Files
CypherCore/Source/Game/Services/GameUtilitiesService.cs
T
2021-03-20 22:48:48 -04:00

116 lines
4.8 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Bgs.Protocol.GameUtilities.V1;
using Framework.Constants;
using Framework.Web;
using Framework.Serialization;
using Game.Services;
using Google.Protobuf;
using System.Collections.Generic;
namespace Game
{
public partial class WorldSession
{
[Service(OriginalHash.GameUtilitiesService, 1)]
BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response)
{
Bgs.Protocol.Attribute command = null;
Dictionary<string, Bgs.Protocol.Variant> Params = new();
for (int i = 0; i < request.Attribute.Count; ++i)
{
Bgs.Protocol.Attribute attr = request.Attribute[i];
Params[attr.Name] = attr.Value;
if (attr.Name.Contains("Command_"))
command = attr;
}
if (command == null)
{
Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetPlayerInfo());
return BattlenetRpcErrorCode.RpcMalformedRequest;
}
if (command.Name == "Command_RealmListRequest_v1_b9")
return HandleRealmListRequest(Params, response);
else if (command.Name == "Command_RealmJoinRequest_v1_b9")
return HandleRealmJoinRequest(Params, response);
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[Service(OriginalHash.GameUtilitiesService, 10)]
BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response)
{
if (request.AttributeKey == "Command_RealmListRequest_v1_b9")
{
Global.RealmMgr.WriteSubRegions(response);
return BattlenetRpcErrorCode.Ok;
}
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleRealmListRequest(Dictionary<string, Bgs.Protocol.Variant> Params, ClientResponse response)
{
string subRegionId = "";
var subRegion = Params.LookupByKey("Command_RealmListRequest_v1_b9");
if (subRegion != null)
subRegionId = subRegion.StringValue;
var compressed = Global.RealmMgr.GetRealmList(Global.WorldMgr.GetRealm().Build, subRegionId);
if (compressed.Empty())
return BattlenetRpcErrorCode.UtilServerFailedToSerializeResponse;
Bgs.Protocol.Attribute attribute = new();
attribute.Name = "Param_RealmList";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = ByteString.CopyFrom(compressed);
response.Attribute.Add(attribute);
var realmCharacterCounts = new RealmCharacterCountList();
foreach (var characterCount in GetRealmCharacterCounts())
{
RealmCharacterCountEntry countEntry = new();
countEntry.WowRealmAddress = (int)characterCount.Key;
countEntry.Count = characterCount.Value;
realmCharacterCounts.Counts.Add(countEntry);
}
compressed = Json.Deflate("JSONRealmCharacterCountList", realmCharacterCounts);
attribute = new Bgs.Protocol.Attribute();
attribute.Name = "Param_CharacterCountList";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = ByteString.CopyFrom(compressed);
response.Attribute.Add(attribute);
return BattlenetRpcErrorCode.Ok;
}
BattlenetRpcErrorCode HandleRealmJoinRequest(Dictionary<string, Bgs.Protocol.Variant> Params, ClientResponse response)
{
var realmAddress = Params.LookupByKey("Param_RealmAddress");
if (realmAddress != null)
return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(GetRemoteAddress()), GetRealmListSecret(),
GetSessionDbcLocale(), GetOS(), GetAccountName(), response);
return BattlenetRpcErrorCode.Ok;
}
}
}