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CypherCore/Source/Scripts/Spells/Paladin.cs
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1325 lines
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C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.AI;
using Game.DataStorage;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using System;
using System.Collections.Generic;
using Framework.Dynamic;
namespace Scripts.Spells.Paladin
{
struct SpellIds
{
public const uint ArtOfWarTriggered = 231843;
public const uint AshenHallow = 316958;
public const uint AshenHallowDamage = 317221;
public const uint AshenHallowHeal = 317223;
public const uint AshenHallowAllowHammer = 330382;
public const uint AvengersShield = 31935;
public const uint AvengingWrath = 31884;
public const uint BeaconOfLight = 53563;
public const uint BeaconOfLightHeal = 53652;
public const uint BladeOfJustice = 184575;
public const uint BlindingLightEffect = 105421;
public const uint ConcentractionAura = 19746;
public const uint ConsecratedGroundPassive = 204054;
public const uint ConsecratedGroundSlow = 204242;
public const uint Consecration = 26573;
public const uint ConsecrationDamage = 81297;
public const uint ConsecrationProtectionAura = 188370;
public const uint DivinePurposeTriggerred = 223819;
public const uint DivineSteedHuman = 221883;
public const uint DivineSteedDwarf = 276111;
public const uint DivineSteedDraenei = 221887;
public const uint DivineSteedDarkIronDwarf = 276112;
public const uint DivineSteedBloodelf = 221886;
public const uint DivineSteedTauren = 221885;
public const uint DivineSteedZandalariTroll = 294133;
public const uint DivineSteedLfDraenei = 363608;
public const uint DivineStormDamage = 224239;
public const uint EnduringLight = 40471;
public const uint EnduringJudgement = 40472;
public const uint EyeForAnEyeTriggered = 205202;
public const uint FinalStand = 204077;
public const uint FinalStandEffect = 204079;
public const uint Forbearance = 25771;
public const uint GuardianOfAcientKings = 86659;
public const uint HammerOfJustice = 853;
public const uint HammerOfTheRighteousAoe = 88263;
public const uint HandOfSacrifice = 6940;
public const uint HolyMending = 64891;
public const uint HolyPowerArmor = 28790;
public const uint HolyPowerAttackPower = 28791;
public const uint HolyPowerSpellPower = 28793;
public const uint HolyPowerMp5 = 28795;
public const uint HolyPrismAreaBeamVisual = 121551;
public const uint HolyPrismTargetAlly = 114871;
public const uint HolyPrismTargetEnemy = 114852;
public const uint HolyPrismTargetBeamVisual = 114862;
public const uint HolyShock = 20473;
public const uint HolyShockDamage = 25912;
public const uint HolyShockHealing = 25914;
public const uint HolyLight = 82326;
public const uint InfusionOfLightEnergize = 356717;
public const uint ImmuneShieldMarker = 61988;
public const uint ItemHealingTrance = 37706;
public const uint JudgmentGainHolyPower = 220637;
public const uint JudgmentHolyR3 = 231644;
public const uint JudgmentHolyR3Debuff = 214222;
public const uint JudgmentProtRetR3 = 315867;
public const uint LightHammerCosmetic = 122257;
public const uint LightHammerDamage = 114919;
public const uint LightHammerHealing = 119952;
public const uint LightHammerPeriodic = 114918;
public const uint RighteousDefenseTaunt = 31790;
public const uint RighteousVerdictAura = 267611;
public const uint SealOfRighteousness = 25742;
public const uint ShieldOfVengeanceDamage = 184689;
public const uint TemplarVerdictDamage = 224266;
public const uint ZealAura = 269571;
}
struct SpellVisualKit
{
public const uint DivineStorm = 73892;
}
struct SpellVisual
{
public const uint HolyShockDamage = 83731;
public const uint HolyShockDamageCrit = 83881;
public const uint HolyShockHeal = 83732;
public const uint HolyShockHealCrit = 83880;
}
[Script] // 267344 - Art of War
