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f7169353b385e24a4bb5e59e22d18afcb58f3b83
CypherCore/Source/Game/Entities/Unit
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hondacrx 445733704e Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
Port From (https://github.com/TrinityCore/TrinityCore/commit/29eac37a16df2ec14cba89f4d6e28f54ca1a4e25)
2023-07-01 09:24:55 -04:00
..
CharmInfo.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Comparer.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Unit.Combat.cs
Core/Items: Item bonus generation improvements
2023-06-21 09:19:40 -04:00
Unit.cs
Core/Auras: Fixed accessing invalid iterators in Unit::CalcHealAbsorb
2023-07-01 08:48:01 -04:00
Unit.Fields.cs
Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
2023-07-01 09:24:55 -04:00
Unit.Movement.cs
Core/Areas: Update AreaFlags
2023-05-23 08:07:33 -04:00
Unit.Pets.cs
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale
2023-04-21 18:21:08 -04:00
Unit.Spells.cs
Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
2023-07-01 09:24:55 -04:00
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