a9c8ebfcd7
Port From (https://github.com/TrinityCore/TrinityCore/commit/a33864ce2d9038e491fe99eba8acc532ebd6327f)
987 lines
34 KiB
C#
987 lines
34 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Networking.Packets;
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using Game.Scripting;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using static Global;
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namespace Scripts.Spells.DeathKnight
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{
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struct SpellIds
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{
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public const uint ArmyFleshBeastTransform = 127533;
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public const uint ArmyGeistTransform = 127534;
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public const uint ArmyNorthrendSkeletonTransform = 127528;
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public const uint ArmySkeletonTransform = 127527;
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public const uint ArmySpikedGhoulTransform = 127525;
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public const uint ArmySuperZombieTransform = 127526;
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public const uint BlindingSleetSlow = 317898;
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public const uint Blood = 137008;
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public const uint BloodPlague = 55078;
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public const uint BloodShieldAbsorb = 77535;
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public const uint BloodShieldMastery = 77513;
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public const uint BreathOfSindragosa = 152279;
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public const uint CorpseExplosionTriggered = 43999;
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public const uint DarkSimulacrumBuff = 77616;
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public const uint DarkSimulacrumSpellpowerBuff = 94984;
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public const uint DeathAndDecayDamage = 52212;
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public const uint DeathCoilDamage = 47632;
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public const uint DeathGripDummy = 243912;
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public const uint DeathGripJump = 49575;
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public const uint DeathGripTaunt = 51399;
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public const uint DeathStrikeHeal = 45470;
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public const uint DeathStrikeOffhand = 66188;
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public const uint FesteringWound = 194310;
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public const uint Frost = 137006;
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public const uint FrostFever = 55095;
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public const uint FrostScythe = 207230;
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public const uint FrostShield = 207203;
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public const uint GlyphOfFoulMenagerie = 58642;
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public const uint GlyphOfTheGeist = 58640;
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public const uint GlyphOfTheSkeleton = 146652;
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public const uint KillingMachineProc = 51124;
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public const uint MarkOfBloodHeal = 206945;
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public const uint NecrosisEffect = 216974;
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public const uint Obliteration = 281238;
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public const uint ObliterationRuneEnergize = 281327;
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public const uint PillarOfFrost = 51271;
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public const uint RaiseDeadSummon = 52150;
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public const uint RecentlyUsedDeathStrike = 180612;
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public const uint RunicPowerEnergize = 49088;
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public const uint RunicReturn = 61258;
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public const uint SludgeBelcher = 207313;
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public const uint SludgeBelcherSummon = 212027;
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public const uint DeathStrikeEnabler = 89832; // Server Side
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public const uint TighteningGrasp = 206970;
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//public const uint TighteningGraspSlow = 143375; // dropped in BfA
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public const uint Unholy = 137007;
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public const uint UnholyGroundHaste = 374271;
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public const uint UnholyGroundTalent = 374265;
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public const uint UnholyVigor = 196263;
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public const uint VolatileShielding = 207188;
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public const uint VolatileShieldingDamage = 207194;
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}
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[Script] // 70656 - Advantage (T10 4P Melee Bonus)
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class spell_dk_advantage_t10_4p : AuraScript
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{
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bool CheckProc(ProcEventInfo eventInfo)
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{
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Unit caster = eventInfo.GetActor();
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if (caster != null)
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{
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Player player = caster.ToPlayer();
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if (player == null || caster.GetClass() != Class.Deathknight)
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return false;
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for (byte i = 0; i < player.GetMaxPower(PowerType.Runes); ++i)
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if (player.GetRuneCooldown(i) == 0)
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return false;
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return true;
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}
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return false;
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}
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public override void Register()
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{
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DoCheckProc.Add(new(CheckProc));
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}
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}
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[Script] // 48707 - Anti-Magic Shell
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class spell_dk_anti_magic_shell : AuraScript
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{
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int absorbPct;
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ulong maxHealth;
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uint absorbedAmount;
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public spell_dk_anti_magic_shell()
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{
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absorbPct = 0;
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maxHealth = 0;
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absorbedAmount = 0;
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}