class spell_pal_art_of_war : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ArtOfWarTriggered, SpellIds.BladeOfJustice);
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ResetCooldown(SpellIds.BladeOfJustice, true);
GetTarget().CastSpell(GetTarget(), SpellIds.ArtOfWarTriggered, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress));
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 19042 - Ashen Hallow
class areatrigger_pal_ashen_hallow : AreaTriggerAI
{
TimeSpan _refreshTimer;
TimeSpan _period;
public areatrigger_pal_ashen_hallow(AreaTrigger areatrigger) : base(areatrigger) { }
void RefreshPeriod()
{
Unit caster = at.GetCaster();
if (caster != null)
{
AuraEffect ashen = caster.GetAuraEffect(SpellIds.AshenHallow, 1);
if (ashen != null)
_period = TimeSpan.FromMilliseconds(ashen.GetPeriod());
}
}
public override void OnCreate(Spell creatingSpell)
{
RefreshPeriod();
_refreshTimer = _period;
}
public override void OnUpdate(uint diff)
{
_refreshTimer -= TimeSpan.FromMilliseconds(diff);
while (_refreshTimer <= TimeSpan.Zero)
{
Unit caster = at.GetCaster();
if (caster != null)
{
caster.CastSpell(at.GetPosition(), SpellIds.AshenHallowHeal, new CastSpellExtraArgs());
caster.CastSpell(at.GetPosition(), SpellIds.AshenHallowDamage, new CastSpellExtraArgs());
}
RefreshPeriod();
_refreshTimer += _period;
}
}
public override void OnUnitEnter(Unit unit)
{
if (unit.GetGUID() == at.GetCasterGuid())
unit.CastSpell(unit, SpellIds.AshenHallowAllowHammer, true);
}
public override void OnUnitExit(Unit unit)
{
if (unit.GetGUID() == at.GetCasterGuid())
unit.RemoveAura(SpellIds.AshenHallowAllowHammer);
}
}
[Script] // 248033 - Awakening
class spell_pal_awakening : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengingWrath) && ValidateSpellEffect(spellInfo.Id, 1);
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
TimeSpan extraDuration = TimeSpan.Zero;
AuraEffect durationEffect = GetEffect(1);
if (durationEffect != null)
extraDuration = TimeSpan.FromSeconds(durationEffect.GetAmount());
Aura avengingWrath = GetTarget().GetAura(SpellIds.AvengingWrath);
if (avengingWrath != null)
{
avengingWrath.SetDuration((int)(avengingWrath.GetDuration() + extraDuration.TotalMilliseconds));
avengingWrath.SetMaxDuration((int)(avengingWrath.GetMaxDuration() + extraDuration.TotalMilliseconds));
}
else
GetTarget().CastSpell(GetTarget(), SpellIds.AvengingWrath,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.IgnoreSpellAndCategoryCD)
.SetTriggeringSpell(eventInfo.GetProcSpell())
.AddSpellMod(SpellValueMod.Duration, (int)extraDuration.TotalMilliseconds));
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
// 1022 - Blessing of Protection
[Script] // 204018 - Blessing of Spellwarding
class spell_pal_blessing_of_protection : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Forbearance) //, SpellIds._PALADIN_IMMUNE_SHIELD_MARKER) // uncomment when we have serverside only spells
&& spellInfo.ExcludeTargetAuraSpell == SpellIds.ImmuneShieldMarker;
}
SpellCastResult CheckForbearance()
{
Unit target = GetExplTargetUnit();
if (!target || target.HasAura(SpellIds.Forbearance))
return SpellCastResult.TargetAurastate;
return SpellCastResult.SpellCastOk;
}
void TriggerForbearance()
{
Unit target = GetHitUnit();
if (target)
{
GetCaster().CastSpell(target, SpellIds.Forbearance, true);
GetCaster().CastSpell(target, SpellIds.ImmuneShieldMarker, true);
}
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckForbearance));
AfterHit.Add(new HitHandler(TriggerForbearance));
}
}
[Script] // 115750 - Blinding Light
class spell_pal_blinding_light : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.BlindingLightEffect);
}
void HandleDummy(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
GetCaster().CastSpell(target, SpellIds.BlindingLightEffect, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.ApplyAura));
}
}
[Script] // 26573 - Consecration
