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CypherCore/Source/Game/Collision/Models
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Hondacrx 74fe86a16a Core/Vmaps: Don't ignore model rotation when calculating liquid level
Port From (https://github.com/TrinityCore/TrinityCore/commit/53b4501ce9b072cfffe7de7f348094f443e36950)
2025-02-23 13:05:53 -05:00
..
GameObjectModel.cs
Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
2024-09-01 16:23:25 -04:00
IModel.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
ModelInstance.cs
Core/Vmaps: Don't ignore model rotation when calculating liquid level
2025-02-23 13:05:53 -05:00
WorldModel.cs
Core/Vmaps: Fixed use after free and deadlocks when loading a model file fails
2024-08-31 18:44:32 -04:00
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