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.RunicPowerEnergize, SpellIds.VolatileShielding)
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&& ValidateSpellEffect((spellInfo.Id, 1));
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}
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public override bool Load()
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{
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absorbPct = GetEffectInfo(1).CalcValue(GetCaster());
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maxHealth = GetCaster().GetMaxHealth();
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absorbedAmount = 0;
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return true;
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}
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void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
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{
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amount = (int)MathFunctions.CalculatePct(maxHealth, absorbPct);
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Player player = GetUnitOwner().ToPlayer();
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if (player != null)
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MathFunctions.AddPct(ref amount, player.GetRatingBonusValue(CombatRating.VersatilityDamageDone) + player.GetTotalAuraModifier(AuraType.ModVersatility));
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}
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void Trigger(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount)
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{
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absorbedAmount += absorbAmount;
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if (!GetTarget().HasAura(SpellIds.VolatileShielding))
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{
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CastSpellExtraArgs args = new(aurEff);
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args.AddSpellMod(SpellValueMod.BasePoint0, (int)MathFunctions.CalculatePct(absorbAmount, 2 * absorbAmount * 100 / maxHealth));
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GetTarget().CastSpell(GetTarget(), SpellIds.RunicPowerEnergize, args);
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}
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}
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void HandleEffectRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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AuraEffect volatileShielding = GetTarget().GetAuraEffect(SpellIds.VolatileShielding, 1);
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if (volatileShielding != null)
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{
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CastSpellExtraArgs args = new(volatileShielding);
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args.AddSpellMod(SpellValueMod.BasePoint0, (int)MathFunctions.CalculatePct(absorbedAmount, volatileShielding.GetAmount()));
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GetTarget().CastSpell(null, SpellIds.VolatileShieldingDamage, args);
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}
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}
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public override void Register()
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{
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DoEffectCalcAmount.Add(new(CalculateAmount, 0, AuraType.SchoolAbsorb));
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AfterEffectAbsorb.Add(new(Trigger, 0));
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AfterEffectRemove.Add(new(HandleEffectRemove, 0, AuraType.SchoolAbsorb, AuraEffectHandleModes.Real));
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}
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}
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// 127517 - Army Transform
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[Script] /// 6.x, does this belong here or in spell_generic? where do we cast this? sniffs say this is only cast when caster has glyph of foul menagerie.
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class spell_dk_army_transform : SpellScript
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{
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uint[] ArmyTransforms =
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{
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SpellIds.ArmyFleshBeastTransform,
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SpellIds.ArmyGeistTransform,
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SpellIds. ArmyNorthrendSkeletonTransform,
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SpellIds.ArmySkeletonTransform,
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SpellIds.ArmySpikedGhoulTransform,
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SpellIds. ArmySuperZombieTransform,
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};
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.GlyphOfFoulMenagerie);
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}
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public override bool Load()
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{
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return GetCaster().IsGuardian();
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}
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SpellCastResult CheckCast()
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{
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Unit owner = GetCaster().GetOwner();
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if (owner != null)
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if (owner.HasAura(SpellIds.GlyphOfFoulMenagerie))
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return SpellCastResult.SpellCastOk;
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return SpellCastResult.SpellUnavailable;
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}
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void HandleDummy(uint effIndex)
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{
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GetCaster().CastSpell(GetCaster(), ArmyTransforms.SelectRandom(), true);
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}
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public override void Register()
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{
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OnCheckCast.Add(new(CheckCast));
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OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script] // 207167 - Blinding Sleet
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class spell_dk_blinding_sleet : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.BlindingSleetSlow);
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}
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void HandleOnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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if (GetTargetApplication().GetRemoveMode() == AuraRemoveMode.Expire)
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GetTarget().CastSpell(GetTarget(), SpellIds.BlindingSleetSlow, true);
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}
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public override void Register()
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{
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AfterEffectRemove.Add(new EffectApplyHandler(HandleOnRemove, 0, AuraType.ModConfuse, AuraEffectHandleModes.Real));
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}
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}
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[Script] // 50842 - Blood Boil
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class spell_dk_blood_boil : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.BloodPlague);
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}
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void HandleEffect()
