e9b21a91be
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
529 lines
22 KiB
C#
529 lines
22 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Framework.Database;
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using Game.BattleGrounds;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Misc;
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using Game.Networking;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.TabardVendorActivate, Processing = PacketProcessing.Inplace)]
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void HandleTabardVendorActivate(TabardVendorActivate tabardVendorActivate)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(tabardVendorActivate.Vendor, NPCFlags.TabardDesigner, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, $"WORLD: HandleTabardVendorActivateOpcode - {tabardVendorActivate.Vendor} not found or you can not interact with him.");
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return;
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}
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TabardVendorType type = (TabardVendorType)tabardVendorActivate.Type;
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if (type != TabardVendorType.Guild && type != TabardVendorType.Personal)
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return;
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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SendTabardVendorActivate(tabardVendorActivate.Vendor, type);
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}
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public void SendTabardVendorActivate(ObjectGuid guid, TabardVendorType type)
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{
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NPCInteractionOpenResult npcInteraction = new();
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npcInteraction.Npc = guid;
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switch (type)
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{
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case TabardVendorType.Guild:
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npcInteraction.InteractionType = PlayerInteractionType.GuildTabardVendor;
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break;
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case TabardVendorType.Personal:
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npcInteraction.InteractionType = PlayerInteractionType.PersonalTabardVendor;
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break;
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default:
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Log.outFatal(LogFilter.Server, $"Unsupported tabard vendor type {type}");
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break;
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}
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npcInteraction.Success = true;
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SendPacket(npcInteraction);
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}
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[WorldPacketHandler(ClientOpcodes.TrainerList, Processing = PacketProcessing.Inplace)]
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void HandleTrainerList(Hello packet)
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{
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Creature npc = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Trainer, NPCFlags2.None);
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if (npc == null)
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{
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Log.outDebug(LogFilter.Network, $"WorldSession.SendTrainerList - {packet.Unit} not found or you can not interact with him.");
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return;
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}
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uint trainerId = npc.GetTrainerId();
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if (trainerId != 0)
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SendTrainerList(npc, trainerId);
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else
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Log.outDebug(LogFilter.Network, $"WorldSession.SendTrainerList - Creature id {npc.GetEntry()} has no trainer data.");
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}
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public void SendTrainerList(Creature npc, uint trainerId)
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{
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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Trainer trainer = Global.ObjectMgr.GetTrainer(trainerId);
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if (trainer == null)
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{
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Log.outDebug(LogFilter.Network, $"WORLD: SendTrainerList - trainer spells not found for trainer {npc.GetGUID()} id {trainerId}");
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return;
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}
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_player.PlayerTalkClass.GetInteractionData().Reset();
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_player.PlayerTalkClass.GetInteractionData().SourceGuid = npc.GetGUID();
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_player.PlayerTalkClass.GetInteractionData().TrainerId = trainerId;
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trainer.SendSpells(npc, _player, GetSessionDbLocaleIndex());
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}
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[WorldPacketHandler(ClientOpcodes.TrainerBuySpell, Processing = PacketProcessing.Inplace)]
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void HandleTrainerBuySpell(TrainerBuySpell packet)
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{
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Creature npc = _player.GetNPCIfCanInteractWith(packet.TrainerGUID, NPCFlags.Trainer, NPCFlags2.None);
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if (npc == null)
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{
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Log.outDebug(LogFilter.Network, $"WORLD: HandleTrainerBuySpell - {packet.TrainerGUID} not found or you can not interact with him.");
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return;
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}
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// remove fake death
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if (_player.HasUnitState(UnitState.Died))
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_player.RemoveAurasByType(AuraType.FeignDeath);
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if (_player.PlayerTalkClass.GetInteractionData().SourceGuid != packet.TrainerGUID)
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return;
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if (_player.PlayerTalkClass.GetInteractionData().TrainerId != packet.TrainerID)
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return;
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// check present spell in trainer spell list
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Trainer trainer = Global.ObjectMgr.GetTrainer(packet.TrainerID);
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if (trainer == null)
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return;
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trainer.TeachSpell(npc, _player, packet.SpellID);
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}
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void SendTrainerBuyFailed(ObjectGuid trainerGUID, uint spellID, TrainerFailReason trainerFailedReason)
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{
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TrainerBuyFailed trainerBuyFailed = new();
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trainerBuyFailed.TrainerGUID = trainerGUID;
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trainerBuyFailed.SpellID = spellID; // should be same as in packet from client
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trainerBuyFailed.TrainerFailedReason = trainerFailedReason; // 1 == "Not enough money for trainer service." 0 == "Trainer service %d unavailable."
