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CypherCore/Source/Game/Handlers/ArtifactHandler.cs
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254 lines
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.DataStorage;
using Game.Entities;
using Game.Networking;
using Game.Networking.Packets;
using System;
using System.Collections.Generic;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.ArtifactAddPower, Processing = PacketProcessing.Inplace)]
void HandleArtifactAddPower(ArtifactAddPower artifactAddPower)
{
if (_player.GetGameObjectIfCanInteractWith(artifactAddPower.ForgeGUID, GameObjectTypes.ItemForge) == null)
return;
Item artifact = _player.GetItemByGuid(artifactAddPower.ArtifactGUID);
if (artifact == null || artifact.IsArtifactDisabled())
return;
uint currentArtifactTier = artifact.GetModifier(ItemModifier.ArtifactTier);
ulong xpCost = 0;
GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);
if (cost != null)
xpCost = (ulong)(currentArtifactTier == PlayerConst.MaxArtifactTier ? cost.XP2 : cost.XP);
if (xpCost > artifact.m_itemData.ArtifactXP)
return;
if (artifactAddPower.PowerChoices.Empty())
return;
ArtifactPower artifactPower = artifact.GetArtifactPower(artifactAddPower.PowerChoices[0].ArtifactPowerID);
if (artifactPower == null)
return;
ArtifactPowerRecord artifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(artifactPower.ArtifactPowerId);
if (artifactPowerEntry == null)
return;
if (artifactPowerEntry.Tier > currentArtifactTier)
return;
uint maxRank = artifactPowerEntry.MaxPurchasableRank;
if (artifactPowerEntry.Tier < currentArtifactTier)
{
if (artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.Final))
maxRank = 1;
else if (artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.MaxRankWithTier))
maxRank += currentArtifactTier - artifactPowerEntry.Tier;
}
if (artifactAddPower.PowerChoices[0].Rank != artifactPower.PurchasedRank + 1 ||
artifactAddPower.PowerChoices[0].Rank > maxRank)
return;
if (!artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.NoLinkRequired))
{
var artifactPowerLinks = Global.DB2Mgr.GetArtifactPowerLinks(artifactPower.ArtifactPowerId);
if (artifactPowerLinks != null)
{
bool hasAnyLink = false;
foreach (uint artifactPowerLinkId in artifactPowerLinks)
{
ArtifactPowerRecord artifactPowerLink = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerLinkId);
if (artifactPowerLink == null)
continue;
ArtifactPower artifactPowerLinkLearned = artifact.GetArtifactPower(artifactPowerLinkId);
if (artifactPowerLinkLearned == null)
continue;
if (artifactPowerLinkLearned.PurchasedRank >= artifactPowerLink.MaxPurchasableRank)
{
hasAnyLink = true;
break;
}
}
if (!hasAnyLink)
return;
}
}
ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, (byte)(artifactPower.CurrentRankWithBonus + 1 - 1)); // need data for next rank, but -1 because of how db2 data is structured
if (artifactPowerRank == null)
return;
artifact.SetArtifactPower(artifactPower.ArtifactPowerId, (byte)(artifactPower.PurchasedRank + 1), (byte)(artifactPower.CurrentRankWithBonus + 1));
if (artifact.IsEquipped())
{
_player.ApplyArtifactPowerRank(artifact, artifactPowerRank, true);
foreach (ArtifactPower power in artifact.m_itemData.ArtifactPowers)
{
ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
continue;
ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
if (scaledArtifactPowerRank == null)
continue;
artifact.SetArtifactPower(power.ArtifactPowerId, power.PurchasedRank, (byte)(power.CurrentRankWithBonus + 1));
_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, true);
}
}
artifact.SetArtifactXP(artifact.m_itemData.ArtifactXP - xpCost);
artifact.SetState(ItemUpdateState.Changed, _player);
uint totalPurchasedArtifactPower = artifact.GetTotalPurchasedArtifactPowers();
uint artifactTier = 0;
foreach (ArtifactTierRecord tier in CliDB.ArtifactTierStorage.Values)
{
if (artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.Final) && artifactPowerEntry.Tier < PlayerConst.MaxArtifactTier)
{
artifactTier = artifactPowerEntry.Tier + 1u;
break;
}
if (totalPurchasedArtifactPower < tier.MaxNumTraits)
{
artifactTier = tier.ArtifactTier;
break;
}
