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CypherCore/Source/Game/Movement
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hondacrx 203bbfd3b7 Core/Movement: PropagateSpeedChange should only be called on the top (current active) movement generator
Port From (https://github.com/TrinityCore/TrinityCore/commit/b521bf1d3a4e59abf0d7c15200de5fff7430d2ed)
2020-08-24 11:37:57 -04:00
..
Generators
Fix an issue where temp summons were ignoring m_regenHealth.
2020-07-24 16:29:29 -04:00
MotionMaster.cs
Core/Movement: PropagateSpeedChange should only be called on the top (current active) movement generator
2020-08-24 11:37:57 -04:00
MoveSpline.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
MoveSplineFlags.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
MoveSplineInit.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
MoveSplineInitArgs.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Spline.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
WaypointManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
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