403 lines
12 KiB
C#
403 lines
12 KiB
C#
/*
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* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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namespace Game.Network.Packets
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{
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class DismissCritter : ClientPacket
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{
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public DismissCritter(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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CritterGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid CritterGUID;
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}
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class RequestPetInfo : ClientPacket
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{
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public RequestPetInfo(WorldPacket packet) : base(packet) { }
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public override void Read() { }
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}
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class PetAbandon : ClientPacket
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{
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public PetAbandon(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Pet = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Pet;
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}
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class PetStopAttack : ClientPacket
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{
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public PetStopAttack(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid PetGUID;
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}
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class PetSpellAutocast : ClientPacket
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{
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public PetSpellAutocast(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetGUID = _worldPacket.ReadPackedGuid();
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SpellID = _worldPacket.ReadUInt32();
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AutocastEnabled = _worldPacket.HasBit();
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}
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public ObjectGuid PetGUID;
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public uint SpellID;
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public bool AutocastEnabled;
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}
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public class PetSpells : ServerPacket
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{
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public PetSpells() : base(ServerOpcodes.PetSpellsMessage, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(PetGUID);
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_worldPacket.WriteUInt16(CreatureFamily);
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_worldPacket.WriteUInt16(Specialization);
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_worldPacket.WriteUInt32(TimeLimit);
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_worldPacket.WriteUInt16((ushort)((byte)CommandState | (Flag << 16)));
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_worldPacket.WriteUInt8(ReactState);
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foreach (uint actionButton in ActionButtons)
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_worldPacket.WriteUInt32(actionButton);
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_worldPacket.WriteUInt32(Actions.Count);
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_worldPacket.WriteUInt32(Cooldowns.Count);
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_worldPacket.WriteUInt32(SpellHistory.Count);
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foreach (uint action in Actions)
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_worldPacket.WriteUInt32(action);
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foreach (PetSpellCooldown cooldown in Cooldowns)
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{
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_worldPacket.WriteUInt32(cooldown.SpellID);
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_worldPacket.WriteUInt32(cooldown.Duration);
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_worldPacket.WriteUInt32(cooldown.CategoryDuration);
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_worldPacket.WriteFloat(cooldown.ModRate);
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_worldPacket.WriteUInt16(cooldown.Category);
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}
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foreach (PetSpellHistory history in SpellHistory)
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{
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_worldPacket.WriteInt32(history.CategoryID);
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_worldPacket.WriteInt32(history.RecoveryTime);
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_worldPacket.WriteFloat(history.ChargeModRate);
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_worldPacket.WriteInt8(history.ConsumedCharges);
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}
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}
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public ObjectGuid PetGUID;
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public ushort CreatureFamily;
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public ushort Specialization;
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public uint TimeLimit;
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public ReactStates ReactState;
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public CommandStates CommandState;
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public byte Flag;
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public uint[] ActionButtons = new uint[10];
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public List<uint> Actions = new List<uint>();
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public List<PetSpellCooldown> Cooldowns = new List<PetSpellCooldown>();
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public List<PetSpellHistory> SpellHistory = new List<PetSpellHistory>();
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}
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class PetStableList : ServerPacket
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{
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public PetStableList() : base(ServerOpcodes.PetStableList, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(StableMaster);
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_worldPacket.WriteUInt32(Pets.Count);
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foreach (PetStableInfo pet in Pets)
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{
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_worldPacket.WriteUInt32(pet.PetSlot);
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_worldPacket.WriteUInt32(pet.PetNumber);
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_worldPacket.WriteUInt32(pet.CreatureID);
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_worldPacket.WriteUInt32(pet.DisplayID);
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_worldPacket.WriteUInt32(pet.ExperienceLevel);
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_worldPacket.WriteUInt32(pet.PetFlags);
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_worldPacket.WriteUInt8(pet.PetName.GetByteCount());
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_worldPacket.WriteString(pet.PetName);
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}
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}
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public ObjectGuid StableMaster;
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public List<PetStableInfo> Pets = new List<PetStableInfo>();
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}
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class PetLearnedSpells : ServerPacket
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{
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public PetLearnedSpells() : base(ServerOpcodes.PetLearnedSpells, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket .WriteUInt32(Spells.Count);
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foreach (uint spell in Spells)
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_worldPacket.WriteUInt32(spell);
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}
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public List<uint> Spells = new List<uint>();
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}
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class PetUnlearnedSpells : ServerPacket
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{
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public PetUnlearnedSpells() : base(ServerOpcodes.PetUnlearnedSpells, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(Spells);
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foreach (uint spell in Spells)
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_worldPacket.WriteUInt32(spell);
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}
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public List<uint> Spells = new List<uint>();
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}
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class PetNameInvalid : ServerPacket
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{
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public PetNameInvalid() : base(ServerOpcodes.PetNameInvalid) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(RenameData.PetGUID);
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_worldPacket.WriteInt32(RenameData.PetNumber);
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_worldPacket.WriteUInt8(RenameData.NewName.GetByteCount());
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_worldPacket.WriteBit(RenameData.HasDeclinedNames);
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_worldPacket.FlushBits();
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if (RenameData.HasDeclinedNames)
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{
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for (int i = 0; i < SharedConst.MaxDeclinedNameCases; i++)
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{
