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CypherCore/Source/Game/AI/ScriptedAI
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hondacrx 1c5bb258d5 Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
Port From (https://github.com/TrinityCore/TrinityCore/commit/994121e671127ce11df4e631ab0a4c310234191f)
2021-08-24 10:56:39 -04:00
..
ScriptedAI.cs
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
2021-08-24 10:56:39 -04:00
ScriptedEscortAI.cs
Core/AI: EscortAI init logic moved from JustAppeared to InitializeAI. There are no escort NPCs using compatibility mode anymore, so this is equivalent.
2021-06-23 18:03:42 -04:00
ScriptedFollowerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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