Files
CypherCore/Source/Game/Networking/Packets/VehiclePackets.cs
T
2020-07-12 00:06:43 -04:00

161 lines
4.5 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
namespace Game.Networking.Packets
{
public class MoveSetVehicleRecID : ServerPacket
{
public MoveSetVehicleRecID() : base(ServerOpcodes.MoveSetVehicleRecId) { }
public override void Write()
{
_worldPacket.WritePackedGuid(MoverGUID);
_worldPacket.WriteUInt32(SequenceIndex);
_worldPacket.WriteUInt32(VehicleRecID);
}
public ObjectGuid MoverGUID;
public uint SequenceIndex;
public uint VehicleRecID;
}
public class MoveSetVehicleRecIdAck : ClientPacket
{
public MoveSetVehicleRecIdAck(WorldPacket packet) : base(packet) { }
public override void Read()
{
Data.Read(_worldPacket);
VehicleRecID = _worldPacket.ReadInt32();
}
public MovementAck Data;
public int VehicleRecID;
}
public class SetVehicleRecID : ServerPacket
{
public SetVehicleRecID() : base(ServerOpcodes.SetVehicleRecId, ConnectionType.Instance) { }
public override void Write()
{
_worldPacket.WritePackedGuid(VehicleGUID);
_worldPacket.WriteUInt32(VehicleRecID);
}
public ObjectGuid VehicleGUID;
public uint VehicleRecID;
}
public class OnCancelExpectedRideVehicleAura : ServerPacket
{
public OnCancelExpectedRideVehicleAura() : base(ServerOpcodes.OnCancelExpectedRideVehicleAura, ConnectionType.Instance) { }
public override void Write() { }
}
public class MoveDismissVehicle : ClientPacket
{
public MoveDismissVehicle(WorldPacket packet) : base(packet) { }
public override void Read()
{
Status = MovementExtensions.ReadMovementInfo(_worldPacket);
}
public MovementInfo Status;
}
public class RequestVehiclePrevSeat : ClientPacket
{
public RequestVehiclePrevSeat(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
public class RequestVehicleNextSeat : ClientPacket
{
public RequestVehicleNextSeat(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
public class MoveChangeVehicleSeats : ClientPacket
{
public MoveChangeVehicleSeats(WorldPacket packet) : base(packet) { }
public override void Read()
{
Status = MovementExtensions.ReadMovementInfo(_worldPacket);
DstVehicle = _worldPacket.ReadPackedGuid();
DstSeatIndex = _worldPacket.ReadUInt8();
}
public ObjectGuid DstVehicle;
public MovementInfo Status;
public byte DstSeatIndex = 255;
}
public class RequestVehicleSwitchSeat : ClientPacket
{
public RequestVehicleSwitchSeat(WorldPacket packet) : base(packet) { }
public override void Read()
{
Vehicle = _worldPacket.ReadPackedGuid();
SeatIndex = _worldPacket.ReadUInt8();
}
public ObjectGuid Vehicle;
public byte SeatIndex = 255;
}
public class RideVehicleInteract : ClientPacket
{
public RideVehicleInteract(WorldPacket packet) : base(packet) { }
public override void Read()
{
Vehicle = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Vehicle;
}
public class EjectPassenger : ClientPacket
{
public EjectPassenger(WorldPacket packet) : base(packet) { }
public override void Read()
{
Passenger = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Passenger;
}
public class RequestVehicleExit : ClientPacket
{
public RequestVehicleExit(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
}