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_worldPacket.WriteBits(RenameData.DeclinedNames.name[i].GetByteCount(), 7);
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_worldPacket.FlushBits();
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}
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for (int i = 0; i < SharedConst.MaxDeclinedNameCases; i++)
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_worldPacket.WriteString(RenameData.DeclinedNames.name[i]);
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}
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_worldPacket.WriteString(RenameData.NewName);
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}
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public PetRenameData RenameData;
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public PetNameInvalidReason Result;
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}
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class PetRename : ClientPacket
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{
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public PetRename(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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RenameData.PetGUID = _worldPacket.ReadPackedGuid();
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RenameData.PetNumber = _worldPacket.ReadInt32();
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uint nameLen = _worldPacket.ReadUInt8();
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RenameData.HasDeclinedNames = _worldPacket.HasBit();
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if (RenameData.HasDeclinedNames)
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{
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RenameData.DeclinedNames = new DeclinedName();
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uint[] count = new uint[SharedConst.MaxDeclinedNameCases];
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for (int i = 0; i < SharedConst.MaxDeclinedNameCases; i++)
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count[i] = _worldPacket.ReadBits<uint>(7);
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for (int i = 0; i < SharedConst.MaxDeclinedNameCases; i++)
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RenameData.DeclinedNames.name[i] = _worldPacket.ReadString(count[i]);
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}
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RenameData.NewName = _worldPacket.ReadString(nameLen);
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}
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public PetRenameData RenameData;
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}
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class PetAction : ClientPacket
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{
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public PetAction(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetGUID = _worldPacket.ReadPackedGuid();
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Action = _worldPacket.ReadUInt32();
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TargetGUID = _worldPacket.ReadPackedGuid();
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ActionPosition = _worldPacket.ReadVector3();
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}
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public ObjectGuid PetGUID;
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public uint Action;
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public ObjectGuid TargetGUID;
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public Vector3 ActionPosition;
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}
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class PetSetAction : ClientPacket
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{
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public PetSetAction(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetGUID = _worldPacket.ReadPackedGuid();
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Index = _worldPacket.ReadUInt32();
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Action = _worldPacket.ReadUInt32();
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}
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public ObjectGuid PetGUID;
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public uint Index;
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public uint Action;
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}
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class PetActionSound : ServerPacket
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{
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public PetActionSound() : base(ServerOpcodes.PetStableResult) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(UnitGUID);
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_worldPacket.WriteUInt32(Action);
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}
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public ObjectGuid UnitGUID;
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public PetTalk Action;
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}
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class PetActionFeedback : ServerPacket
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{
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public PetActionFeedback() : base(ServerOpcodes.PetStableResult) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(SpellID);
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_worldPacket.WriteUInt8(Response);
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}
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public uint SpellID;
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public ActionFeedback Response;
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}
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class PetCancelAura : ClientPacket
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{
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public PetCancelAura(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetGUID = _worldPacket.ReadPackedGuid();
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SpellID = _worldPacket.ReadUInt32();
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}
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public ObjectGuid PetGUID;
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public uint SpellID;
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}
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class PetStableResult : ServerPacket
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{
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public PetStableResult(byte result) : base(ServerOpcodes.PetStableResult)
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{
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Result = result;
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}
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public override void Write()
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{
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_worldPacket.WriteUInt8(Result);
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}
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public byte Result;
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}
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class SetPetSpecialization : ServerPacket
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{
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public SetPetSpecialization() : base(ServerOpcodes.SetPetSpecialization) { }
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public override void Write()
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{
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_worldPacket.WriteUInt16(SpecID);
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}
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public ushort SpecID;
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}
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//Structs
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public class PetSpellCooldown
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{
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public uint SpellID;
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public uint Duration;
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public uint CategoryDuration;
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public float ModRate = 1.0f;
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public ushort Category;
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}
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public class PetSpellHistory
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{
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public uint CategoryID;
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public uint RecoveryTime;
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public float ChargeModRate = 1.0f;
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public sbyte ConsumedCharges;
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}
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struct PetStableInfo
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{
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public uint PetSlot;
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public uint PetNumber;
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public uint CreatureID;
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public uint DisplayID;
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public uint ExperienceLevel;
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public PetStableinfo PetFlags;
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public string PetName;
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}
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struct PetRenameData
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{
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public ObjectGuid PetGUID;
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public int PetNumber;
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public string NewName;
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public bool HasDeclinedNames;
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public DeclinedName DeclinedNames;
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}
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}
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