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{
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GetCaster().CastSpell(GetHitUnit(), SpellIds.BloodPlague, true);
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}
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public override void Register()
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{
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OnHit.Add(new(HandleEffect));
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}
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}
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// 49028 - Dancing Rune Weapon
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[Script] /// 7.1.5
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class spell_dk_dancing_rune_weapon : AuraScript
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{
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const uint NpcDkDancingRuneWeapon = 27893;
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public override bool Validate(SpellInfo spellInfo)
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{
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if (ObjectMgr.GetCreatureTemplate(NpcDkDancingRuneWeapon) == null)
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return false;
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return true;
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}
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// This is a port of the old switch hack in Unit.cpp, it's not correct
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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Unit caster = GetCaster();
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if (caster == null)
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return;
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Unit drw = null;
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foreach (Unit controlled in caster.m_Controlled)
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{
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if (controlled.GetEntry() == NpcDkDancingRuneWeapon)
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{
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drw = controlled;
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break;
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}
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}
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if (drw == null || drw.GetVictim() == null)
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return;
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SpellInfo spellInfo = eventInfo.GetSpellInfo();
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if (spellInfo == null)
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return;
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DamageInfo damageInfo = eventInfo.GetDamageInfo();
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if (damageInfo == null || damageInfo.GetDamage() == 0)
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return;
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int amount = (int)damageInfo.GetDamage() / 2;
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SpellNonMeleeDamage log = new(drw, drw.GetVictim(), spellInfo, new SpellCastVisual(spellInfo.GetSpellXSpellVisualId(drw), 0), spellInfo.GetSchoolMask());
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log.damage = (uint)amount;
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Unit.DealDamage(drw, drw.GetVictim(), (uint)amount, null, DamageEffectType.SpellDirect, spellInfo.GetSchoolMask(), spellInfo, true);
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drw.SendSpellNonMeleeDamageLog(log);
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}
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public override void Register()
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{
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OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy));
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}
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}
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[Script] // 77606 - Dark Simulacrum
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class spell_dk_dark_simulacrum : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.DarkSimulacrumBuff, SpellIds.DarkSimulacrumSpellpowerBuff);
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}
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Spell procSpell = eventInfo.GetProcSpell();
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if (procSpell == null)
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return false;
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if (!GetTarget().IsPlayer())
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return procSpell.GetSpellInfo().HasAttribute(SpellAttr9.AllowDarkSimulacrum);
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if (!procSpell.HasPowerTypeCost(PowerType.Mana))
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return false;
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// filter out spells not castable by mind controlled players (teleports, summons, item creations (healthstones))
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if (procSpell.GetSpellInfo().HasAttribute(SpellAttr1.NoAutocastAi))
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return false;
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return true;
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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Unit caster = GetCaster();
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if (caster == null)
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return;
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caster.CastSpell(caster, SpellIds.DarkSimulacrumBuff, new CastSpellExtraArgs()
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.SetTriggerFlags(TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError)
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.SetTriggeringSpell(eventInfo.GetProcSpell())
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.AddSpellMod(SpellValueMod.BasePoint0, (int)eventInfo.GetSpellInfo().Id));
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caster.CastSpell(caster, SpellIds.DarkSimulacrumSpellpowerBuff, new CastSpellExtraArgs()
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.SetTriggerFlags(TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError)
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.SetTriggeringSpell(eventInfo.GetProcSpell())
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.AddSpellMod(SpellValueMod.BasePoint0, GetTarget().SpellBaseDamageBonusDone(SpellSchoolMask.Magic))
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.AddSpellMod(SpellValueMod.BasePoint1, (int)GetTarget().SpellBaseHealingBonusDone(SpellSchoolMask.Magic)));
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}
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public override void Register()
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{
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DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
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OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
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}
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}
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[Script] // 77616 - Dark Simulacrum
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class spell_dk_dark_simulacrum_buff : AuraScript
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{
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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return aurEff.GetAmount() == eventInfo.GetSpellInfo().Id;
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}
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public override void Register()
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{
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DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.OverrideActionbarSpellsTriggered));
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}
