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CypherCore/Source/Game/Entities/Unit
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hondacrx 63be1f8dd5 Core/Units: Fixed crash happening when despawning summoned units whose owner is no longer in world
Port From (https://github.com/TrinityCore/TrinityCore/commit/5889ab893e8252ef46ea00527f5e91bf97371182)
2022-02-25 14:19:54 -05:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
2022-01-07 10:46:06 -05:00
Unit.cs
Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight Bloodbolt
2022-02-22 20:11:11 -05:00
Unit.Fields.cs
Core/Movement: Implement MoveSplineFlag::Enter_Cycle
2022-01-07 10:44:03 -05:00
Unit.Movement.cs
Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
2022-02-22 19:59:03 -05:00
Unit.Pets.cs
Core/Units: Fixed crash happening when despawning summoned units whose owner is no longer in world
2022-02-25 14:19:54 -05:00
Unit.Spells.cs
Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight Bloodbolt
2022-02-22 20:11:11 -05:00
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