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SendPacket(trainerBuyFailed);
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}
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[WorldPacketHandler(ClientOpcodes.TalkToGossip, Processing = PacketProcessing.Inplace)]
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void HandleGossipHello(Hello packet)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Gossip, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipHello - {0} not found or you can not interact with him.", packet.Unit.ToString());
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return;
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}
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// set faction visible if needed
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var factionTemplateEntry = CliDB.FactionTemplateStorage.LookupByKey(unit.GetFaction());
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if (factionTemplateEntry != null)
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GetPlayer().GetReputationMgr().SetVisible(factionTemplateEntry);
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GetPlayer().RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Interacting);
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// Stop the npc if moving
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uint pause = unit.GetMovementTemplate().GetInteractionPauseTimer();
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if (pause != 0)
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unit.PauseMovement(pause);
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unit.SetHomePosition(unit.GetPosition());
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if (unit.IsAreaSpiritHealer())
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{
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_player.SetAreaSpiritHealer(unit);
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_player.SendAreaSpiritHealerTime(unit);
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}
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_player.PlayerTalkClass.ClearMenus();
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if (!unit.GetAI().OnGossipHello(_player))
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{
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GetPlayer().PrepareGossipMenu(unit, _player.GetGossipMenuForSource(unit), true);
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GetPlayer().SendPreparedGossip(unit);
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}
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}
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[WorldPacketHandler(ClientOpcodes.GossipSelectOption)]
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void HandleGossipSelectOption(GossipSelectOption packet)
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{
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GossipMenuItem gossipMenuItem = _player.PlayerTalkClass.GetGossipMenu().GetItem(packet.GossipOptionID);
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if (gossipMenuItem == null)
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return;
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// Prevent cheating on C# scripted menus
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if (GetPlayer().PlayerTalkClass.GetInteractionData().SourceGuid != packet.GossipUnit)
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return;
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Creature unit = null;
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GameObject go = null;
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if (packet.GossipUnit.IsCreatureOrVehicle())
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{
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unit = GetPlayer().GetNPCIfCanInteractWith(packet.GossipUnit, NPCFlags.Gossip, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - {0} not found or you can't interact with him.", packet.GossipUnit.ToString());
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return;
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}
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}
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else if (packet.GossipUnit.IsGameObject())
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{
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go = GetPlayer().GetGameObjectIfCanInteractWith(packet.GossipUnit);
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if (go == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - {0} not found or you can't interact with it.", packet.GossipUnit.ToString());
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return;
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}
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}
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else
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - unsupported {0}.", packet.GossipUnit.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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if ((unit != null && unit.GetScriptId() != unit.LastUsedScriptID) || (go != null && go.GetScriptId() != go.LastUsedScriptID))
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - Script reloaded while in use, ignoring and set new scipt id");
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if (unit != null)
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unit.LastUsedScriptID = unit.GetScriptId();
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if (go != null)
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go.LastUsedScriptID = go.GetScriptId();
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GetPlayer().PlayerTalkClass.SendCloseGossip();
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return;
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}
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if (!string.IsNullOrEmpty(packet.PromotionCode))
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{
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if (unit != null)
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{
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if (!unit.GetAI().OnGossipSelectCode(_player, packet.GossipID, gossipMenuItem.OrderIndex, packet.PromotionCode))
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GetPlayer().OnGossipSelect(unit, packet.GossipOptionID, packet.GossipID);
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}
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else
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{
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if (!go.GetAI().OnGossipSelectCode(_player, packet.GossipID, gossipMenuItem.OrderIndex, packet.PromotionCode))
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_player.OnGossipSelect(go, packet.GossipOptionID, packet.GossipID);
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}
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}
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else
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{
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if (unit != null)
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{
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if (!unit.GetAI().OnGossipSelect(_player, packet.GossipID, gossipMenuItem.OrderIndex))
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GetPlayer().OnGossipSelect(unit, packet.GossipOptionID, packet.GossipID);
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}
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else
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{
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if (!go.GetAI().OnGossipSelect(_player, packet.GossipID, gossipMenuItem.OrderIndex))
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GetPlayer().OnGossipSelect(go, packet.GossipOptionID, packet.GossipID);