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}
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[Script] // 43265 - Death and Decay
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class spell_dk_death_and_decay : AuraScript
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{
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void HandleDummyTick(AuraEffect aurEff)
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{
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Unit caster = GetCaster();
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if (caster != null)
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caster.CastSpell(GetTarget(), SpellIds.DeathAndDecayDamage, aurEff);
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}
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public override void Register()
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{
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OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleDummyTick, 2, AuraType.PeriodicDummy));
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}
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}
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[Script] // 47541 - Death Coil
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class spell_dk_death_coil : SpellScript
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{
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public override bool Validate(SpellInfo spell)
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{
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return ValidateSpellInfo(SpellIds.DeathCoilDamage, SpellIds.Unholy, SpellIds.UnholyVigor);
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}
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void HandleDummy(uint effIndex)
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{
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Unit caster = GetCaster();
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caster.CastSpell(GetHitUnit(), SpellIds.DeathCoilDamage, true);
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AuraEffect unholyAura = caster.GetAuraEffect(SpellIds.Unholy, 6);
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if (unholyAura != null) // can be any effect, just here to send SpellCastResult.DontReport on failure
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caster.CastSpell(caster, SpellIds.UnholyVigor, unholyAura);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script] // 52751 - Death Gate
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class spell_dk_death_gate : SpellScript
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{
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SpellCastResult CheckClass()
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{
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if (GetCaster().GetClass() != Class.Deathknight)
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{
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SetCustomCastResultMessage(SpellCustomErrors.MustBeDeathKnight);
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return SpellCastResult.CustomError;
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}
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return SpellCastResult.SpellCastOk;
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}
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void HandleScript(uint effIndex)
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{
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PreventHitDefaultEffect(effIndex);
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Unit target = GetHitUnit();
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if (target != null)
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target.CastSpell(target, (uint)GetEffectValue(), false);
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}
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public override void Register()
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{
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OnCheckCast.Add(new(CheckClass));
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OnEffectHitTarget.Add(new(HandleScript, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 49576 - Death Grip Initial
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class spell_dk_death_grip_initial : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.DeathGripDummy, SpellIds.DeathGripJump, SpellIds.DeathGripTaunt, SpellIds.Blood);
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}
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SpellCastResult CheckCast()
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{
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Unit caster = GetCaster();
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// Death Grip should not be castable while jumping/falling
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if (caster.HasUnitState(UnitState.Jumping) || caster.HasUnitMovementFlag(MovementFlag.Falling))
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return SpellCastResult.Moving;
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return SpellCastResult.SpellCastOk;
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}
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void HandleDummy(uint effIndex)
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{
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GetCaster().CastSpell(GetHitUnit(), SpellIds.DeathGripDummy, true);
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GetHitUnit().CastSpell(GetCaster(), SpellIds.DeathGripJump, true);
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if (GetCaster().HasAura(SpellIds.Blood))
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GetCaster().CastSpell(GetHitUnit(), SpellIds.DeathGripTaunt, true);
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}
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public override void Register()
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{
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OnCheckCast.Add(new(CheckCast));
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OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 48743 - Death Pact
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class spell_dk_death_pact : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellEffect((spellInfo.Id, 2));
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}
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void HandleCalcAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
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{
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Unit caster = GetCaster();
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if (caster != null)
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amount = (int)caster.CountPctFromMaxHealth(GetEffectInfo(2).CalcValue(caster));
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}
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public override void Register()
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{
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DoEffectCalcAmount.Add(new(HandleCalcAmount, 1, AuraType.SchoolHealAbsorb));
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}
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}
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[Script] // 49998 - Death Strike
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class spell_dk_death_strike : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.DeathStrikeEnabler, SpellIds.DeathStrikeHeal, SpellIds.BloodShieldMastery, SpellIds.BloodShieldAbsorb, SpellIds.Frost, SpellIds.DeathStrikeOffhand)
|
|
&& ValidateSpellEffect((spellInfo.Id, 2));
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
|
|
AuraEffect enabler = caster.GetAuraEffect(SpellIds.DeathStrikeEnabler, 0, GetCaster().GetGUID());
|
|
if (enabler != null)
|
|
{
|
|
// Heals you for 25% of all damage taken in the last 5 sec,
|
|
int heal = MathFunctions.CalculatePct(enabler.CalculateAmount(GetCaster()), GetEffectInfo(1).CalcValue(GetCaster()));
|
|
// minimum 7.0% of maximum health.