class spell_pal_consecration : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ConsecrationDamage, SpellIds.ConsecrationProtectionAura, SpellIds.ConsecratedGroundPassive, SpellIds.ConsecratedGroundSlow);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
AreaTrigger at = GetTarget().GetAreaTrigger(SpellIds.Consecration);
if (at != null)
GetTarget().CastSpell(at.GetPosition(), SpellIds.ConsecrationDamage, new CastSpellExtraArgs());
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
// 26573 - Consecration
[Script] // 9228 - AreaTriggerId
class areatrigger_pal_consecration : AreaTriggerAI
{
public areatrigger_pal_consecration(AreaTrigger areatrigger) : base(areatrigger) { }
public override void OnUnitEnter(Unit unit)
{
Unit caster = at.GetCaster();
if (caster != null)
{
// 243597 is also being cast as protection, but CreateObject is not sent, either serverside areatrigger for this aura or unused - also no visual is seen
if (unit == caster && caster.IsPlayer() && caster.ToPlayer().GetPrimarySpecialization() == ChrSpecialization.PaladinProtection)
caster.CastSpell(caster, SpellIds.ConsecrationProtectionAura);
if (caster.IsValidAttackTarget(unit))
if (caster.HasAura(SpellIds.ConsecratedGroundPassive))
caster.CastSpell(unit, SpellIds.ConsecratedGroundSlow);
}
}
public override void OnUnitExit(Unit unit)
{
if (at.GetCasterGuid() == unit.GetGUID())
unit.RemoveAurasDueToSpell(SpellIds.ConsecrationProtectionAura, at.GetCasterGuid());
unit.RemoveAurasDueToSpell(SpellIds.ConsecratedGroundSlow, at.GetCasterGuid());
}
}
[Script] // 196926 - Crusader Might
class spell_pal_crusader_might : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyShock);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromSeconds(aurEff.GetAmount()));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 223817 - Divine Purpose
class spell_pal_divine_purpose : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.DivinePurposeTriggerred);
}
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
if (!procSpell)
return false;
if (!procSpell.HasPowerTypeCost(PowerType.HolyPower))
return false;
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.DivinePurposeTriggerred,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(eventInfo.GetProcSpell()));
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 642 - Divine Shield
class spell_pal_divine_shield : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.FinalStand, SpellIds.FinalStandEffect, SpellIds.Forbearance) //, SpellIds._PALADIN_IMMUNE_SHIELD_MARKER // uncomment when we have serverside only spells
&& spellInfo.ExcludeCasterAuraSpell == SpellIds.ImmuneShieldMarker;
}
SpellCastResult CheckForbearance()
{
if (GetCaster().HasAura(SpellIds.Forbearance))
return SpellCastResult.TargetAurastate;
return SpellCastResult.SpellCastOk;
}
void HandleFinalStand()
{
if (GetCaster().HasAura(SpellIds.FinalStand))
GetCaster().CastSpell((Unit)null, SpellIds.FinalStandEffect, true);
}
void TriggerForbearance()
{
Unit caster = GetCaster();
caster.CastSpell(caster, SpellIds.Forbearance, true);
caster.CastSpell(caster, SpellIds.ImmuneShieldMarker, true);
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckForbearance));
AfterCast.Add(new CastHandler(HandleFinalStand));
AfterCast.Add(new CastHandler(TriggerForbearance));
}
}
[Script] // 190784 - Divine Steed
class spell_pal_divine_steed : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.DivineSteedHuman, SpellIds.DivineSteedDwarf, SpellIds.DivineSteedDraenei, SpellIds.DivineSteedDarkIronDwarf, SpellIds.DivineSteedBloodelf, SpellIds.DivineSteedTauren, SpellIds.DivineSteedZandalariTroll, SpellIds.DivineSteedLfDraenei);
}
void HandleOnCast()
{
Unit caster = GetCaster();
uint spellId = SpellIds.DivineSteedHuman;
switch (caster.GetRace())
{
case Race.Human:
spellId = SpellIds.DivineSteedHuman;
break;
case Race.Dwarf:
spellId = SpellIds.DivineSteedDwarf;
break;
case Race.Draenei:
