Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d7130c982df0467708e10e2517960d0f2efb7213
CypherCore/Source/Game/Spells/Auras
T
History
Hondacrx bf0c457273 Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechanic into heartbeat handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/d60b4e5b199d56477010941fc1d3aff9eb7064a2)
2024-08-19 12:14:22 -04:00
..
Aura.cs
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechanic into heartbeat handling
2024-08-19 12:14:22 -04:00
AuraEffect.cs
Core/Auras: Fixed SPELL_ATTR10_ROLLING_PERIODIC for auras that have 0 base amount and only scale from spell/attack power
2024-08-05 14:55:03 -04:00
Powered by Gitea Version: 1.26.4 Page: 22ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API