|
|
int pctOfMaxHealth = MathFunctions.CalculatePct(GetEffectInfo(2).CalcValue(GetCaster()), caster.GetMaxHealth());
|
|
heal = Math.Max(heal, pctOfMaxHealth);
|
|
|
|
caster.CastSpell(caster, SpellIds.DeathStrikeHeal, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.BasePoint0, heal));
|
|
|
|
AuraEffect aurEff = caster.GetAuraEffect(SpellIds.BloodShieldMastery, 0);
|
|
if (aurEff != null)
|
|
caster.CastSpell(caster, SpellIds.BloodShieldAbsorb, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.BasePoint0, MathFunctions.CalculatePct(heal, aurEff.GetAmount())));
|
|
|
|
if (caster.HasAura(SpellIds.Frost))
|
|
caster.CastSpell(GetHitUnit(), SpellIds.DeathStrikeOffhand, true);
|
|
}
|
|
}
|
|
|
|
void TriggerRecentlyUsedDeathStrike()
|
|
{
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.RecentlyUsedDeathStrike, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectLaunch.Add(new(HandleDummy, 1, SpellEffectName.Dummy));
|
|
AfterCast.Add(new(TriggerRecentlyUsedDeathStrike));
|
|
}
|
|
}
|
|
|
|
[Script] // 89832 - Death Strike Enabler - SpellDeathStrikeEnabler
|
|
class spell_dk_death_strike_enabler : AuraScript
|
|
{
|
|
// Amount of seconds we calculate damage over
|
|
const byte LastSeconds = 5;
|
|
|
|
uint[] _damagePerSecond = new uint[LastSeconds];
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
return eventInfo.GetDamageInfo() != null;
|
|
}
|
|
|
|
void Update(AuraEffect aurEff)
|
|
{
|
|
// Move backwards all datas by one from [23][0][0][0][0] . [0][23][0][0][0]
|
|
_damagePerSecond = Enumerable.Range(1, _damagePerSecond.Length).Select(i => _damagePerSecond[i % _damagePerSecond.Length]).ToArray();
|
|
_damagePerSecond[0] = 0;
|
|
}
|
|
|
|
void HandleCalcAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
|
|
{
|
|
canBeRecalculated = true;
|
|
amount = Enumerable.Range(1, _damagePerSecond.Length).Sum();
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
_damagePerSecond[0] += eventInfo.GetDamageInfo().GetDamage();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new(CheckProc));
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.PeriodicDummy));
|
|
DoEffectCalcAmount.Add(new(HandleCalcAmount, 0, AuraType.PeriodicDummy));
|
|
OnEffectUpdatePeriodic.Add(new(Update, 0, AuraType.PeriodicDummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 85948 - Festering Strike
|
|
class spell_dk_festering_strike : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FesteringWound);
|
|
}
|
|
|
|
void HandleScriptEffect(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.FesteringWound, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.AuraStack, GetEffectValue()));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleScriptEffect, 1, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 47496 - Explode, Ghoul spell for Corpse Explosion
|
|
class spell_dk_ghoul_explode : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.CorpseExplosionTriggered) && ValidateSpellEffect((spellInfo.Id, 2));
|
|
}
|
|
|
|
void HandleDamage(uint effIndex)
|
|
{
|
|
SetHitDamage((int)GetCaster().CountPctFromMaxHealth(GetEffectInfo(2).CalcValue(GetCaster())));
|
|
}
|
|
|
|
void Suicide(uint effIndex)
|
|
{
|
|
Unit unitTarget = GetHitUnit();
|
|
if (unitTarget != null)
|
|
{
|
|
// Corpse Explosion (Suicide)
|
|
unitTarget.CastSpell(unitTarget, SpellIds.CorpseExplosionTriggered, true);
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleDamage, 0, SpellEffectName.SchoolDamage));
|
|
OnEffectHitTarget.Add(new(Suicide, 1, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 69961 - Glyph of Scourge Strike
|
|
class spell_dk_glyph_of_scourge_strike_script : SpellScript
|
|
{
|
|
void HandleScriptEffect(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
Unit target = GetHitUnit();
|
|
|
|
var mPeriodic = target.GetAuraEffectsByType(AuraType.PeriodicDamage);
|
|
foreach (var aurEff in mPeriodic)
|
|
{
|
|
SpellInfo spellInfo = aurEff.GetSpellInfo();