spellId = SpellIds.DivineSteedDraenei;
break;
case Race.LightforgedDraenei:
spellId = SpellIds.DivineSteedLfDraenei;
break;
case Race.DarkIronDwarf:
spellId = SpellIds.DivineSteedDarkIronDwarf;
break;
case Race.BloodElf:
spellId = SpellIds.DivineSteedBloodelf;
break;
case Race.Tauren:
spellId = SpellIds.DivineSteedTauren;
break;
case Race.ZandalariTroll:
spellId = SpellIds.DivineSteedZandalariTroll;
break;
default:
break;
}
caster.CastSpell(caster, spellId, true);
}
public override void Register()
{
OnCast.Add(new CastHandler(HandleOnCast));
}
}
[Script] // 224239 - Divine Storm
class spell_pal_divine_storm : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return CliDB.SpellVisualKitStorage.HasRecord(SpellVisualKit.DivineStorm);
}
void HandleOnCast()
{
GetCaster().SendPlaySpellVisualKit(SpellVisualKit.DivineStorm, 0, 0);
}
public override void Register()
{
OnCast.Add(new CastHandler(HandleOnCast));
}
}
[Script] // 205191 - Eye for an Eye
class spell_pal_eye_for_an_eye : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.EyeForAnEyeTriggered);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().CastSpell(eventInfo.GetActor(), SpellIds.EyeForAnEyeTriggered, true);
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 234299 - Fist of Justice
class spell_pal_fist_of_justice : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HammerOfJustice);
}
bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
if (procSpell != null)
return procSpell.HasPowerTypeCost(PowerType.HolyPower);
return false;
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
int value = aurEff.GetAmount() / 10;
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HammerOfJustice, TimeSpan.FromSeconds(-value));
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckEffectProc, 0, AuraType.Dummy));
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // -85043 - Grand Crusader
class spell_pal_grand_crusader : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengersShield);
}
bool CheckProc(ProcEventInfo eventInfo)
{
return GetTarget().IsTypeId(TypeId.Player);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ResetCooldown(SpellIds.AvengersShield, true);
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 54968 - Glyph of Holy Light
class spell_pal_glyph_of_holy_light : SpellScript
{
void FilterTargets(List<WorldObject> targets)
{
uint maxTargets = GetSpellInfo().MaxAffectedTargets;
if (targets.Count > maxTargets)
{
targets.Sort(new HealthPctOrderPred());
targets.Resize(maxTargets);
}
}
public override void Register()
{
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 0, Targets.UnitDestAreaAlly));
}
}
[Script] // 53595 - Hammer of the Righteous
class spell_pal_hammer_of_the_righteous : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ConsecrationProtectionAura, SpellIds.HammerOfTheRighteousAoe);
}
void HandleAoEHit(uint effIndex)
{
if (GetCaster().HasAura(SpellIds.ConsecrationProtectionAura))
GetCaster().CastSpell(GetHitUnit(), SpellIds.HammerOfTheRighteousAoe);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleAoEHit, 0, SpellEffectName.SchoolDamage));
}
}
[Script] // 6940 - Hand of Sacrifice
class spell_pal_hand_of_sacrifice : AuraScript
{
int remainingAmount;
public override bool Load()
{
Unit caster = GetCaster();
if (caster)
{
remainingAmount = (int)caster.GetMaxHealth();
return true;
}
return false;
}
void Split(AuraEffect aurEff, DamageInfo dmgInfo, uint splitAmount)
{
remainingAmount -= (int)splitAmount;
if (remainingAmount <= 0)
{
GetTarget().RemoveAura(SpellIds.HandOfSacrifice);
}
}
public override void Register()
{
OnEffectSplit.Add(new EffectSplitHandler(Split, 0));
}
}
[Script] // 54149 - Infusion of Light
class spell_pal_infusion_of_light : AuraScript
{
static FlagArray128 HolyLightSpellClassMask = new(0, 0, 0x400);
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.InfusionOfLightEnergize);
}
