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CypherCore/Source/Game/AI/CoreAI
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hondacrx e96e880237 Core/AI: some tweaks on boundary functionality
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3a49059acb7b19ef95ebb7f6fe6887a123cd1c9)
2020-05-19 14:02:29 -04:00
..
AreaTriggerAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
CombatAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
CreatureAI.cs
Core/AI: some tweaks on boundary functionality
2020-05-19 14:02:29 -04:00
GameObjectAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GuardAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
PassiveAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
PetAI.cs
Core/Movement: MotionMaster & MovementGenerators cleaning
2020-05-07 14:16:30 -04:00
TotemAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
UnitAI.cs
Core/AI: added a function to allow 0 damage attacks (sparring) depending on target
2020-05-19 13:59:04 -04:00
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