104 lines
3.6 KiB
C#
104 lines
3.6 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.AI;
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using Game.Combat;
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using Game.Entities;
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using Game.Scripting;
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using System.Collections.Generic;
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namespace Scripts.Pets.Hunter
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{
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[Script]
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class npc_pet_hunter_snake_trap : ScriptedAI
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{
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const uint SpellHunterCripplingPoison = 30981; // Viper
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const uint SpellHunterDeadlyPoisonPassive = 34657; // Venomous Snake
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const uint SpellHunterMindNumbingPoison = 25810; // Viper
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const uint NpcHunterViper = 19921;
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bool _isViper;
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uint _spellTimer;
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public npc_pet_hunter_snake_trap(Creature creature) : base(creature) { }
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public override void JustEngagedWith(Unit who) { }
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public override void JustAppeared()
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{
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_isViper = me.GetEntry() == NpcHunterViper ? true : false;
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me.SetMaxHealth((uint)(107 * (me.GetLevel() - 40) * 0.025f));
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// Add delta to make them not all hit the same time
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me.SetBaseAttackTime(WeaponAttackType.BaseAttack, me.GetBaseAttackTime(WeaponAttackType.BaseAttack) + RandomHelper.URand(0, 6));
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if (!_isViper && !me.HasAura(SpellHunterDeadlyPoisonPassive))
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DoCast(me, SpellHunterDeadlyPoisonPassive, true);
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}
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// Redefined for random target selection:
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public override void MoveInLineOfSight(Unit who) { }
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public override void UpdateAI(uint diff)
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{
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if (me.GetVictim() != null && me.GetVictim().HasBreakableByDamageCrowdControlAura())
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{ // don't break cc
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me.GetThreatManager().ClearFixate();
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me.InterruptNonMeleeSpells(false);
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me.AttackStop();
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return;
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}
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if (me.IsSummon() && me.GetThreatManager().GetFixateTarget() == null)
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{ // find new target
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Unit summoner = me.ToTempSummon().GetSummonerUnit();
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List<Unit> targets = new();
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void addTargetIfValid(CombatReference refe)
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{
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Unit enemy = refe.GetOther(summoner);
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if (!enemy.HasBreakableByDamageCrowdControlAura() && me.CanCreatureAttack(enemy) && me.IsWithinDistInMap(enemy, me.GetAttackDistance(enemy)))
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targets.Add(enemy);
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}
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foreach (var pair in summoner.GetCombatManager().GetPvPCombatRefs())
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addTargetIfValid(pair.Value);
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if (targets.Empty())
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foreach (var pair in summoner.GetCombatManager().GetPvECombatRefs())
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addTargetIfValid(pair.Value);
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foreach (Unit target in targets)
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me.EngageWithTarget(target);
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if (!targets.Empty())
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{
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Unit target = targets.SelectRandom();
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me.GetThreatManager().FixateTarget(target);
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}
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}
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if (!UpdateVictim())
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return;
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// Viper
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if (_isViper)
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{
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if (_spellTimer <= diff)
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{
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if (RandomHelper.URand(0, 2) == 0) // 33% chance to cast
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DoCastVictim(RandomHelper.RAND(SpellHunterMindNumbingPoison, SpellHunterCripplingPoison));
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_spellTimer = 3000;
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}
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else
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_spellTimer -= diff;
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}
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DoMeleeAttackIfReady();
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}
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}
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} |