Files
CypherCore/Source/Game/Network/Packets/AreaTriggerPackets.cs
T
2018-12-10 12:46:25 -05:00

109 lines
3.2 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Dynamic;
using Framework.GameMath;
using Game.Entities;
using System.Collections.Generic;
namespace Game.Network.Packets
{
class AreaTriggerPkt : ClientPacket
{
public AreaTriggerPkt(WorldPacket packet) : base(packet) { }
public override void Read()
{
AreaTriggerID = _worldPacket.ReadUInt32();
Entered = _worldPacket.HasBit();
FromClient = _worldPacket.HasBit();
}
public uint AreaTriggerID;
public bool Entered;
public bool FromClient;
}
class AreaTriggerDenied : ServerPacket
{
public AreaTriggerDenied() : base(ServerOpcodes.AreaTriggerDenied) { }
public override void Write()
{
_worldPacket.WriteInt32(AreaTriggerID);
_worldPacket.WriteBit(Entered);
_worldPacket.FlushBits();
}
public int AreaTriggerID;
public bool Entered;
}
class AreaTriggerNoCorpse : ServerPacket
{
public AreaTriggerNoCorpse() : base(ServerOpcodes.AreaTriggerNoCorpse) { }
public override void Write() { }
}
class AreaTriggerRePath : ServerPacket
{
public AreaTriggerRePath() : base(ServerOpcodes.AreaTriggerRePath) { }
public override void Write()
{
_worldPacket.WritePackedGuid(TriggerGUID);
_worldPacket.WriteBit(AreaTriggerSpline.HasValue);
_worldPacket.WriteBit(AreaTriggerCircularMovement.HasValue);
_worldPacket.FlushBits();
if (AreaTriggerSpline.HasValue)
AreaTriggerSpline.Value.Write(_worldPacket);
if (AreaTriggerCircularMovement.HasValue)
AreaTriggerCircularMovement.Value.Write(_worldPacket);
}
public Optional<AreaTriggerSplineInfo> AreaTriggerSpline;
public Optional<AreaTriggerCircularMovementInfo> AreaTriggerCircularMovement;
public ObjectGuid TriggerGUID;
}
//Structs
class AreaTriggerSplineInfo
{
public void Write(WorldPacket data)
{
data.WriteUInt32(TimeToTarget);
data.WriteUInt32(ElapsedTimeForMovement);
data.WriteBits(Points.Count, 16);
data.FlushBits();
foreach (Vector3 point in Points)
data.WriteVector3(point);
}
public uint TimeToTarget;
public uint ElapsedTimeForMovement;
public List<Vector3> Points = new List<Vector3>();
}
}