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e16f81ecda46ca03b6ded00daede0d66fd0aef49
CypherCore/Source/Game/Spells
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History
Hondacrx e16f81ecda Core/Spells: Added aoe target cap for demon hunter talent "Fel Barrage"
Port From (https://github.com/TrinityCore/TrinityCore/commit/52dc1359cc78b5d8a88bf32e4bd50d53fcd03d11)
2025-06-04 09:26:00 -04:00
..
Auras
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when searching for area aura targets
2025-06-03 21:23:23 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: send rune cooldowns even after miss to match sniff data
2025-06-04 09:16:24 -04:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Spells: DynamicObject auras will now use the largest radius found in SPELL_EFFECT_PERSISTENT_AREA_AURA effects of the spell creating them
2025-06-04 09:20:03 -04:00
SpellHistory.cs
Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown for affected spells
2025-06-04 09:21:48 -04:00
SpellInfo.cs
Core/Auras: Allow some whitelisted spells to update effect values of non-passive auras when adding spell mods
2025-06-02 14:03:36 -04:00
SpellManager.cs
Core/Spells: Added aoe target cap for demon hunter talent "Fel Barrage"
2025-06-04 09:26:00 -04:00
TraitManager.cs
Core/DataStores: Removed overriding field sign type based on db2 column compression
2024-11-10 17:24:58 -05:00
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