Files
CypherCore/Source/Game/Handlers/TimeHandler.cs
T

36 lines
1.2 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Networking;
using Game.Networking.Packets;
using System.Linq;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.ServerTimeOffsetRequest, Status = SessionStatus.Authed, Processing = PacketProcessing.Inplace)]
void HandleServerTimeOffsetRequest(ServerTimeOffsetRequest packet)
{
ServerTimeOffset response = new();
response.Time = GameTime.GetGameTime();
SendPacket(response);
}
}
}