bool CheckFlashOfLightProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return eventInfo.GetProcSpell() && eventInfo.GetProcSpell().m_appliedMods.Contains(GetAura());
}
bool CheckHolyLightProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
return eventInfo.GetSpellInfo() != null && eventInfo.GetSpellInfo().IsAffected(SpellFamilyNames.Paladin, HolyLightSpellClassMask);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.InfusionOfLightEnergize,
new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetTriggeringSpell(eventInfo.GetProcSpell()));
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckFlashOfLightProc, 0, AuraType.AddPctModifier));
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckFlashOfLightProc, 2, AuraType.AddFlatModifier));
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckHolyLightProc, 1, AuraType.Dummy));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
}
}
[Script] // 327193 - Moment of Glory
class spell_pal_moment_of_glory : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengersShield);
}
void HandleOnHit()
{
GetCaster().GetSpellHistory().ResetCooldown(SpellIds.AvengersShield);
}
public override void Register()
{
OnHit.Add(new HitHandler(HandleOnHit));
}
}
[Script] // 20271/275779/275773 - Judgement (Retribution/Protection/Holy)
class spell_pal_judgment : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.JudgmentProtRetR3, SpellIds.JudgmentGainHolyPower, SpellIds.JudgmentHolyR3, SpellIds.JudgmentHolyR3Debuff);
}
void HandleOnHit()
{
Unit caster = GetCaster();
if (caster.HasSpell(SpellIds.JudgmentProtRetR3))
caster.CastSpell(caster, SpellIds.JudgmentGainHolyPower, GetSpell());
if (caster.HasSpell(SpellIds.JudgmentHolyR3))
caster.CastSpell(GetHitUnit(), SpellIds.JudgmentHolyR3Debuff, GetSpell());
}
public override void Register()
{
OnHit.Add(new HitHandler(HandleOnHit));
}
}
[Script] // 114165 - Holy Prism
class spell_pal_holy_prism : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyPrismTargetAlly, SpellIds.HolyPrismTargetEnemy, SpellIds.HolyPrismTargetBeamVisual);
}
void HandleDummy(uint effIndex)
{
if (GetCaster().IsFriendlyTo(GetHitUnit()))
GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetAlly, true);
else
GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetEnemy, true);
GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetBeamVisual, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
// 114852 - Holy Prism (Damage)
[Script] // 114871 - Holy Prism (Heal)
class spell_pal_holy_prism_selector : SpellScript
{
List<WorldObject> _sharedTargets = new();
ObjectGuid _targetGUID;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyPrismTargetAlly, SpellIds.HolyPrismTargetBeamVisual);
}
void SaveTargetGuid(uint effIndex)
{
_targetGUID = GetHitUnit().GetGUID();
}
void FilterTargets(List<WorldObject> targets)
{
byte maxTargets = 5;
if (targets.Count > maxTargets)
{
if (GetSpellInfo().Id == SpellIds.HolyPrismTargetAlly)
{
targets.Sort(new HealthPctOrderPred());
targets.Resize(maxTargets);
}
else
targets.RandomResize(maxTargets);
}
_sharedTargets = targets;
}
void ShareTargets(List<WorldObject> targets)
{
targets.Clear();
targets.AddRange(_sharedTargets);
}
void HandleScript(uint effIndex)
{
Unit initialTarget = Global.ObjAccessor.GetUnit(GetCaster(), _targetGUID);
if (initialTarget != null)
initialTarget.CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetBeamVisual, true);
}
public override void Register()
{
if (m_scriptSpellId == SpellIds.HolyPrismTargetEnemy)
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitDestAreaAlly));
else if (m_scriptSpellId == SpellIds.HolyPrismTargetAlly)
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitDestAreaEnemy));
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(ShareTargets, 2, Targets.UnitDestAreaEntry));
OnEffectHitTarget.Add(new EffectHandler(SaveTargetGuid, 0, SpellEffectName.Any));
