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CypherCore/Source/Scripts/Northrend/IcecrownCitadel
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hondacrx 3d3fd0f55f Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
2020-08-24 17:02:02 -04:00
..
GunshipBattle.cs
Combat/Threat rewrite - prep & refactor
2020-08-22 11:58:19 -04:00
IcecrownCitadel.cs
Core/Movement: waypoint movement
2020-08-24 17:02:02 -04:00
IcecrownCitadelConst.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
IcecrownCitadelTeleport.cs
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
InstanceIcecrownCitadel.cs
Dynamic Creature/Go spawning
2020-08-23 21:52:32 -04:00
LadyDeathwhisper.cs
Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic.
2020-08-22 15:35:55 -04:00
LordMarrowgar.cs
Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic.
2020-08-22 15:35:55 -04:00
Sindragosa.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
TheLichKing.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ValithriaDreamwalker.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
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