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CypherCore/Source/Game/Spells
T
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hondacrx 4c390b363b Core/Spells: Move all summoning spell effects to launch phase
Port From (https://github.com/TrinityCore/TrinityCore/commit/c32b8ac7b9cb8b914b61212de0419fc096df94fc)
2024-01-29 14:53:02 -05:00
..
Auras
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
SpellCastTargets.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
SpellEffects.cs
Core/Spells: Move all summoning spell effects to launch phase
2024-01-29 14:53:02 -05:00
SpellHistory.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
SpellInfo.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
SpellManager.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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