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 2, SpellEffectName.ScriptEffect));
}
}
[Script] // 20473 - Holy Shock
class spell_pal_holy_shock : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyShock, SpellIds.HolyShockHealing, SpellIds.HolyShockDamage);
}
SpellCastResult CheckCast()
{
Unit caster = GetCaster();
Unit target = GetExplTargetUnit();
if (target)
{
if (!caster.IsFriendlyTo(target))
{
if (!caster.IsValidAttackTarget(target))
return SpellCastResult.BadTargets;
if (!caster.IsInFront(target))
return SpellCastResult.NotInfront;
}
}
else
return SpellCastResult.BadTargets;
return SpellCastResult.SpellCastOk;
}
void HandleDummy(uint effIndex)
{
Unit caster = GetCaster();
Unit unitTarget = GetHitUnit();
if (unitTarget != null)
{
if (caster.IsFriendlyTo(unitTarget))
caster.CastSpell(unitTarget, SpellIds.HolyShockHealing, new CastSpellExtraArgs(GetSpell()));
else
caster.CastSpell(unitTarget, SpellIds.HolyShockDamage, new CastSpellExtraArgs(GetSpell()));
}
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckCast));
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script] // 25912 - Holy Shock
class spell_pal_holy_shock_damage_visual : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return CliDB.SpellVisualStorage.HasRecord(SpellVisual.HolyShockDamage)
&& CliDB.SpellVisualStorage.HasRecord(SpellVisual.HolyShockDamageCrit);
}
void PlayVisual()
{
GetCaster().SendPlaySpellVisual(GetHitUnit(), IsHitCrit() ? SpellVisual.HolyShockDamageCrit : SpellVisual.HolyShockDamage, 0, 0, 0.0f, false);
}
public override void Register()
{
AfterHit.Add(new HitHandler(PlayVisual));
}
}
[Script] // 25914 - Holy Shock
class spell_pal_holy_shock_heal_visual : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return CliDB.SpellVisualStorage.HasRecord(SpellVisual.HolyShockHeal)
&& CliDB.SpellVisualStorage.HasRecord(SpellVisual.HolyShockHealCrit);
}
void PlayVisual()
{
GetCaster().SendPlaySpellVisual(GetHitUnit(), IsHitCrit() ? SpellVisual.HolyShockHealCrit : SpellVisual.HolyShockHeal, 0, 0, 0.0f, false);
}
public override void Register()
{
AfterHit.Add(new HitHandler(PlayVisual));
}
}
[Script] // 37705 - Healing Discount
class spell_pal_item_healing_discount : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ItemHealingTrance);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
GetTarget().CastSpell(GetTarget(), SpellIds.ItemHealingTrance, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 40470 - Paladin Tier 6 Trinket
class spell_pal_item_t6_trinket : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.EnduringLight, SpellIds.EnduringJudgement);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
SpellInfo spellInfo = eventInfo.GetSpellInfo();
if (spellInfo == null)
return;
uint spellId;
int chance;
// Holy Light & Flash of Light
if (spellInfo.SpellFamilyFlags[0].HasAnyFlag(0xC0000000))
{
spellId = SpellIds.EnduringLight;
chance = 15;
}
// Judgements
else if (spellInfo.SpellFamilyFlags[0].HasAnyFlag(0x00800000u))
{
spellId = SpellIds.EnduringJudgement;
chance = 50;
}
else
return;
if (RandomHelper.randChance(chance))
eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), spellId, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 633 - Lay on Hands
class spell_pal_lay_on_hands : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Forbearance)//, SpellIds.ImmuneShieldMarker);
&& spellInfo.ExcludeTargetAuraSpell == SpellIds.ImmuneShieldMarker;
}
SpellCastResult CheckForbearance()
{
Unit target = GetExplTargetUnit();
if (!target || target.HasAura(SpellIds.Forbearance))
return SpellCastResult.TargetAurastate;
return SpellCastResult.SpellCastOk;
}
void TriggerForbearance()
{
Unit target = GetHitUnit();
if (target)
{
GetCaster().CastSpell(target, SpellIds.Forbearance, true);
GetCaster().CastSpell(target, SpellIds.ImmuneShieldMarker, true);
}
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckForbearance));