|
|
// search our Blood Plague and Frost Fever on target
|
|
if (spellInfo.SpellFamilyName == SpellFamilyNames.Deathknight && (spellInfo.SpellFamilyFlags[2] & 0x2) != 0 &&
|
|
aurEff.GetCasterGUID() == caster.GetGUID())
|
|
{
|
|
int countMin = aurEff.GetBase().GetMaxDuration();
|
|
int countMax = spellInfo.GetMaxDuration();
|
|
|
|
// this Glyph
|
|
countMax += 9000;
|
|
|
|
if (countMin < countMax)
|
|
{
|
|
aurEff.GetBase().SetDuration(aurEff.GetBase().GetDuration() + 3000);
|
|
aurEff.GetBase().SetMaxDuration(countMin + 3000);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
|
|
}
|
|
}
|
|
|
|
[Script] // 49184 - Howling Blast
|
|
class spell_dk_howling_blast : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FrostFever);
|
|
}
|
|
|
|
void HandleFrostFever(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.FrostFever);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleFrostFever, 0, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
[Script] // 206940 - Mark of Blood
|
|
class spell_dk_mark_of_blood : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.MarkOfBloodHeal);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit caster = GetCaster();
|
|
if (caster != null)
|
|
caster.CastSpell(eventInfo.GetProcTarget(), SpellIds.MarkOfBloodHeal, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 207346 - Necrosis
|
|
class spell_dk_necrosis : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.NecrosisEffect);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget().CastSpell(eventInfo.GetProcTarget(), SpellIds.NecrosisEffect, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 207256 - Obliteration
|
|
class spell_dk_obliteration : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Obliteration, SpellIds.ObliterationRuneEnergize, SpellIds.KillingMachineProc)
|
|
&& ValidateSpellEffect((SpellIds.Obliteration, 1));
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
Unit target = GetTarget();
|
|
target.CastSpell(target, SpellIds.KillingMachineProc, aurEff);
|
|
|
|
AuraEffect oblitaration = target.GetAuraEffect(SpellIds.Obliteration, 1);
|
|
if (oblitaration != null)
|
|
if (RandomHelper.randChance(oblitaration.GetAmount()))
|
|
target.CastSpell(target, SpellIds.ObliterationRuneEnergize, aurEff);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 207200 - Permafrost
|
|
class spell_dk_permafrost : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.FrostShield);
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
CastSpellExtraArgs args = new(aurEff);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, (int)MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount()));
|
|
GetTarget().CastSpell(GetTarget(), SpellIds.FrostShield, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
// 121916 - Glyph of the Geist (Unholy)
|
|
[Script] /// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
|
|
class spell_dk_pet_geist_transform : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.GlyphOfTheGeist);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().IsPet();
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit owner = GetCaster().GetOwner();
|
|
if (owner != null)
|
|
if (owner.HasAura(SpellIds.GlyphOfTheGeist))
|
|
return SpellCastResult.SpellCastOk;
|
|
|
|
return SpellCastResult.SpellUnavailable;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnCheckCast.Add(new(CheckCast));
|
|
}
|
|
}
|
|
|
|
// 147157 Glyph of the Skeleton (Unholy)
|
|
[Script] /// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
|
|
class spell_dk_pet_skeleton_transform : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.GlyphOfTheSkeleton);
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit owner = GetCaster().GetOwner();
|
|
if (owner != null)
|
|
if (owner.HasAura(SpellIds.GlyphOfTheSkeleton))
|
|
return SpellCastResult.SpellCastOk;
|
|
|
|
return SpellCastResult.SpellUnavailable;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnCheckCast.Add(new(CheckCast));