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}
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}
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}
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[WorldPacketHandler(ClientOpcodes.SpiritHealerActivate)]
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void HandleSpiritHealerActivate(SpiritHealerActivate packet)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Healer, NPCFlags.SpiritHealer, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleSpiritHealerActivateOpcode - {0} not found or you can not interact with him.", packet.Healer.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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SendSpiritResurrect();
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}
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void SendSpiritResurrect()
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{
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GetPlayer().ResurrectPlayer(0.5f, true);
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GetPlayer().DurabilityLossAll(0.25f, true);
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// get corpse nearest graveyard
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WorldSafeLocsEntry corpseGrave = null;
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WorldLocation corpseLocation = GetPlayer().GetCorpseLocation();
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if (GetPlayer().HasCorpse())
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{
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corpseGrave = Global.ObjectMgr.GetClosestGraveyard(corpseLocation, GetPlayer().GetTeam(), GetPlayer());
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}
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// now can spawn bones
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GetPlayer().SpawnCorpseBones();
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// teleport to nearest from corpse graveyard, if different from nearest to player ghost
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if (corpseGrave != null)
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{
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WorldSafeLocsEntry ghostGrave = Global.ObjectMgr.GetClosestGraveyard(GetPlayer(), GetPlayer().GetTeam(), GetPlayer());
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if (corpseGrave != ghostGrave)
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GetPlayer().TeleportTo(corpseGrave.Loc);
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}
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}
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[WorldPacketHandler(ClientOpcodes.BinderActivate, Processing = PacketProcessing.Inplace)]
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void HandleBinderActivate(Hello packet)
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{
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if (!GetPlayer().IsInWorld || !GetPlayer().IsAlive())
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return;
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Innkeeper, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleBinderActivate - {0} not found or you can not interact with him.", packet.Unit.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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SendBindPoint(unit);
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}
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void SendBindPoint(Creature npc)
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{
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// prevent set homebind to instances in any case
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if (GetPlayer().GetMap().Instanceable())
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return;
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uint bindspell = 3286;
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// send spell for homebinding (3286)
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npc.CastSpell(GetPlayer(), bindspell, true);
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GetPlayer().PlayerTalkClass.SendCloseGossip();
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}
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[WorldPacketHandler(ClientOpcodes.RequestStabledPets, Processing = PacketProcessing.Inplace)]
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void HandleRequestStabledPets(RequestStabledPets packet)
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{
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if (!CheckStableMaster(packet.StableMaster))
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return;
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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// remove mounts this fix bug where getting pet from stable while mounted deletes pet.
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if (GetPlayer().IsMounted())
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GetPlayer().RemoveAurasByType(AuraType.Mounted);
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_player.SetStableMaster(packet.StableMaster);
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}
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public void SendPetStableResult(StableResult result)
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{
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PetStableResult petStableResult = new();
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petStableResult.Result = result;
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SendPacket(petStableResult);
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}
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[WorldPacketHandler(ClientOpcodes.SetPetSlot)]
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void HandleSetPetSlot(SetPetSlot setPetSlot)
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{
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if (!CheckStableMaster(setPetSlot.StableMaster) || setPetSlot.DestSlot >= (byte)PetSaveMode.LastStableSlot)
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{
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SendPetStableResult(StableResult.InternalError);
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return;
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}
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_player.SetPetSlot(setPetSlot.PetNumber, (PetSaveMode)setPetSlot.DestSlot);
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}
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[WorldPacketHandler(ClientOpcodes.RepairItem, Processing = PacketProcessing.Inplace)]
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void HandleRepairItem(RepairItem packet)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.NpcGUID, NPCFlags.Repair, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleRepairItemOpcode - {0} not found or you can not interact with him.", packet.NpcGUID.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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// reputation discount
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float discountMod = GetPlayer().GetReputationPriceDiscount(unit);
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if (!packet.ItemGUID.IsEmpty())
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{
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Log.outDebug(LogFilter.Network, "ITEM: Repair {0}, at {1}", packet.ItemGUID.ToString(), packet.NpcGUID.ToString());
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Item item = GetPlayer().GetItemByGuid(packet.ItemGUID);
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if (item != null)
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GetPlayer().DurabilityRepair(item.GetPos(), true, discountMod);
