Files
CypherCore/Source/Game/BattleGrounds/Zones/IsleofConquest.cs
T
hondacrx 4134796f1b Core/Battlegrounds: Rework queues
* No more copies of Battleground classes
* FreesSlotQueues now have as key the MapId instead of queue id
* Random queues can now popup already busy specific battelgrounds (queues are NOT merged)
* Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ede6c155605da602b3bafaa3a1212d9f924759b)
2023-09-14 06:16:30 -04:00

51 lines
2.2 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
namespace Game.BattleGrounds.Zones
{
class BgIsleofConquest : Battleground
{
public BgIsleofConquest(BattlegroundTemplate battlegroundTemplate) : base(battlegroundTemplate) { }
}
public struct ICCreatures
{
public const uint HighCommanderHalfordWyrmbane = 34924; // Alliance Boss
public const uint OverlordAgmar = 34922; // Horde Boss
public const uint KorKronGuard = 34918; // Horde Guard
public const uint SevenThLegionInfantry = 34919; // Alliance Guard
public const uint KeepCannon = 34944;
public const uint Demolisher = 34775;
public const uint SiegeEngineH = 35069;
public const uint SiegeEngineA = 34776;
public const uint GlaiveThrowerA = 34802;
public const uint GlaiveThrowerH = 35273;
public const uint Catapult = 34793;
public const uint HordeGunshipCannon = 34935;
public const uint AllianceGunshipCannon = 34929;
public const uint HordeGunshipCaptain = 35003;
public const uint AllianceGunshipCaptain = 34960;
public const uint WorldTriggerNotFloating = 34984;
public const uint WorldTriggerAllianceFriendly = 20213;
public const uint WorldTriggerHordeFriendly = 20212;
}
public struct ICSpells
{
public const uint OilRefinery = 68719;
public const uint Quarry = 68720;
public const uint Parachute = 66656;
public const uint SlowFall = 12438;
public const uint DestroyedVehicleAchievement = 68357;
public const uint BackDoorJobAchievement = 68502;
public const uint DrivingCreditDemolisher = 68365;
public const uint DrivingCreditGlaive = 68363;
public const uint DrivingCreditSiege = 68364;
public const uint DrivingCreditCatapult = 68362;
public const uint SimpleTeleport = 12980;
public const uint TeleportVisualOnly = 51347;
public const uint ParachuteIc = 66657;
public const uint LaunchNoFallingDamage = 66251;
}
}