63 lines
3.0 KiB
C#
63 lines
3.0 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using System;
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namespace Framework.Constants
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{
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public enum MonsterMoveType
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{
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Normal = 0,
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FacingSpot = 1,
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FacingTarget = 2,
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FacingAngle = 3
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}
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[Flags]
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public enum SplineFlag : uint
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{
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None = 0x00,
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// x00-x07 used as animation Ids storage in pair with Animation flag
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Unknown_0x1 = 0x00000001, // NOT VERIFIED
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Unknown_0x2 = 0x00000002, // NOT VERIFIED
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Unknown_0x4 = 0x00000004, // NOT VERIFIED
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Unknown_0x8 = 0x00000008, // NOT VERIFIED - does someting related to falling/fixed orientation
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FallingSlow = 0x00000010,
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Done = 0x00000020,
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Falling = 0x00000040, // Affects elevation computation, can't be combined with Parabolic flag
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NoSpline = 0x00000080,
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Unknown_0x100 = 0x00000100, // NOT VERIFIED
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Flying = 0x00000200, // Smooth movement(Catmullrom interpolation mode), flying animation
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OrientationFixed = 0x00000400, // Model orientation fixed
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Catmullrom = 0x00000800, // Used Catmullrom interpolation mode
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Cyclic = 0x00001000, // Movement by cycled spline
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EnterCycle = 0x00002000, // Everytimes appears with cyclic flag in monster move packet, erases first spline vertex after first cycle done
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Frozen = 0x00004000, // Will never arrive
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TransportEnter = 0x00008000,
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TransportExit = 0x00010000,
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Unknown_0x20000 = 0x00020000, // NOT VERIFIED
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Unknown_0x40000 = 0x00040000, // NOT VERIFIED
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Backward = 0x00080000,
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SmoothGroundPath = 0x00100000,
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CanSwim = 0x00200000,
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UncompressedPath = 0x00400000,
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Unknown_0x800000 = 0x00800000, // NOT VERIFIED
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Unknown_0x1000000 = 0x01000000, // NOT VERIFIED
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Animation = 0x02000000, // Plays animation after some time passed
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Parabolic = 0x04000000, // Affects elevation computation, can't be combined with Falling flag
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FadeObject = 0x08000000,
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Steering = 0x10000000,
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UnlimitedSpeed = 0x20000000,
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Unknown_0x40000000 = 0x40000000, // NOT VERIFIED
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Unknown_0x80000000 = 0x80000000, // NOT VERIFIED
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// animation ids stored here, see AnimType enum, used with Animation flag
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MaskAnimations = 0x7,
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// flags that shouldn't be appended into SMSG_MONSTER_MOVE\SMSG_MONSTER_MOVE_TRANSPORT packet, should be more probably
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MaskNoMonsterMove = Done,
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// Unused, not suported flags
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MaskUnused = NoSpline | EnterCycle | Frozen | Unknown_0x8 | Unknown_0x100 | Unknown_0x20000 | Unknown_0x40000
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| Unknown_0x800000 | Unknown_0x1000000 | FadeObject | Steering | UnlimitedSpeed | Unknown_0x40000000 | Unknown_0x80000000
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}
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}
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