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}
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else
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{
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Log.outDebug(LogFilter.Network, "ITEM: Repair all items at {0}", packet.NpcGUID.ToString());
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GetPlayer().DurabilityRepairAll(true, discountMod, packet.UseGuildBank);
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}
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}
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[WorldPacketHandler(ClientOpcodes.ListInventory, Processing = PacketProcessing.Inplace)]
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void HandleListInventory(Hello packet)
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{
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if (!GetPlayer().IsAlive())
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return;
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SendListInventory(packet.Unit);
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}
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public void SendListInventory(ObjectGuid vendorGuid)
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{
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Creature vendor = GetPlayer().GetNPCIfCanInteractWith(vendorGuid, NPCFlags.Vendor, NPCFlags2.None);
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if (vendor == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: SendListInventory - {0} not found or you can not interact with him.", vendorGuid.ToString());
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GetPlayer().SendSellError(SellResult.CantFindVendor, null, ObjectGuid.Empty);
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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// Stop the npc if moving
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uint pause = vendor.GetMovementTemplate().GetInteractionPauseTimer();
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if (pause != 0)
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vendor.PauseMovement(pause);
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vendor.SetHomePosition(vendor.GetPosition());
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VendorItemData vendorItems = vendor.GetVendorItems();
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int rawItemCount = vendorItems != null ? vendorItems.GetItemCount() : 0;
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VendorInventory packet = new();
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packet.Vendor = vendor.GetGUID();
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float discountMod = GetPlayer().GetReputationPriceDiscount(vendor);
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byte count = 0;
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for (uint slot = 0; slot < rawItemCount; ++slot)
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{
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VendorItem vendorItem = vendorItems.GetItem(slot);
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if (vendorItem == null)
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continue;
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VendorItemPkt item = new();
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if (!ConditionManager.IsPlayerMeetingCondition(_player, vendorItem.PlayerConditionId))
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item.PlayerConditionFailed = (int)vendorItem.PlayerConditionId;
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if (vendorItem.Type == ItemVendorType.Item)
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{
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ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(vendorItem.item);
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if (itemTemplate == null)
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continue;
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int leftInStock = vendorItem.maxcount == 0 ? -1 : (int)vendor.GetVendorItemCurrentCount(vendorItem);
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if (!GetPlayer().IsGameMaster())
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{
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if (!Convert.ToBoolean(itemTemplate.GetAllowableClass() & GetPlayer().GetClassMask()) && itemTemplate.GetBonding() == ItemBondingType.OnAcquire)
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continue;
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if ((itemTemplate.HasFlag(ItemFlags2.FactionHorde) && GetPlayer().GetTeam() == Team.Alliance) ||
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(itemTemplate.HasFlag(ItemFlags2.FactionAlliance) && GetPlayer().GetTeam() == Team.Horde))
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continue;
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if (leftInStock == 0)
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continue;
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}
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if (!Global.ConditionMgr.IsObjectMeetingVendorItemConditions(vendor.GetEntry(), vendorItem.item, _player, vendor))
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{
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Log.outDebug(LogFilter.Condition, "SendListInventory: conditions not met for creature entry {0} item {1}", vendor.GetEntry(), vendorItem.item);
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continue;
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}
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ulong price = (ulong)Math.Floor(itemTemplate.GetBuyPrice() * discountMod);
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price = itemTemplate.GetBuyPrice() > 0 ? Math.Max(1ul, price) : price;
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int priceMod = GetPlayer().GetTotalAuraModifier(AuraType.ModVendorItemsPrices);
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if (priceMod != 0)
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price -= MathFunctions.CalculatePct(price, priceMod);
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|
item.MuID = (int)slot + 1;
|
|
item.Durability = (int)itemTemplate.MaxDurability;
|
|
item.ExtendedCostID = (int)vendorItem.ExtendedCost;
|
|
item.Type = (int)vendorItem.Type;
|
|
item.Quantity = leftInStock;
|
|
item.StackCount = (int)itemTemplate.GetBuyCount();
|
|
item.Price = (ulong)price;
|
|
item.DoNotFilterOnVendor = vendorItem.IgnoreFiltering;
|
|
item.Refundable = itemTemplate.HasFlag(ItemFlags.ItemPurchaseRecord) && vendorItem.ExtendedCost != 0 && itemTemplate.GetMaxStackSize() == 1;
|
|
|
|
item.Item.ItemID = vendorItem.item;
|
|
if (!vendorItem.BonusListIDs.Empty())
|
|
{
|
|
item.Item.ItemBonus = new();
|
|
item.Item.ItemBonus.BonusListIDs = vendorItem.BonusListIDs;
|
|
}
|
|
|
|
packet.Items.Add(item);
|
|
}
|
|
else if (vendorItem.Type == ItemVendorType.Currency)
|
|
{
|
|
CurrencyTypesRecord currencyTemplate = CliDB.CurrencyTypesStorage.LookupByKey(vendorItem.item);
|
|
if (currencyTemplate == null)
|
|
continue;
|
|
|
|
if (vendorItem.ExtendedCost == 0)
|
|
continue; // there's no price defined for currencies, only extendedcost is used
|
|
|
|
item.MuID = (int)slot + 1; // client expects counting to start at 1
|
|
item.ExtendedCostID = (int)vendorItem.ExtendedCost;
|
|
item.Item.ItemID = vendorItem.item;
|
|
item.Type = (int)vendorItem.Type;
|
|
item.StackCount = (int)vendorItem.maxcount;
|
|
item.DoNotFilterOnVendor = vendorItem.IgnoreFiltering;
|
|
|
|
packet.Items.Add(item);
|
|
}
|
|
else
|
|
continue;
|
|
|
|
if (++count >= SharedConst.MaxVendorItems)
|
|
break;
|
|
}
|
|
|
|
packet.Reason = (byte)(count != 0 ? VendorInventoryReason.None : VendorInventoryReason.Empty);
|
|
|
|
SendPacket(packet);
|
|
}
|
|
}
|
|
}
|