}
artifactTier = Math.Max(artifactTier, currentArtifactTier);
for (uint i = currentArtifactTier; i <= artifactTier; ++i)
artifact.InitArtifactPowers(artifact.GetTemplate().GetArtifactID(), (byte)i);
artifact.SetModifier(ItemModifier.ArtifactTier, artifactTier);
}
[WorldPacketHandler(ClientOpcodes.ArtifactSetAppearance, Processing = PacketProcessing.Inplace)]
void HandleArtifactSetAppearance(ArtifactSetAppearance artifactSetAppearance)
{
if (_player.GetGameObjectIfCanInteractWith(artifactSetAppearance.ForgeGUID, GameObjectTypes.ItemForge) == null)
return;
ArtifactAppearanceRecord artifactAppearance = CliDB.ArtifactAppearanceStorage.LookupByKey(artifactSetAppearance.ArtifactAppearanceID);
if (artifactAppearance == null)
return;
Item artifact = _player.GetItemByGuid(artifactSetAppearance.ArtifactGUID);
if (artifact == null)
return;
ArtifactAppearanceSetRecord artifactAppearanceSet = CliDB.ArtifactAppearanceSetStorage.LookupByKey(artifactAppearance.ArtifactAppearanceSetID);
if (artifactAppearanceSet == null || artifactAppearanceSet.ArtifactID != artifact.GetTemplate().GetArtifactID())
return;
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(artifactAppearance.UnlockPlayerConditionID);
if (playerCondition != null)
if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
return;
artifact.SetAppearanceModId(artifactAppearance.ItemAppearanceModifierID);
artifact.SetModifier(ItemModifier.ArtifactAppearanceId, artifactAppearance.Id);
artifact.SetState(ItemUpdateState.Changed, _player);
Item childItem = _player.GetChildItemByGuid(artifact.GetChildItem());
if (childItem != null)
{
childItem.SetAppearanceModId(artifactAppearance.ItemAppearanceModifierID);
childItem.SetState(ItemUpdateState.Changed, _player);
}
if (artifact.IsEquipped())
{
// change weapon appearance
_player.SetVisibleItemSlot(artifact.GetSlot(), artifact);
if (childItem != null)
_player.SetVisibleItemSlot(childItem.GetSlot(), childItem);
// change druid form appearance
if (artifactAppearance.OverrideShapeshiftDisplayID != 0 && artifactAppearance.OverrideShapeshiftFormID != 0 && _player.GetShapeshiftForm() == (ShapeShiftForm)artifactAppearance.OverrideShapeshiftFormID)
_player.RestoreDisplayId(_player.IsMounted());
}
}
[WorldPacketHandler(ClientOpcodes.ConfirmArtifactRespec)]
void HandleConfirmArtifactRespec(ConfirmArtifactRespec confirmArtifactRespec)
{
if (_player.GetNPCIfCanInteractWith(confirmArtifactRespec.NpcGUID, NPCFlags.ArtifactPowerRespec, NPCFlags2.None) == null)
return;
Item artifact = _player.GetItemByGuid(confirmArtifactRespec.ArtifactGUID);
if (artifact == null || artifact.IsArtifactDisabled())
return;
ulong xpCost = 0;
GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);
if (cost != null)
xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
if (xpCost > artifact.m_itemData.ArtifactXP)
return;
ulong newAmount = artifact.m_itemData.ArtifactXP - xpCost;
for (uint i = 0; i <= artifact.GetTotalPurchasedArtifactPowers(); ++i)
{
GtArtifactLevelXPRecord cost1 = CliDB.ArtifactLevelXPGameTable.GetRow(i);
if (cost1 != null)
newAmount += (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost1.XP2 : cost1.XP);
}
foreach (ArtifactPower artifactPower in artifact.m_itemData.ArtifactPowers)
{
byte oldPurchasedRank = artifactPower.PurchasedRank;
if (oldPurchasedRank == 0)
continue;
artifact.SetArtifactPower(artifactPower.ArtifactPowerId, (byte)(artifactPower.PurchasedRank - oldPurchasedRank), (byte)(artifactPower.CurrentRankWithBonus - oldPurchasedRank));
if (artifact.IsEquipped())
{
ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, 0);
if (artifactPowerRank != null)
_player.ApplyArtifactPowerRank(artifact, artifactPowerRank, false);
}
}
foreach (ArtifactPower power in artifact.m_itemData.ArtifactPowers)
{
ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
continue;
ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
if (scaledArtifactPowerRank == null)
continue;
artifact.SetArtifactPower(power.ArtifactPowerId, power.PurchasedRank, 0);
_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
}
artifact.SetArtifactXP(newAmount);
artifact.SetState(ItemUpdateState.Changed, _player);
}
}
}