string password, bool withGameAccount, out string gameAccountName)
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{
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gameAccountName = "";
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if (email.IsEmpty() || email.Length > MAX_BNET_EMAIL_STR)
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return AccountOpResult.NameTooLong;
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if (password.IsEmpty() || password.Length > MAX_BNET_PASS_STR)
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return AccountOpResult.PassTooLong;
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if (GetId(email) != 0)
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return AccountOpResult.NameAlreadyExist;
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string srpUsername = GetSrpUsername(email.ToUpper());
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var (salt, verifier) = SRP6.MakeBNetRegistrationData<BnetSRP6v2Hash256>(srpUsername, password);
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.INS_BNET_ACCOUNT);
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stmt.AddValue(0, email);
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stmt.AddValue(1, (sbyte)SrpVersion.v2);
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stmt.AddValue(2, salt);
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stmt.AddValue(3, verifier);
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DB.Login.DirectExecute(stmt);
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uint newAccountId = GetId(email);
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Cypher.Assert(newAccountId != 0);
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if (withGameAccount)
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{
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gameAccountName = newAccountId + "#1";
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string gameAccountPassword = password.Substring(0, Math.Min(16, password.Length));
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Global.AccountMgr.CreateAccount(gameAccountName, gameAccountPassword.ToUpper(), email, newAccountId, 1);
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}
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return AccountOpResult.Ok;
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}
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public AccountOpResult ChangePassword(uint accountId, string newPassword)
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{
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string username;
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if (!GetName(accountId, out username))
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return AccountOpResult.NameNotExist;
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if (newPassword.Length > MAX_BNET_PASS_STR)
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return AccountOpResult.PassTooLong;
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string srpUsername = GetSrpUsername(username.ToUpper());
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var (salt, verifier) = SRP6.MakeBNetRegistrationData<BnetSRP6v2Hash256>(srpUsername, newPassword);
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.UPD_BNET_LOGON);
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stmt.AddValue(0, (sbyte)SrpVersion.v2);
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stmt.AddValue(1, salt);
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stmt.AddValue(2, verifier);
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stmt.AddValue(3, accountId);
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DB.Login.Execute(stmt);
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return AccountOpResult.Ok;
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}
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public bool CheckPassword(uint accountId, string password)
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{
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string username;
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if (!GetName(accountId, out username))
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return false;
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_CHECK_PASSWORD);
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stmt.AddValue(0, accountId);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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{
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var salt = result.Read<byte[]>(1);
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var verifier = result.Read<byte[]>(2);
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switch ((SrpVersion)result.Read<sbyte>(0))
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{
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case SrpVersion.v1:
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return new BnetSRP6v1Hash256(username, salt, verifier).CheckCredentials(username, password);
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case SrpVersion.v2:
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return new BnetSRP6v2Hash256(username, salt, verifier).CheckCredentials(username, password);
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default:
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break;
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}
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}
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return false;
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}
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public AccountOpResult LinkWithGameAccount(string email, string gameAccountName)
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{
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uint bnetAccountId = GetId(email);
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if (bnetAccountId == 0)
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return AccountOpResult.NameNotExist;
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uint gameAccountId = Global.AccountMgr.GetId(gameAccountName);
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if (gameAccountId == 0)
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return AccountOpResult.NameNotExist;
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if (GetIdByGameAccount(gameAccountId) != 0)
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return AccountOpResult.BadLink;
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.UPD_BNET_GAME_ACCOUNT_LINK);
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stmt.AddValue(0, bnetAccountId);
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stmt.AddValue(1, GetMaxIndex(bnetAccountId) + 1);
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stmt.AddValue(2, gameAccountId);
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DB.Login.Execute(stmt);
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return AccountOpResult.Ok;
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}
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public AccountOpResult UnlinkGameAccount(string gameAccountName)
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{
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uint gameAccountId = Global.AccountMgr.GetId(gameAccountName);
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if (gameAccountId == 0)
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return AccountOpResult.NameNotExist;
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if (GetIdByGameAccount(gameAccountId) == 0)
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return AccountOpResult.BadLink;
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.UPD_BNET_GAME_ACCOUNT_LINK);
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stmt.AddNull(0);
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stmt.AddNull(1);
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stmt.AddValue(2, gameAccountId);
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DB.Login.Execute(stmt);
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return AccountOpResult.Ok;
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}
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public uint GetId(string username)
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{
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_ACCOUNT_ID_BY_EMAIL);
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stmt.AddValue(0, username);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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return result.Read<uint>(0);
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return 0;
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}
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public bool GetName(uint accountId, out string name)
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{
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name = "";
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_ACCOUNT_EMAIL_BY_ID);
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stmt.AddValue(0, accountId);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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{
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name = result.Read<string>(0);
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return true;
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}
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return false;
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}
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public uint GetIdByGameAccount(uint gameAccountId)
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{
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_ACCOUNT_ID_BY_GAME_ACCOUNT);
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stmt.AddValue(0, gameAccountId);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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return result.Read<uint>(0);
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return 0;
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}
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public QueryCallback GetIdByGameAccountAsync(uint gameAccountId)
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{
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_ACCOUNT_ID_BY_GAME_ACCOUNT);
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stmt.AddValue(0, gameAccountId);
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return DB.Login.AsyncQuery(stmt);
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}
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public byte GetMaxIndex(uint accountId)
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{
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_MAX_ACCOUNT_INDEX);
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stmt.AddValue(0, accountId);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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return result.Read<byte>(0);
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return 0;
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}
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public string GetSrpUsername(string name)
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{
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return SHA256.HashData(Encoding.UTF8.GetBytes(name)).ToHexString();
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}
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}
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enum SrpVersion
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{
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v1 = 1, // password length limit 16 characters, case-insensitive, uses SHA256 to generate verifier
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v2 = 2 // password length limit 128 characters, case-sensitive, uses PBKDF2 with SHA512 to generate verifier
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}
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}
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