252 lines
8.3 KiB
C#
252 lines
8.3 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.Database;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Maps;
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using Game.Misc;
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using System.Collections.Generic;
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namespace Game.PvP
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{
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public class OutdoorPvPManager : Singleton<OutdoorPvPManager>
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{
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OutdoorPvPManager() { }
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public void InitOutdoorPvP()
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{
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uint oldMSTime = Time.GetMSTime();
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// 0 1
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SQLResult result = DB.World.Query("SELECT TypeId, ScriptName FROM outdoorpvp_template");
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if (result.IsEmpty())
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{
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Log.outError(LogFilter.ServerLoading, ">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty.");
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return;
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}
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uint count = 0;
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uint typeId = 0;
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do
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{
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typeId = result.Read<byte>(0);
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if (Global.DisableMgr.IsDisabledFor(DisableType.OutdoorPVP, typeId, null))
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continue;
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if (typeId >= (int)OutdoorPvPTypes.Max)
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{
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Log.outError(LogFilter.Sql, "Invalid OutdoorPvPTypes value {0} in outdoorpvp_template; skipped.", typeId);
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continue;
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}
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OutdoorPvPData data = new OutdoorPvPData();
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OutdoorPvPTypes realTypeId = (OutdoorPvPTypes)typeId;
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data.TypeId = realTypeId;
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data.ScriptId = Global.ObjectMgr.GetScriptId(result.Read<string>(1));
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m_OutdoorPvPDatas[realTypeId] = data;
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++count;
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}
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while (result.NextRow());
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OutdoorPvP pvp;
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for (byte i = 1; i < (int)OutdoorPvPTypes.Max; ++i)
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{
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var outdoor = m_OutdoorPvPDatas.LookupByKey((OutdoorPvPTypes)i);
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if (outdoor == null)
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{
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Log.outError(LogFilter.Sql, "Could not initialize OutdoorPvP object for type ID {0}; no entry in database.", i);
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continue;
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}
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pvp = Global.ScriptMgr.CreateOutdoorPvP(outdoor);
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if (pvp == null)
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{
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Log.outError(LogFilter.Outdoorpvp, "Could not initialize OutdoorPvP object for type ID {0}; got NULL pointer from script.", i);
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continue;
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}
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if (!pvp.SetupOutdoorPvP())
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{
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Log.outError(LogFilter.Outdoorpvp, "Could not initialize OutdoorPvP object for type ID {0}; SetupOutdoorPvP failed.", i);
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continue;
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}
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m_OutdoorPvPSet.Add(pvp);
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}
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} outdoor PvP definitions in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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public void AddZone(uint zoneid, OutdoorPvP handle)
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{
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m_OutdoorPvPMap[zoneid] = handle;
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}
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public void HandlePlayerEnterZone(Player player, uint zoneid)
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{
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var outdoor = GetOutdoorPvPToZoneId(zoneid);
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if (outdoor == null)
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return;
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if (outdoor.HasPlayer(player))
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return;
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outdoor.HandlePlayerEnterZone(player, zoneid);
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Log.outDebug(LogFilter.Outdoorpvp, "Player {0} entered outdoorpvp id {1}", player.GetGUID().ToString(), outdoor.GetTypeId());
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}
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public void HandlePlayerLeaveZone(Player player, uint zoneid)
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{
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var outdoor = GetOutdoorPvPToZoneId(zoneid);
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if (outdoor == null)
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return;
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// teleport: remove once in removefromworld, once in updatezone
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if (!outdoor.HasPlayer(player))
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return;
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outdoor.HandlePlayerLeaveZone(player, zoneid);
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Log.outDebug(LogFilter.Outdoorpvp, "Player {0} left outdoorpvp id {1}", player.GetGUID().ToString(), outdoor.GetTypeId());
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}
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public OutdoorPvP GetOutdoorPvPToZoneId(uint zoneid)
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{
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var outdoor = m_OutdoorPvPMap.LookupByKey(zoneid);
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if (outdoor == null)
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{
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// no handle for this zone, return
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return null;
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}
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return outdoor;
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}
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public void Update(uint diff)
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{
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m_UpdateTimer += diff;
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if (m_UpdateTimer > 1000)
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{
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foreach (var outdoor in m_OutdoorPvPSet)
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outdoor.Update(m_UpdateTimer);
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m_UpdateTimer = 0;
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}
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}
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public bool HandleCustomSpell(Player player, uint spellId, GameObject go)
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{
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foreach (var outdoor in m_OutdoorPvPSet)
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{
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if (outdoor.HandleCustomSpell(player, spellId, go))
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return true;
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}
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return false;
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}
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public ZoneScript GetZoneScript(uint zoneId)
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{
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var outdoor = GetOutdoorPvPToZoneId(zoneId);
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if (outdoor == null)
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return null;
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return outdoor;
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}
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public bool HandleOpenGo(Player player, GameObject go)
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{
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foreach (var outdoor in m_OutdoorPvPSet)
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{
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if (outdoor.HandleOpenGo(player, go))
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return true;
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}
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return false;
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}
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public void HandleGossipOption(Player player, Creature creature, uint gossipid)
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{
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foreach (var outdoor in m_OutdoorPvPSet)
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{
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if (outdoor.HandleGossipOption(player, creature, gossipid))
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return;
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}
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}
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public bool CanTalkTo(Player player, Creature creature, GossipMenuItems gso)
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{
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foreach (var outdoor in m_OutdoorPvPSet)
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{
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if (outdoor.CanTalkTo(player, creature, gso))
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return true;
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}
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return false;
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}
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public void HandleDropFlag(Player player, uint spellId)
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{
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foreach (var outdoor in m_OutdoorPvPSet)
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{
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if (outdoor.HandleDropFlag(player, spellId))
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return;
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}
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}
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public void HandlePlayerResurrects(Player player, uint zoneid)
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{
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var outdoor = GetOutdoorPvPToZoneId(zoneid);
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if (outdoor == null)
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return;
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if (outdoor.HasPlayer(player))
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outdoor.HandlePlayerResurrects(player, zoneid);
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}
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public string GetDefenseMessage(uint zoneId, uint id, LocaleConstant locale)
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{
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BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(id);
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if (bct != null)
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return Global.DB2Mgr.GetBroadcastTextValue(bct, locale);
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Log.outError(LogFilter.Outdoorpvp, "Can not find DefenseMessage (Zone: {0}, Id: {1}). BroadcastText (Id: {2}) does not exist.", zoneId, id, id);
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return "";
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}
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// contains all initiated outdoor pvp events
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// used when initing / cleaning up
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List<OutdoorPvP> m_OutdoorPvPSet = new List<OutdoorPvP>();
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// maps the zone ids to an outdoor pvp event
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// used in player event handling
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Dictionary<uint, OutdoorPvP> m_OutdoorPvPMap = new Dictionary<uint, OutdoorPvP>();
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// Holds the outdoor PvP templates
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Dictionary<OutdoorPvPTypes, OutdoorPvPData> m_OutdoorPvPDatas = new Dictionary<OutdoorPvPTypes, OutdoorPvPData>();
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// update interval
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uint m_UpdateTimer;
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}
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public class OutdoorPvPData
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{
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public OutdoorPvPTypes TypeId;
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public uint ScriptId;
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}
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}
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