AfterHit.Add(new HitHandler(TriggerForbearance));
}
}
[Script] // 53651 - Beacon of Light
class spell_pal_light_s_beacon : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.BeaconOfLight, SpellIds.BeaconOfLightHeal);
}
bool CheckProc(ProcEventInfo eventInfo)
{
if (!eventInfo.GetActionTarget())
return false;
if (eventInfo.GetActionTarget().HasAura(SpellIds.BeaconOfLight, eventInfo.GetActor().GetGUID()))
return false;
return true;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
HealInfo healInfo = eventInfo.GetHealInfo();
if (healInfo == null || healInfo.GetHeal() == 0)
return;
uint heal = MathFunctions.CalculatePct(healInfo.GetHeal(), aurEff.GetAmount());
var auras = GetCaster().GetSingleCastAuras();
foreach (var eff in auras)
{
if (eff.GetId() == SpellIds.BeaconOfLight)
{
List<AuraApplication> applications = eff.GetApplicationList();
if (!applications.Empty())
{
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, (int)heal);
eventInfo.GetActor().CastSpell(applications[0].GetTarget(), SpellIds.BeaconOfLightHeal, args);
}
return;
}
}
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 122773 - Light's Hammer
class spell_pal_light_hammer_init_summon : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.LightHammerCosmetic, SpellIds.LightHammerPeriodic);
}
void InitSummon()
{
foreach (var summonedObject in GetSpell().GetExecuteLogEffect(SpellEffectName.Summon).GenericVictimTargets)
{
Unit hammer = Global.ObjAccessor.GetUnit(GetCaster(), summonedObject.Victim);
if (hammer != null)
{
hammer.CastSpell(hammer, SpellIds.LightHammerCosmetic,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell()));
hammer.CastSpell(hammer, SpellIds.LightHammerPeriodic,
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell()));
}
}
}
public override void Register()
{
AfterCast.Add(new CastHandler(InitSummon));
}
}
[Script] // 114918 - Light's Hammer (Periodic)
class spell_pal_light_hammer_periodic : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.LightHammerHealing, SpellIds.LightHammerDamage);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
Unit lightHammer = GetTarget();
Unit originalCaster = lightHammer.GetOwner();
if (originalCaster != null)
{
originalCaster.CastSpell(lightHammer.GetPosition(), SpellIds.LightHammerDamage, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress));
originalCaster.CastSpell(lightHammer.GetPosition(), SpellIds.LightHammerHealing, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress));
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
[Script] // 204074 - Righteous Protector
class spell_pal_righteous_protector : AuraScript
{
SpellPowerCost _baseHolyPowerCost;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AvengingWrath, SpellIds.GuardianOfAcientKings);
}
bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
SpellInfo procSpell = eventInfo.GetSpellInfo();
if (procSpell != null)
_baseHolyPowerCost = procSpell.CalcPowerCost(PowerType.HolyPower, false, eventInfo.GetActor(), eventInfo.GetSchoolMask());
else
_baseHolyPowerCost = null;
return _baseHolyPowerCost != null;
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
int value = aurEff.GetAmount() * 100 * _baseHolyPowerCost.Amount;
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.AvengingWrath, TimeSpan.FromMilliseconds(-value));
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.GuardianOfAcientKings, TimeSpan.FromMilliseconds(-value));
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckEffectProc, 0, AuraType.Dummy));
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 267610 - Righteous Verdict
class spell_pal_righteous_verdict : AuraScript
{
public override bool Validate(SpellInfo spellEntry)
{
return ValidateSpellInfo(SpellIds.RighteousVerdictAura);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
procInfo.GetActor().CastSpell(procInfo.GetActor(), SpellIds.RighteousVerdictAura, true);
