Files
CypherCore/Source/Game/Arenas/ArenaScore.cs
T
2023-01-18 17:25:32 -05:00

64 lines
2.1 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.BattleGrounds;
using Game.Entities;
using Game.Networking.Packets;
namespace Game.Arenas
{
class ArenaScore : BattlegroundScore
{
public ArenaScore(ObjectGuid playerGuid, Team team) : base(playerGuid, team)
{
TeamId = (int)(team == Team.Alliance ? PvPTeamId.Alliance : PvPTeamId.Horde);
}
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
if (PreMatchRating != 0)
playerData.PreMatchRating = PreMatchRating;
if (PostMatchRating != PreMatchRating)
playerData.RatingChange = (int)(PostMatchRating - PreMatchRating);
if (PreMatchMMR != 0)
playerData.PreMatchMMR = PreMatchMMR;
if (PostMatchMMR != PreMatchMMR)
playerData.MmrChange = (int)(PostMatchMMR - PreMatchMMR);
}
// For Logging purpose
public override string ToString()
{
return $"Damage done: {DamageDone} Healing done: {HealingDone} Killing blows: {KillingBlows} PreMatchRating: {PreMatchRating} " +
$"PreMatchMMR: {PreMatchMMR} PostMatchRating: {PostMatchRating} PostMatchMMR: {PostMatchMMR}";
}
uint PreMatchRating;
uint PreMatchMMR;
uint PostMatchRating;
uint PostMatchMMR;
}
public class ArenaTeamScore
{
public void Assign(uint preMatchRating, uint postMatchRating, uint preMatchMMR, uint postMatchMMR)
{
PreMatchRating = preMatchRating;
PostMatchRating = postMatchRating;
PreMatchMMR = preMatchMMR;
PostMatchMMR = postMatchMMR;
}
public uint PreMatchRating;
public uint PostMatchRating;
public uint PreMatchMMR;
public uint PostMatchMMR;
}
}