Files
CypherCore/Source/Game/Chat/Commands/GMCommands.cs
T

196 lines
7.6 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.Database;
using Framework.IO;
using Game.Entities;
namespace Game.Chat
{
[CommandGroup("gm")]
class GMCommands
{
[Command("chat", RBACPermissions.CommandGmChat)]
static bool HandleGMChatCommand(CommandHandler handler, OptionalArg<bool> enableArg)
{
WorldSession session = handler.GetSession();
if (session != null)
{
if (!enableArg.HasValue)
{
if (session.HasPermission(RBACPermissions.ChatUseStaffBadge) && session.GetPlayer().IsGMChat())
session.SendNotification(CypherStrings.GmChatOn);
else
session.SendNotification(CypherStrings.GmChatOff);
return true;
}
if (enableArg.HasValue)
{
session.GetPlayer().SetGMChat(true);
session.SendNotification(CypherStrings.GmChatOn);
}
else
{
session.GetPlayer().SetGMChat(false);
session.SendNotification(CypherStrings.GmChatOff);
}
return true;
}
handler.SendSysMessage(CypherStrings.UseBol);
return false;
}
[Command("fly", RBACPermissions.CommandGmFly)]
static bool HandleGMFlyCommand(CommandHandler handler, bool enable)
{
Player target = handler.GetSelectedPlayer();
if (target == null)
target = handler.GetPlayer();
if (enable)
{
target.SetCanFly(true);
target.SetCanTransitionBetweenSwimAndFly(true);
}
else
{
target.SetCanFly(false);
target.SetCanTransitionBetweenSwimAndFly(false);
}
handler.SendSysMessage(CypherStrings.CommandFlymodeStatus, handler.GetNameLink(target), enable ? "on" : "off");
return true;
}
[Command("ingame", RBACPermissions.CommandGmIngame, true)]
static bool HandleGMListIngameCommand(CommandHandler handler)
{
bool first = true;
bool footer = false;
foreach (var player in Global.ObjAccessor.GetPlayers())
{
AccountTypes playerSec = player.GetSession().GetSecurity();
if ((player.IsGameMaster() ||
(player.GetSession().HasPermission(RBACPermissions.CommandsAppearInGmList) &&
playerSec <= (AccountTypes)WorldConfig.GetIntValue(WorldCfg.GmLevelInGmList))) &&
(handler.GetSession() == null || player.IsVisibleGloballyFor(handler.GetSession().GetPlayer())))
{
if (first)
{
first = false;
footer = true;
handler.SendSysMessage(CypherStrings.GmsOnSrv);
handler.SendSysMessage("========================");
}
int size = player.GetName().Length;
byte security = (byte)playerSec;
int max = ((16 - size) / 2);
int max2 = max;
if ((max + max2 + size) == 16)
max2 = max - 1;
if (handler.GetSession() != null)
handler.SendSysMessage("| {0} GMLevel {1}", player.GetName(), security);
else
handler.SendSysMessage("|{0}{1}{2}| {3} |", max, " ", player.GetName(), max2, " ", security);
}
}
if (footer)
handler.SendSysMessage("========================");
if (first)
handler.SendSysMessage(CypherStrings.GmsNotLogged);
return true;
}
[Command("list", RBACPermissions.CommandGmList, true)]
static bool HandleGMListFullCommand(CommandHandler handler)
{
// Get the accounts with GM Level >0
PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_GM_ACCOUNTS);
stmt.AddValue(0, (byte)AccountTypes.Moderator);
stmt.AddValue(1, Global.RealmMgr.GetCurrentRealmId().Index);
SQLResult result = DB.Login.Query(stmt);
if (!result.IsEmpty())
{
handler.SendSysMessage( CypherStrings.Gmlist);
handler.SendSysMessage("========================");
// Cycle through them. Display username and GM level
do
{
string name = result.Read<string>(0);
byte security = result.Read<byte>(1);
int max = (16 - name.Length) / 2;
int max2 = max;
if ((max + max2 + name.Length) == 16)
max2 = max - 1;
string padding = "";
if (handler.GetSession() != null)
handler.SendSysMessage("| {0} GMLevel {1}", name, security);
else
handler.SendSysMessage("|{0}{1}{2}| {3} |", padding.PadRight(max), name, padding.PadRight(max2), security);
} while (result.NextRow());
handler.SendSysMessage("========================");
}
else
handler.SendSysMessage( CypherStrings.GmlistEmpty);
return true;
}
[Command("off", RBACPermissions.CommandGm)]
static bool HandleGMOffCommand(CommandHandler handler)
{
handler.GetPlayer().SetGameMaster(false);
handler.GetPlayer().UpdateTriggerVisibility();
handler.GetSession().SendNotification(CypherStrings.GmOff);
return true;
}
[Command("on", RBACPermissions.CommandGm)]
static bool HandleGMOnCommand(CommandHandler handler)
{
handler.GetPlayer().SetGameMaster(true);
handler.GetPlayer().UpdateTriggerVisibility();
handler.GetSession().SendNotification(CypherStrings.GmOn);
return true;
}
[Command("visible", RBACPermissions.CommandGmVisible)]
static bool HandleGMVisibleCommand(CommandHandler handler, OptionalArg<bool> visibleArg)
{
Player _player = handler.GetSession().GetPlayer();
if (!visibleArg.HasValue)
{
handler.SendSysMessage(CypherStrings.YouAre, _player.IsGMVisible() ? Global.ObjectMgr.GetCypherString(CypherStrings.Visible) : Global.ObjectMgr.GetCypherString(CypherStrings.Invisible));
return true;
}
uint VISUAL_AURA = 37800;
if (visibleArg.Value)
{
if (_player.HasAura(VISUAL_AURA, ObjectGuid.Empty))
_player.RemoveAurasDueToSpell(VISUAL_AURA);
_player.SetGMVisible(true);
_player.UpdateObjectVisibility();
handler.GetSession().SendNotification(CypherStrings.InvisibleVisible);
}
else
{
_player.AddAura(VISUAL_AURA, _player);
_player.SetGMVisible(false);
_player.UpdateObjectVisibility();
handler.GetSession().SendNotification(CypherStrings.InvisibleInvisible);
}
return true;
}
}
}