|
|
}
|
|
}
|
|
|
|
// 61257 - Runic Power Back on Snare/Root
|
|
[Script] /// 7.1.5
|
|
class spell_dk_pvp_4p_bonus : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.RunicReturn);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
SpellInfo spellInfo = eventInfo.GetSpellInfo();
|
|
if (spellInfo == null)
|
|
return false;
|
|
|
|
return (spellInfo.GetAllEffectsMechanicMask() & ((1 << (int)Mechanics.Root) | (1 << (int)Mechanics.Snare))) != 0;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActionTarget().CastSpell(null, SpellIds.RunicReturn, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new(CheckProc));
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 46584 - Raise Dead
|
|
class spell_dk_raise_dead : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.RaiseDeadSummon, SpellIds.SludgeBelcher, SpellIds.SludgeBelcherSummon);
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
uint spellId = SpellIds.RaiseDeadSummon;
|
|
if (GetCaster().HasAura(SpellIds.SludgeBelcher))
|
|
spellId = SpellIds.SludgeBelcherSummon;
|
|
|
|
GetCaster().CastSpell(null, spellId, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 59057 - Rime
|
|
class spell_dk_rime : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellEffect((spellInfo.Id, 1)) && ValidateSpellInfo(SpellIds.FrostScythe);
|
|
}
|
|
|
|
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
float chance = (float)GetSpellInfo().GetEffect(1).CalcValue(GetTarget());
|
|
if (eventInfo.GetSpellInfo().Id == SpellIds.FrostScythe)
|
|
chance /= 2.0f;
|
|
|
|
return RandomHelper.randChance(chance);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
[Script] // 242057 - Rune Empowered
|
|
class spell_dk_t20_2p_rune_empowered : AuraScript
|
|
{
|
|
int _runicPowerSpent;
|
|
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.PillarOfFrost, SpellIds.BreathOfSindragosa);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
|
|
{
|
|
Spell procSpell = procInfo.GetProcSpell();
|
|
if (procSpell == null)
|
|
return;
|
|
|
|
Aura pillarOfFrost = GetTarget().GetAura(SpellIds.PillarOfFrost);
|
|
if (pillarOfFrost == null)
|
|
return;
|
|
|
|
_runicPowerSpent += procSpell.GetPowerTypeCostAmount(PowerType.RunicPower).GetValueOrDefault(0);
|
|
// Breath of Math.Sindragosa special case
|
|
SpellInfo breathOfSindragosa = SpellMgr.GetSpellInfo(SpellIds.BreathOfSindragosa, Difficulty.None);
|
|
if (procSpell.IsTriggeredByAura(breathOfSindragosa))
|
|
{
|
|
var powerRecord = breathOfSindragosa.PowerCosts.ToList().Find(power => power.PowerType == PowerType.RunicPower && power.PowerPctPerSecond > 0.0f);
|
|
if (powerRecord != null)
|
|
_runicPowerSpent += MathFunctions.CalculatePct(GetTarget().GetMaxPower(PowerType.RunicPower), powerRecord.PowerPctPerSecond);
|
|
}
|
|
|
|
if (_runicPowerSpent >= 600)
|
|
{
|
|
pillarOfFrost.SetDuration(pillarOfFrost.GetDuration() + 1000);
|
|
_runicPowerSpent -= 600;
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 55233 - Vampiric Blood
|
|
class spell_dk_vampiric_blood : AuraScript
|
|
{
|
|
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
|
|
{
|
|
amount = (int)GetUnitOwner().CountPctFromMaxHealth(amount);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoEffectCalcAmount.Add(new(CalculateAmount, 1, AuraType.ModIncreaseHealth2));
|
|
}
|
|
}
|
|
|
|
[Script] // 43265 - Death and Decay
|
|
class at_dk_death_and_decay : AreaTriggerAI
|
|
{
|
|
public at_dk_death_and_decay(AreaTrigger areatrigger) : base(areatrigger) { }
|
|
|
|
public override void OnUnitEnter(Unit unit)
|
|
{
|
|
Unit caster = at.GetCaster();
|
|
if (caster != null)
|
|
{
|
|
if (caster == unit)
|
|
{
|
|
if (caster.HasAura(SpellIds.UnholyGroundTalent))
|
|
caster.CastSpell(caster, SpellIds.UnholyGroundHaste);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnUnitExit(Unit unit)
|
|
{
|
|
unit.RemoveAurasDueToSpell(SpellIds.UnholyGroundHaste);
|
|
}
|
|
}
|
|
} |