e6432f8c97
* Update flag names * Implemented QUEST_FLAGS_COMPLETION_NO_DEATH and QUEST_FLAGS_FAIL_ON_LOGOUT * Started using QUEST_FLAGS_COMPLETION_EVENT and QUEST_FLAGS_COMPLETION_AREA_TRIGGER instead of a custom SpeclalFlag * Renamed Quest::IsAutoComplete to Quest::IsTurnIn to better describe what it means (a quest that can be turned in without accepting it to quest log) * Implemented QUEST_FLAGS_UPDATE_PHASESHIFT and removed forced phaseshift updates on every quest status change * Implemented QUEST_FLAGS_LAUNCH_GOSSIP_ACCEPT - reopens gossip menu with questgiver Port From (https://github.com/TrinityCore/TrinityCore/commit/4d4c7e68935df9ca40bd5539d602ac4e779f53d5)