Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f705cae6474c0ea61ea840b0384f9d1e18e6b155
CypherCore/Source/Game/Spells
T
History
hondacrx f705cae647 Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_PARTY
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a595d55b237038fb2856f4d5fcfa7bf44f12a04)
2022-05-24 18:23:20 -04:00
..
Auras
Core/Spells: Aura refresh improvements
2022-05-24 13:02:26 -04:00
Skills
Core/Spell: allow Northrend Inscription Research to unlock three recipes the first time it is cast.
2021-12-17 17:52:44 -05:00
Spell.cs
Core/Spells: Aura refresh improvements
2022-05-24 13:02:26 -04:00
SpellCastTargets.cs
Remove custom OptionalType and use the default c# nullable type.
2022-03-01 17:27:56 -05:00
SpellEffects.cs
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT
2022-05-23 17:11:04 -04:00
SpellHistory.cs
Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD instead of only skipping setting new cooldown
2022-05-07 22:43:46 -04:00
SpellInfo.cs
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_PARTY
2022-05-24 18:23:20 -04:00
SpellManager.cs
Misc fixes
2022-05-24 13:20:05 -04:00
Powered by Gitea Version: 1.26.4 Page: 27ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API