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
}
}
[Script] // 85804 - Selfless Healer
class spell_pal_selfless_healer : AuraScript
{
bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
if (procSpell != null)
return procSpell.HasPowerTypeCost(PowerType.HolyPower);
return false;
}
public override void Register()
{
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckEffectProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 184662 - Shield of Vengeance
class spell_pal_shield_of_vengeance : AuraScript
{
int _initialAmount;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ShieldOfVengeanceDamage) && ValidateSpellEffect((spellInfo.Id, 1));
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
amount = (int)MathFunctions.CalculatePct(GetUnitOwner().GetMaxHealth(), GetEffectInfo(1).CalcValue());
Player player = GetUnitOwner().ToPlayer();
if (player != null)
MathFunctions.AddPct(ref amount, player.GetRatingBonusValue(CombatRating.VersatilityDamageDone) + player.GetTotalAuraModifier(AuraType.ModVersatility));
_initialAmount = amount;
}
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().CastSpell(GetTarget(), SpellIds.ShieldOfVengeanceDamage,
new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.BasePoint0, _initialAmount - aurEff.GetAmount()));
}
public override void Register()
{
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.SchoolAbsorb));
OnEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.SchoolAbsorb, AuraEffectHandleModes.Real));
}
}
[Script] // 85256 - Templar's Verdict
class spell_pal_templar_s_verdict : SpellScript
{
public override bool Validate(SpellInfo spellEntry)
{
return ValidateSpellInfo(SpellIds.TemplarVerdictDamage);
}
void HandleHitTarget(uint effIndex)
{
GetCaster().CastSpell(GetHitUnit(), SpellIds.TemplarVerdictDamage, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleHitTarget, 0, SpellEffectName.Dummy));
}
}
[Script] // 28789 - Holy Power
class spell_pal_t3_6p_bonus : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyPowerArmor, SpellIds.HolyPowerAttackPower, SpellIds.HolyPowerSpellPower, SpellIds.HolyPowerMp5);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
uint spellId;
Unit caster = eventInfo.GetActor();
Unit target = eventInfo.GetProcTarget();
switch (target.GetClass())
{
case Class.Paladin:
case Class.Priest:
case Class.Shaman:
case Class.Druid:
spellId = SpellIds.HolyPowerMp5;
break;
case Class.Mage:
case Class.Warlock:
spellId = SpellIds.HolyPowerSpellPower;
break;
case Class.Hunter:
case Class.Rogue:
spellId = SpellIds.HolyPowerAttackPower;
break;
case Class.Warrior:
spellId = SpellIds.HolyPowerArmor;
break;
default:
return;
}
caster.CastSpell(target, spellId, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 64890 - Item - Paladin T8 Holy 2P Bonus
class spell_pal_t8_2p_bonus : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HolyMending);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
HealInfo healInfo = eventInfo.GetHealInfo();
if (healInfo == null || healInfo.GetHeal() == 0)
return;
Unit caster = eventInfo.GetActor();
Unit target = eventInfo.GetProcTarget();
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.HolyMending, GetCastDifficulty());
int amount = (int)MathFunctions.CalculatePct(healInfo.GetHeal(), aurEff.GetAmount());
amount /= (int)spellInfo.GetMaxTicks();
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, amount);
caster.CastSpell(target, SpellIds.HolyMending, args);
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 269569 - Zeal
class spell_pal_zeal : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ZealAura);
}
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
Unit target = GetTarget();
target.CastSpell(target, SpellIds.ZealAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.AuraStack, aurEff.GetAmount()));
PreventDefaultAction();
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.ProcTriggerSpell));
}
}
}