64 lines
2.1 KiB
C#
64 lines
2.1 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.BattleGrounds;
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using Game.Entities;
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using Game.Networking.Packets;
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namespace Game.Arenas
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{
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class ArenaScore : BattlegroundScore
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{
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public ArenaScore(ObjectGuid playerGuid, Team team) : base(playerGuid, team)
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{
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TeamId = (int)(team == Team.Alliance ? PvPTeamId.Alliance : PvPTeamId.Horde);
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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if (PreMatchRating != 0)
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playerData.PreMatchRating = PreMatchRating;
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if (PostMatchRating != PreMatchRating)
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playerData.RatingChange = (int)(PostMatchRating - PreMatchRating);
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if (PreMatchMMR != 0)
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playerData.PreMatchMMR = PreMatchMMR;
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if (PostMatchMMR != PreMatchMMR)
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playerData.MmrChange = (int)(PostMatchMMR - PreMatchMMR);
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}
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// For Logging purpose
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public override string ToString()
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{
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return $"Damage done: {DamageDone} Healing done: {HealingDone} Killing blows: {KillingBlows} PreMatchRating: {PreMatchRating} " +
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$"PreMatchMMR: {PreMatchMMR} PostMatchRating: {PostMatchRating} PostMatchMMR: {PostMatchMMR}";
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}
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uint PreMatchRating;
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uint PreMatchMMR;
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uint PostMatchRating;
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uint PostMatchMMR;
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}
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public class ArenaTeamScore
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{
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public void Assign(uint preMatchRating, uint postMatchRating, uint preMatchMMR, uint postMatchMMR)
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{
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PreMatchRating = preMatchRating;
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PostMatchRating = postMatchRating;
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PreMatchMMR = preMatchMMR;
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PostMatchMMR = postMatchMMR;
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}
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public uint PreMatchRating;
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public uint PostMatchRating;
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public uint PreMatchMMR;
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public uint PostMatchMMR;
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}
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}
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