Files
CypherCore/Scripts/World/MobGenericCreature.cs
T
2017-06-19 17:30:18 -04:00

54 lines
1.7 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Game.AI;
using Game.Entities;
using Game.Scripting;
using System;
namespace Scripts.World
{
[Script]
class trigger_periodic : CreatureScript
{
public trigger_periodic() : base("trigger_periodic") { }
class trigger_periodicAI : NullCreatureAI
{
public trigger_periodicAI(Creature creature) : base(creature)
{
var interval = me.GetBaseAttackTime(Framework.Constants.WeaponAttackType.BaseAttack);
_scheduler.Schedule(TimeSpan.FromMilliseconds(interval), task =>
{
me.CastSpell(me, me.m_spells[0], true);
task.Repeat(TimeSpan.FromMilliseconds(interval));
});
}
public override void UpdateAI(uint diff)
{
_scheduler.Update();
}
}
public override CreatureAI GetAI(Creature creature)
{
return new trigger_periodicAI(creature);
}
}
}