26 lines
899 B
C#
26 lines
899 B
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using System;
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namespace Game.Networking.Packets
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{
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public class RecruitAFriendFailure : ServerPacket
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{
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public RecruitAFriendFailure() : base(ServerOpcodes.RecruitAFriendFailure) { }
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public override void Write()
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{
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_worldPacket .WriteInt32((int)Reason);
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// Client uses this string only if Reason == ERR_REFER_A_FRIEND_NOT_IN_GROUP || Reason == ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S
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// but always reads it from packet
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_worldPacket.WriteBits(Str.GetByteCount(), 6);
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_worldPacket.WriteString(Str);
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}
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public string Str;
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public ReferAFriendError Reason;
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}
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}
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